1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
|
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
use compositor_task::{Msg, Exit, ChangeReadyState, SetIds};
use compositor_task::{GetGraphicsMetadata, CreateOrUpdateRootLayer, CreateOrUpdateDescendantLayer};
use compositor_task::{SetLayerClipRect, Paint, ScrollFragmentPoint, LoadComplete};
use compositor_task::{ShutdownComplete, ChangeRenderState, RenderMsgDiscarded};
use geom::scale_factor::ScaleFactor;
use geom::size::TypedSize2D;
use servo_msg::constellation_msg::{ConstellationChan, ExitMsg, ResizedWindowMsg, WindowSizeData};
use servo_util::memory::MemoryProfilerChan;
use servo_util::memory;
use servo_util::time::TimeProfilerChan;
use servo_util::time;
/// Starts the compositor, which listens for messages on the specified port.
///
/// This is the null compositor which doesn't draw anything to the screen.
/// It's intended for headless testing.
pub struct NullCompositor {
/// The port on which we receive messages.
pub port: Receiver<Msg>,
}
impl NullCompositor {
fn new(port: Receiver<Msg>) -> NullCompositor {
NullCompositor {
port: port,
}
}
pub fn create(port: Receiver<Msg>,
constellation_chan: ConstellationChan,
time_profiler_chan: TimeProfilerChan,
memory_profiler_chan: MemoryProfilerChan) {
let compositor = NullCompositor::new(port);
// Tell the constellation about the initial fake size.
{
let ConstellationChan(ref chan) = constellation_chan;
chan.send(ResizedWindowMsg(WindowSizeData {
initial_viewport: TypedSize2D(640_f32, 480_f32),
visible_viewport: TypedSize2D(640_f32, 480_f32),
device_pixel_ratio: ScaleFactor(1.0),
}));
}
compositor.handle_message(constellation_chan);
// Drain compositor port, sometimes messages contain channels that are blocking
// another task from finishing (i.e. SetIds)
loop {
match compositor.port.try_recv() {
Err(_) => break,
Ok(_) => {},
}
}
time_profiler_chan.send(time::ExitMsg);
memory_profiler_chan.send(memory::ExitMsg);
}
fn handle_message(&self, constellation_chan: ConstellationChan) {
loop {
match self.port.recv() {
Exit(chan) => {
debug!("shutting down the constellation");
let ConstellationChan(ref con_chan) = constellation_chan;
con_chan.send(ExitMsg);
chan.send(());
}
ShutdownComplete => {
debug!("constellation completed shutdown");
break
}
GetGraphicsMetadata(chan) => {
chan.send(None);
}
SetIds(_, response_chan, _) => {
response_chan.send(());
}
// Explicitly list ignored messages so that when we add a new one,
// we'll notice and think about whether it needs a response, like
// SetIds.
CreateOrUpdateRootLayer(..) |
CreateOrUpdateDescendantLayer(..) |
SetLayerClipRect(..) | Paint(..) |
ChangeReadyState(..) | ChangeRenderState(..) | ScrollFragmentPoint(..) |
LoadComplete(..) | RenderMsgDiscarded(..) => ()
}
}
}
}
|