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#!/usr/bin/env python
# This Source Code Form is subject to the terms of the Mozilla Public
# License, v. 2.0. If a copy of the MPL was not distributed with this file,
# You can obtain one at http://mozilla.org/MPL/2.0/.
import os
import mozinfo
from collections import namedtuple
from distutils.spawn import find_executable
__all__ = ['get_debugger_info',
'get_default_debugger_name',
'DebuggerSearch']
'''
Map of debugging programs to information about them, like default arguments
and whether or not they are interactive.
To add support for a new debugger, simply add the relative entry in
_DEBUGGER_INFO and optionally update the _DEBUGGER_PRIORITIES.
'''
_DEBUGGER_INFO = {
# gdb requires that you supply the '--args' flag in order to pass arguments
# after the executable name to the executable.
'gdb': {
'interactive': True,
'args': ['-q', '--args']
},
'cgdb': {
'interactive': True,
'args': ['-q', '--args']
},
'lldb': {
'interactive': True,
'args': ['--'],
'requiresEscapedArgs': True
},
# Visual Studio Debugger Support.
'devenv.exe': {
'interactive': True,
'args': ['-debugexe']
},
# Visual C++ Express Debugger Support.
'wdexpress.exe': {
'interactive': True,
'args': ['-debugexe']
},
# valgrind doesn't explain much about leaks unless you set the
# '--leak-check=full' flag. But there are a lot of objects that are
# semi-deliberately leaked, so we set '--show-possibly-lost=no' to avoid
# uninteresting output from those objects. We set '--smc-check==all-non-file'
# and '--vex-iropt-register-updates=allregs-at-mem-access' so that valgrind
# deals properly with JIT'd JavaScript code.
'valgrind': {
'interactive': False,
'args': ['--leak-check=full',
'--show-possibly-lost=no',
'--smc-check=all-non-file',
'--vex-iropt-register-updates=allregs-at-mem-access']
}
}
# Maps each OS platform to the preferred debugger programs found in _DEBUGGER_INFO.
_DEBUGGER_PRIORITIES = {
'win': ['devenv.exe', 'wdexpress.exe'],
'linux': ['gdb', 'cgdb', 'lldb'],
'mac': ['lldb', 'gdb'],
'unknown': ['gdb']
}
def get_debugger_info(debugger, debuggerArgs = None, debuggerInteractive = False):
'''
Get the information about the requested debugger.
Returns a dictionary containing the |path| of the debugger executable,
if it will run in |interactive| mode, its arguments and whether it needs
to escape arguments it passes to the debugged program (|requiresEscapedArgs|).
If the debugger cannot be found in the system, returns |None|.
:param debugger: The name of the debugger.
:param debuggerArgs: If specified, it's the arguments to pass to the debugger,
as a string. Any debugger-specific separator arguments are appended after these
arguments.
:param debuggerInteractive: If specified, forces the debugger to be interactive.
'''
debuggerPath = None
if debugger:
# Append '.exe' to the debugger on Windows if it's not present,
# so things like '--debugger=devenv' work.
if (os.name == 'nt'
and not debugger.lower().endswith('.exe')):
debugger += '.exe'
debuggerPath = find_executable(debugger)
if not debuggerPath:
print 'Error: Could not find debugger %s.' % debugger
return None
debuggerName = os.path.basename(debuggerPath).lower()
def get_debugger_info(type, default):
if debuggerName in _DEBUGGER_INFO and type in _DEBUGGER_INFO[debuggerName]:
return _DEBUGGER_INFO[debuggerName][type]
return default
# Define a namedtuple to access the debugger information from the outside world.
DebuggerInfo = namedtuple(
'DebuggerInfo',
['path', 'interactive', 'args', 'requiresEscapedArgs']
)
debugger_arguments = []
if debuggerArgs:
# Append the provided debugger arguments at the end of the arguments list.
debugger_arguments += debuggerArgs.split()
debugger_arguments += get_debugger_info('args', [])
# Override the default debugger interactive mode if needed.
debugger_interactive = get_debugger_info('interactive', False)
if debuggerInteractive:
debugger_interactive = debuggerInteractive
d = DebuggerInfo(
debuggerPath,
debugger_interactive,
debugger_arguments,
get_debugger_info('requiresEscapedArgs', False)
)
return d
# Defines the search policies to use in get_default_debugger_name.
class DebuggerSearch:
OnlyFirst = 1
KeepLooking = 2
def get_default_debugger_name(search=DebuggerSearch.OnlyFirst):
'''
Get the debugger name for the default debugger on current platform.
:param search: If specified, stops looking for the debugger if the
default one is not found (|DebuggerSearch.OnlyFirst|) or keeps
looking for other compatible debuggers (|DebuggerSearch.KeepLooking|).
'''
# Find out which debuggers are preferred for use on this platform.
debuggerPriorities = _DEBUGGER_PRIORITIES[mozinfo.os if mozinfo.os in _DEBUGGER_PRIORITIES else 'unknown']
# Finally get the debugger information.
for debuggerName in debuggerPriorities:
debuggerPath = find_executable(debuggerName)
if debuggerPath:
return debuggerName
elif not search == DebuggerSearch.KeepLooking:
return None
return None
|