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authorAnthony Ramine <n.oxyde@gmail.com>2016-09-27 13:16:41 +0200
committerAnthony Ramine <n.oxyde@gmail.com>2016-10-06 20:59:09 +0200
commitfcb59d305742a18daa083352a9b6e9a45896c9f6 (patch)
treed1023c24bfb5827c49d4d4653a72541b66532b95 /components/script/dom/dommatrixreadonly.rs
parent093b189b4800909b17295b88aed762601f4b8482 (diff)
downloadservo-fcb59d305742a18daa083352a9b6e9a45896c9f6.tar.gz
servo-fcb59d305742a18daa083352a9b6e9a45896c9f6.zip
Make reflect_dom_object take a &GlobalScope
Diffstat (limited to 'components/script/dom/dommatrixreadonly.rs')
-rw-r--r--components/script/dom/dommatrixreadonly.rs42
1 files changed, 25 insertions, 17 deletions
diff --git a/components/script/dom/dommatrixreadonly.rs b/components/script/dom/dommatrixreadonly.rs
index 5c6d66c9a1a..b643ef3131a 100644
--- a/components/script/dom/dommatrixreadonly.rs
+++ b/components/script/dom/dommatrixreadonly.rs
@@ -13,6 +13,7 @@ use dom::bindings::js::Root;
use dom::bindings::reflector::{reflect_dom_object, Reflectable, Reflector};
use dom::dommatrix::DOMMatrix;
use dom::dompoint::DOMPoint;
+use dom::globalscope::GlobalScope;
use euclid::{Matrix4D, Point4D, Radians};
use std::cell::{Cell, Ref};
use std::f64;
@@ -26,7 +27,7 @@ pub struct DOMMatrixReadOnly {
impl DOMMatrixReadOnly {
#[allow(unrooted_must_root)]
- pub fn new(global: GlobalRef, is2D: bool, matrix: Matrix4D<f64>) -> Root<Self> {
+ pub fn new(global: &GlobalScope, is2D: bool, matrix: Matrix4D<f64>) -> Root<Self> {
let dommatrix = Self::new_inherited(is2D, matrix);
reflect_dom_object(box dommatrix, global, Wrap)
}
@@ -41,14 +42,14 @@ impl DOMMatrixReadOnly {
// https://drafts.fxtf.org/geometry-1/#dom-dommatrixreadonly-dommatrixreadonly
pub fn Constructor(global: GlobalRef) -> Fallible<Root<Self>> {
- Ok(Self::new(global, true, Matrix4D::identity()))
+ Ok(Self::new(global.as_global_scope(), true, Matrix4D::identity()))
}
// https://drafts.fxtf.org/geometry-1/#dom-dommatrixreadonly-dommatrixreadonly-numbersequence
pub fn Constructor_(global: GlobalRef, entries: Vec<f64>) -> Fallible<Root<Self>> {
entries_to_matrix(&entries[..])
.map(|(is2D, matrix)| {
- Self::new(global, is2D, matrix)
+ Self::new(global.as_global_scope(), is2D, matrix)
})
}
@@ -56,7 +57,7 @@ impl DOMMatrixReadOnly {
pub fn FromMatrix(global: GlobalRef, other: &DOMMatrixInit) -> Fallible<Root<Self>> {
dommatrixinit_to_matrix(&other)
.map(|(is2D, matrix)| {
- Self::new(global, is2D, matrix)
+ Self::new(global.as_global_scope(), is2D, matrix)
})
}
@@ -463,48 +464,50 @@ impl DOMMatrixReadOnlyMethods for DOMMatrixReadOnly {
// https://drafts.fxtf.org/geometry-1/#dom-dommatrixreadonly-translate
fn Translate(&self, tx: f64, ty: f64, tz: f64) -> Root<DOMMatrix> {
- DOMMatrix::from_readonly(self.global().r(), self).TranslateSelf(tx, ty, tz)
+ DOMMatrix::from_readonly(self.global().r().as_global_scope(), self).TranslateSelf(tx, ty, tz)
}
// https://drafts.fxtf.org/geometry-1/#dom-dommatrixreadonly-scale
fn Scale(&self, scaleX: f64, scaleY: Option<f64>, scaleZ: f64,
originX: f64, originY: f64, originZ: f64) -> Root<DOMMatrix> {
- DOMMatrix::from_readonly(self.global().r(), self).ScaleSelf(scaleX, scaleY, scaleZ, originX, originY, originZ)
+ DOMMatrix::from_readonly(self.global().r().as_global_scope(), self)
+ .ScaleSelf(scaleX, scaleY, scaleZ, originX, originY, originZ)
}
// https://drafts.fxtf.org/geometry-1/#dom-dommatrixreadonly-scale3d
fn Scale3d(&self, scale: f64, originX: f64, originY: f64, originZ: f64) -> Root<DOMMatrix> {
- DOMMatrix::from_readonly(self.global().r(), self).Scale3dSelf(scale, originX, originY, originZ)
+ DOMMatrix::from_readonly(self.global().r().as_global_scope(), self)
+ .Scale3dSelf(scale, originX, originY, originZ)
}
// https://drafts.fxtf.org/geometry-1/#dom-dommatrixreadonly-rotate
fn Rotate(&self, rotX: f64, rotY: Option<f64>, rotZ: Option<f64>) -> Root<DOMMatrix> {
- DOMMatrix::from_readonly(self.global().r(), self).RotateSelf(rotX, rotY, rotZ)
+ DOMMatrix::from_readonly(self.global().r().as_global_scope(), self).RotateSelf(rotX, rotY, rotZ)
}
// https://drafts.fxtf.org/geometry-1/#dom-dommatrixreadonly-rotatefromvector
fn RotateFromVector(&self, x: f64, y: f64) -> Root<DOMMatrix> {
- DOMMatrix::from_readonly(self.global().r(), self).RotateFromVectorSelf(x, y)
+ DOMMatrix::from_readonly(self.global().r().as_global_scope(), self).RotateFromVectorSelf(x, y)
}
// https://drafts.fxtf.org/geometry-1/#dom-dommatrixreadonly-rotateaxisangle
fn RotateAxisAngle(&self, x: f64, y: f64, z: f64, angle: f64) -> Root<DOMMatrix> {
- DOMMatrix::from_readonly(self.global().r(), self).RotateAxisAngleSelf(x, y, z, angle)
+ DOMMatrix::from_readonly(self.global().r().as_global_scope(), self).RotateAxisAngleSelf(x, y, z, angle)
}
// https://drafts.fxtf.org/geometry-1/#dom-dommatrixreadonly-skewx
fn SkewX(&self, sx: f64) -> Root<DOMMatrix> {
- DOMMatrix::from_readonly(self.global().r(), self).SkewXSelf(sx)
+ DOMMatrix::from_readonly(self.global().r().as_global_scope(), self).SkewXSelf(sx)
}
// https://drafts.fxtf.org/geometry-1/#dom-dommatrixreadonly-skewy
fn SkewY(&self, sy: f64) -> Root<DOMMatrix> {
- DOMMatrix::from_readonly(self.global().r(), self).SkewYSelf(sy)
+ DOMMatrix::from_readonly(self.global().r().as_global_scope(), self).SkewYSelf(sy)
}
// https://drafts.fxtf.org/geometry-1/#dom-dommatrixreadonly-multiply
fn Multiply(&self, other: &DOMMatrixInit) -> Fallible<Root<DOMMatrix>> {
- DOMMatrix::from_readonly(self.global().r(), self).MultiplySelf(&other)
+ DOMMatrix::from_readonly(self.global().r().as_global_scope(), self).MultiplySelf(&other)
}
// https://drafts.fxtf.org/geometry-1/#dom-dommatrixreadonly-flipx
@@ -515,7 +518,7 @@ impl DOMMatrixReadOnlyMethods for DOMMatrixReadOnly {
0.0, 0.0, 1.0, 0.0,
0.0, 0.0, 0.0, 1.0);
let matrix = flip.post_mul(&self.matrix.borrow());
- DOMMatrix::new(self.global().r(), is2D, matrix)
+ DOMMatrix::new(self.global().r().as_global_scope(), is2D, matrix)
}
// https://drafts.fxtf.org/geometry-1/#dom-dommatrixreadonly-flipy
@@ -526,19 +529,24 @@ impl DOMMatrixReadOnlyMethods for DOMMatrixReadOnly {
0.0, 0.0, 1.0, 0.0,
0.0, 0.0, 0.0, 1.0);
let matrix = flip.post_mul(&self.matrix.borrow());
- DOMMatrix::new(self.global().r(), is2D, matrix)
+ DOMMatrix::new(self.global().r().as_global_scope(), is2D, matrix)
}
// https://drafts.fxtf.org/geometry-1/#dom-dommatrixreadonly-inverse
fn Inverse(&self) -> Root<DOMMatrix> {
- DOMMatrix::from_readonly(self.global().r(), self).InvertSelf()
+ DOMMatrix::from_readonly(self.global().r().as_global_scope(), self).InvertSelf()
}
// https://drafts.fxtf.org/geometry-1/#dom-dommatrixreadonly-transformpoint
fn TransformPoint(&self, point: &DOMPointInit) -> Root<DOMPoint> {
let matrix = self.matrix.borrow();
let result = matrix.transform_point4d(&Point4D::new(point.x, point.y, point.z, point.w));
- DOMPoint::new(self.global().r(), result.x as f64, result.y as f64, result.z as f64, result.w as f64)
+ DOMPoint::new(
+ self.global().r().as_global_scope(),
+ result.x as f64,
+ result.y as f64,
+ result.z as f64,
+ result.w as f64)
}
}