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authorMartin Robinson <mrobinson@igalia.com>2014-09-12 11:37:41 -0700
committerMartin Robinson <mrobinson@igalia.com>2014-09-16 08:57:08 -0700
commitea14fca1dcd93a6eb9b47b8586aade8ff2b69204 (patch)
tree13943da224b52cffd6e400b6ee1762c34e8e0ffb /components/script/dom/blob.rs
parent13ae369dec3f02b5f992f1c6c276cde646ef39e9 (diff)
downloadservo-ea14fca1dcd93a6eb9b47b8586aade8ff2b69204.tar.gz
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Store content offset in unscaled pixels
Content offset is now stored in unscaled pixels, so that it can be applied to tile positions during compositor rendering without unscaling it. This means that when using it in calculations of layer size (stored in device pixels), we need to scale it. Scene scale is now stored as a scale rather than a transformation. Fixes #3269. Fixes #3042.
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