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authorbors-servo <lbergstrom+bors@mozilla.com>2019-10-17 02:22:31 -0400
committerGitHub <noreply@github.com>2019-10-17 02:22:31 -0400
commit9b59a11b7c11370537b7fcd979c1b455d35262b4 (patch)
tree04e59a6a5a5870dbb1c110c47230d204eabf6b27 /components/script/dom/bindings/codegen
parent14240bee81bc8b5c5a55d1ed5d5719cf8ee342ee (diff)
parent6ce5c25b7230955b7d601135dc7cc7500394d0b0 (diff)
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Auto merge of #24408 - servo:jdm-patch-31, r=Manishearth
Synchronize WebGL layer creation with underlying GL APIs I believe the underlying cause of #24373 is that the XR callbacks can end up executing before the XR WebGL layer setup has occurred. This was observed in the following symptom: * a DOM exception would be thrown from inside the renderVR function, which is only called from XR's requestAnimationFrame callback * following this, the webgl thread would panic with a GL error when executing the GL operations invoked from XRWebGLLayer::Constructor This indicates that _somehow_ the XR rAF callback that raised an exception would have been operating on GL state that was not actually the state intended. <!-- Reviewable:start --> This change is [<img src="https://reviewable.io/review_button.svg" height="34" align="absmiddle" alt="Reviewable"/>](https://reviewable.io/reviews/servo/servo/24408) <!-- Reviewable:end -->
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