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/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/. */
pub mod input_events;
pub mod resources;
mod webdriver;
use std::fmt::{Debug, Error, Formatter};
use std::path::PathBuf;
use base::id::{PipelineId, WebViewId};
use crossbeam_channel::Sender;
use http::{HeaderMap, Method, StatusCode};
use ipc_channel::ipc::IpcSender;
pub use keyboard_types::{KeyboardEvent, Modifiers};
use log::warn;
use malloc_size_of_derive::MallocSizeOf;
use num_derive::FromPrimitive;
use serde::{Deserialize, Serialize};
use servo_url::ServoUrl;
use strum_macros::IntoStaticStr;
use url::Url;
use webrender_api::units::{DeviceIntPoint, DeviceIntRect, DeviceIntSize};
pub use crate::input_events::*;
pub use crate::webdriver::*;
/// Tracks whether Servo isn't shutting down, is in the process of shutting down,
/// or has finished shutting down.
#[derive(Clone, Copy, Debug, PartialEq)]
pub enum ShutdownState {
NotShuttingDown,
ShuttingDown,
FinishedShuttingDown,
}
/// A cursor for the window. This is different from a CSS cursor (see
/// `CursorKind`) in that it has no `Auto` value.
#[repr(u8)]
#[derive(Clone, Copy, Debug, Deserialize, Eq, FromPrimitive, PartialEq, Serialize)]
pub enum Cursor {
None,
Default,
Pointer,
ContextMenu,
Help,
Progress,
Wait,
Cell,
Crosshair,
Text,
VerticalText,
Alias,
Copy,
Move,
NoDrop,
NotAllowed,
Grab,
Grabbing,
EResize,
NResize,
NeResize,
NwResize,
SResize,
SeResize,
SwResize,
WResize,
EwResize,
NsResize,
NeswResize,
NwseResize,
ColResize,
RowResize,
AllScroll,
ZoomIn,
ZoomOut,
}
#[cfg(feature = "webxr")]
pub use webxr_api::MainThreadWaker as EventLoopWaker;
#[cfg(not(feature = "webxr"))]
pub trait EventLoopWaker: 'static + Send {
fn clone_box(&self) -> Box<dyn EventLoopWaker>;
fn wake(&self);
}
#[cfg(not(feature = "webxr"))]
impl Clone for Box<dyn EventLoopWaker> {
fn clone(&self) -> Self {
EventLoopWaker::clone_box(self.as_ref())
}
}
/// Sends messages to the embedder.
pub struct EmbedderProxy {
pub sender: Sender<EmbedderMsg>,
pub event_loop_waker: Box<dyn EventLoopWaker>,
}
impl EmbedderProxy {
pub fn send(&self, message: EmbedderMsg) {
// Send a message and kick the OS event loop awake.
if let Err(err) = self.sender.send(message) {
warn!("Failed to send response ({:?}).", err);
}
self.event_loop_waker.wake();
}
}
impl Clone for EmbedderProxy {
fn clone(&self) -> EmbedderProxy {
EmbedderProxy {
sender: self.sender.clone(),
event_loop_waker: self.event_loop_waker.clone(),
}
}
}
#[derive(Deserialize, Serialize)]
pub enum ContextMenuResult {
Dismissed,
Ignored,
Selected(usize),
}
/// [Simple dialogs](https://html.spec.whatwg.org/multipage/#simple-dialogs) are synchronous dialogs
/// that can be opened by web content. Since their messages are controlled by web content, they
/// should be presented to the user in a way that makes them impossible to mistake for browser UI.
#[derive(Deserialize, Serialize)]
pub enum SimpleDialog {
/// [`alert()`](https://html.spec.whatwg.org/multipage/#dom-alert).
/// TODO: Include details about the document origin.
Alert {
message: String,
response_sender: IpcSender<AlertResponse>,
},
/// [`confirm()`](https://html.spec.whatwg.org/multipage/#dom-confirm).
/// TODO: Include details about the document origin.
Confirm {
message: String,
response_sender: IpcSender<ConfirmResponse>,
},
/// [`prompt()`](https://html.spec.whatwg.org/multipage/#dom-prompt).
/// TODO: Include details about the document origin.
Prompt {
message: String,
default: String,
response_sender: IpcSender<PromptResponse>,
},
}
#[derive(Debug, Default, Deserialize, PartialEq, Serialize)]
pub struct AuthenticationResponse {
/// Username for http request authentication
pub username: String,
/// Password for http request authentication
pub password: String,
}
#[derive(Deserialize, PartialEq, Serialize)]
pub enum AlertResponse {
/// The user chose Ok, or the dialog was otherwise dismissed or ignored.
Ok,
}
impl Default for AlertResponse {
fn default() -> Self {
// Per <https://html.spec.whatwg.org/multipage/#dom-alert>,
// if we **cannot show simple dialogs**, including cases where the user or user agent decides to ignore
// all modal dialogs, we need to return (which represents Ok).
Self::Ok
}
}
#[derive(Deserialize, PartialEq, Serialize)]
pub enum ConfirmResponse {
/// The user chose Ok.
Ok,
/// The user chose Cancel, or the dialog was otherwise dismissed or ignored.
Cancel,
}
impl Default for ConfirmResponse {
fn default() -> Self {
// Per <https://html.spec.whatwg.org/multipage/#dom-confirm>,
// if we **cannot show simple dialogs**, including cases where the user or user agent decides to ignore
// all modal dialogs, we need to return false (which represents Cancel), not true (Ok).
Self::Cancel
}
}
#[derive(Deserialize, PartialEq, Serialize)]
pub enum PromptResponse {
/// The user chose Ok, with the given input.
Ok(String),
/// The user chose Cancel, or the dialog was otherwise dismissed or ignored.
Cancel,
}
impl Default for PromptResponse {
fn default() -> Self {
// Per <https://html.spec.whatwg.org/multipage/#dom-prompt>,
// if we **cannot show simple dialogs**, including cases where the user or user agent decides to ignore
// all modal dialogs, we need to return null (which represents Cancel), not the default input.
Self::Cancel
}
}
/// A response to a request to allow or deny an action.
#[derive(Clone, Copy, Debug, Deserialize, PartialEq, Serialize)]
pub enum AllowOrDeny {
Allow,
Deny,
}
#[derive(Deserialize, IntoStaticStr, Serialize)]
pub enum EmbedderMsg {
/// A status message to be displayed by the browser chrome.
Status(WebViewId, Option<String>),
/// Alerts the embedder that the current page has changed its title.
ChangePageTitle(WebViewId, Option<String>),
/// Move the window to a point
MoveTo(WebViewId, DeviceIntPoint),
/// Resize the window to size
ResizeTo(WebViewId, DeviceIntSize),
/// Show the user a [simple dialog](https://html.spec.whatwg.org/multipage/#simple-dialogs) (`alert()`, `confirm()`,
/// or `prompt()`). Since their messages are controlled by web content, they should be presented to the user in a
/// way that makes them impossible to mistake for browser UI.
ShowSimpleDialog(WebViewId, SimpleDialog),
/// Request authentication for a load or navigation from the embedder.
RequestAuthentication(
WebViewId,
ServoUrl,
bool, /* for proxy */
IpcSender<Option<AuthenticationResponse>>,
),
/// Show a context menu to the user
ShowContextMenu(
WebViewId,
IpcSender<ContextMenuResult>,
Option<String>,
Vec<String>,
),
/// Whether or not to allow a pipeline to load a url.
AllowNavigationRequest(WebViewId, PipelineId, ServoUrl),
/// Whether or not to allow script to open a new tab/browser
AllowOpeningWebView(WebViewId, IpcSender<Option<WebViewId>>),
/// A webview was destroyed.
WebViewClosed(WebViewId),
/// A webview gained focus for keyboard events.
WebViewFocused(WebViewId),
/// All webviews lost focus for keyboard events.
WebViewBlurred,
/// Wether or not to unload a document
AllowUnload(WebViewId, IpcSender<AllowOrDeny>),
/// Sends an unconsumed key event back to the embedder.
Keyboard(WebViewId, KeyboardEvent),
/// Inform embedder to clear the clipboard
ClearClipboard(WebViewId),
/// Gets system clipboard contents
GetClipboardText(WebViewId, IpcSender<Result<String, String>>),
/// Sets system clipboard contents
SetClipboardText(WebViewId, String),
/// Changes the cursor.
SetCursor(WebViewId, Cursor),
/// A favicon was detected
NewFavicon(WebViewId, ServoUrl),
/// The history state has changed.
HistoryChanged(WebViewId, Vec<ServoUrl>, usize),
/// Entered or exited fullscreen.
NotifyFullscreenStateChanged(WebViewId, bool),
/// The [`LoadStatus`] of the Given `WebView` has changed.
NotifyLoadStatusChanged(WebViewId, LoadStatus),
WebResourceRequested(
Option<WebViewId>,
WebResourceRequest,
IpcSender<WebResourceResponseMsg>,
),
/// A pipeline panicked. First string is the reason, second one is the backtrace.
Panic(WebViewId, String, Option<String>),
/// Open dialog to select bluetooth device.
GetSelectedBluetoothDevice(WebViewId, Vec<String>, IpcSender<Option<String>>),
/// Open file dialog to select files. Set boolean flag to true allows to select multiple files.
SelectFiles(
WebViewId,
Vec<FilterPattern>,
bool,
IpcSender<Option<Vec<PathBuf>>>,
),
/// Open interface to request permission specified by prompt.
PromptPermission(WebViewId, PermissionFeature, IpcSender<AllowOrDeny>),
/// Request to present an IME to the user when an editable element is focused.
/// If the input is text, the second parameter defines the pre-existing string
/// text content and the zero-based index into the string locating the insertion point.
/// bool is true for multi-line and false otherwise.
ShowIME(
WebViewId,
InputMethodType,
Option<(String, i32)>,
bool,
DeviceIntRect,
),
/// Request to hide the IME when the editable element is blurred.
HideIME(WebViewId),
/// Report a complete sampled profile
ReportProfile(Vec<u8>),
/// Notifies the embedder about media session events
/// (i.e. when there is metadata for the active media session, playback state changes...).
MediaSessionEvent(WebViewId, MediaSessionEvent),
/// Report the status of Devtools Server with a token that can be used to bypass the permission prompt.
OnDevtoolsStarted(Result<u16, ()>, String),
/// Ask the user to allow a devtools client to connect.
RequestDevtoolsConnection(IpcSender<AllowOrDeny>),
/// Request to play a haptic effect on a connected gamepad.
PlayGamepadHapticEffect(WebViewId, usize, GamepadHapticEffectType, IpcSender<bool>),
/// Request to stop a haptic effect on a connected gamepad.
StopGamepadHapticEffect(WebViewId, usize, IpcSender<bool>),
/// Informs the embedder that the constellation has completed shutdown.
/// Required because the constellation can have pending calls to make
/// (e.g. SetFrameTree) at the time that we send it an ExitMsg.
ShutdownComplete,
}
impl Debug for EmbedderMsg {
fn fmt(&self, formatter: &mut Formatter) -> Result<(), Error> {
let string: &'static str = self.into();
write!(formatter, "{string}")
}
}
/// Filter for file selection;
/// the `String` content is expected to be extension (e.g, "doc", without the prefixing ".")
#[derive(Clone, Debug, Deserialize, Serialize)]
pub struct FilterPattern(pub String);
/// <https://w3c.github.io/mediasession/#mediametadata>
#[derive(Clone, Debug, Deserialize, Serialize)]
pub struct MediaMetadata {
/// Title
pub title: String,
/// Artist
pub artist: String,
/// Album
pub album: String,
}
impl MediaMetadata {
pub fn new(title: String) -> Self {
Self {
title,
artist: "".to_owned(),
album: "".to_owned(),
}
}
}
/// <https://w3c.github.io/mediasession/#enumdef-mediasessionplaybackstate>
#[repr(i32)]
#[derive(Clone, Debug, Deserialize, Serialize)]
pub enum MediaSessionPlaybackState {
/// The browsing context does not specify whether it’s playing or paused.
None_ = 1,
/// The browsing context is currently playing media and it can be paused.
Playing,
/// The browsing context has paused media and it can be resumed.
Paused,
}
/// <https://w3c.github.io/mediasession/#dictdef-mediapositionstate>
#[derive(Clone, Debug, Deserialize, Serialize)]
pub struct MediaPositionState {
pub duration: f64,
pub playback_rate: f64,
pub position: f64,
}
impl MediaPositionState {
pub fn new(duration: f64, playback_rate: f64, position: f64) -> Self {
Self {
duration,
playback_rate,
position,
}
}
}
/// Type of events sent from script to the embedder about the media session.
#[derive(Clone, Debug, Deserialize, Serialize)]
pub enum MediaSessionEvent {
/// Indicates that the media metadata is available.
SetMetadata(MediaMetadata),
/// Indicates that the playback state has changed.
PlaybackStateChange(MediaSessionPlaybackState),
/// Indicates that the position state is set.
SetPositionState(MediaPositionState),
}
/// Enum with variants that match the DOM PermissionName enum
#[derive(Clone, Copy, Debug, Deserialize, Serialize)]
pub enum PermissionFeature {
Geolocation,
Notifications,
Push,
Midi,
Camera,
Microphone,
Speaker,
DeviceInfo,
BackgroundSync,
Bluetooth,
PersistentStorage,
}
/// Used to specify the kind of input method editor appropriate to edit a field.
/// This is a subset of htmlinputelement::InputType because some variants of InputType
/// don't make sense in this context.
#[derive(Debug, Deserialize, Serialize)]
pub enum InputMethodType {
Color,
Date,
DatetimeLocal,
Email,
Month,
Number,
Password,
Search,
Tel,
Text,
Time,
Url,
Week,
}
#[derive(Clone, Debug, Deserialize, Serialize)]
/// <https://w3.org/TR/gamepad/#dom-gamepadhapticeffecttype-dual-rumble>
pub struct DualRumbleEffectParams {
pub duration: f64,
pub start_delay: f64,
pub strong_magnitude: f64,
pub weak_magnitude: f64,
}
#[derive(Clone, Debug, Deserialize, Serialize)]
/// <https://w3.org/TR/gamepad/#dom-gamepadhapticeffecttype>
pub enum GamepadHapticEffectType {
DualRumble(DualRumbleEffectParams),
}
#[derive(Clone, Debug, Deserialize, MallocSizeOf, Serialize)]
pub struct WebResourceRequest {
#[serde(
deserialize_with = "::hyper_serde::deserialize",
serialize_with = "::hyper_serde::serialize"
)]
#[ignore_malloc_size_of = "Defined in hyper"]
pub method: Method,
#[serde(
deserialize_with = "::hyper_serde::deserialize",
serialize_with = "::hyper_serde::serialize"
)]
#[ignore_malloc_size_of = "Defined in hyper"]
pub headers: HeaderMap,
pub url: Url,
pub is_for_main_frame: bool,
pub is_redirect: bool,
}
#[derive(Clone, Deserialize, Serialize)]
pub enum WebResourceResponseMsg {
/// Start an interception of this web resource load. It's expected that the client subsequently
/// send either a `CancelLoad` or `FinishLoad` message after optionally sending chunks of body
/// data via `SendBodyData`.
Start(WebResourceResponse),
/// Send a chunk of body data.
SendBodyData(Vec<u8>),
/// Signal that this load has been finished by the interceptor.
FinishLoad,
/// Signal that this load has been cancelled by the interceptor.
CancelLoad,
/// Signal that this load will not be intercepted.
DoNotIntercept,
}
#[derive(Clone, Debug, Deserialize, MallocSizeOf, Serialize)]
pub struct WebResourceResponse {
pub url: Url,
#[serde(
deserialize_with = "::hyper_serde::deserialize",
serialize_with = "::hyper_serde::serialize"
)]
#[ignore_malloc_size_of = "Defined in hyper"]
pub headers: HeaderMap,
#[serde(
deserialize_with = "::hyper_serde::deserialize",
serialize_with = "::hyper_serde::serialize"
)]
#[ignore_malloc_size_of = "Defined in hyper"]
pub status_code: StatusCode,
pub status_message: Vec<u8>,
}
impl WebResourceResponse {
pub fn new(url: Url) -> WebResourceResponse {
WebResourceResponse {
url,
headers: HeaderMap::new(),
status_code: StatusCode::OK,
status_message: b"OK".to_vec(),
}
}
pub fn headers(mut self, headers: HeaderMap) -> WebResourceResponse {
self.headers = headers;
self
}
pub fn status_code(mut self, status_code: StatusCode) -> WebResourceResponse {
self.status_code = status_code;
self
}
pub fn status_message(mut self, status_message: Vec<u8>) -> WebResourceResponse {
self.status_message = status_message;
self
}
}
/// The direction of a history traversal
#[derive(Clone, Copy, Debug, Deserialize, Eq, Hash, PartialEq, Serialize)]
pub enum TraversalDirection {
/// Travel forward the given number of documents.
Forward(usize),
/// Travel backward the given number of documents.
Back(usize),
}
/// The type of platform theme.
#[derive(Clone, Copy, Debug, Deserialize, Eq, MallocSizeOf, PartialEq, Serialize)]
pub enum Theme {
/// Light theme.
Light,
/// Dark theme.
Dark,
}
// The type of MediaSession action.
/// <https://w3c.github.io/mediasession/#enumdef-mediasessionaction>
#[derive(Clone, Debug, Deserialize, Eq, Hash, MallocSizeOf, PartialEq, Serialize)]
pub enum MediaSessionActionType {
/// The action intent is to resume playback.
Play,
/// The action intent is to pause the currently active playback.
Pause,
/// The action intent is to move the playback time backward by a short period (i.e. a few
/// seconds).
SeekBackward,
/// The action intent is to move the playback time forward by a short period (i.e. a few
/// seconds).
SeekForward,
/// The action intent is to either start the current playback from the beginning if the
/// playback has a notion, of beginning, or move to the previous item in the playlist if the
/// playback has a notion of playlist.
PreviousTrack,
/// The action is to move to the playback to the next item in the playlist if the playback has
/// a notion of playlist.
NextTrack,
/// The action intent is to skip the advertisement that is currently playing.
SkipAd,
/// The action intent is to stop the playback and clear the state if appropriate.
Stop,
/// The action intent is to move the playback time to a specific time.
SeekTo,
}
/// The status of the load in this `WebView`.
#[derive(Clone, Copy, Debug, Deserialize, Eq, PartialEq, Serialize)]
pub enum LoadStatus {
/// The load has started, but the headers have not yet been parsed.
Started,
/// The `<head>` tag has been parsed in the currently loading page. At this point the page's
/// `HTMLBodyElement` is now available in the DOM.
HeadParsed,
/// The `Document` and all subresources have loaded. This is equivalent to
/// `document.readyState` == `complete`.
/// See <https://developer.mozilla.org/en-US/docs/Web/API/Document/readyState>
Complete,
}
|