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/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
//! Common handling of keyboard input and state management for text input controls
use dom::bindings::codegen::Bindings::KeyboardEventBinding::KeyboardEventMethods;
use dom::bindings::js::JSRef;
use dom::keyboardevent::KeyboardEvent;
use servo_util::str::DOMString;
use std::cmp::{min, max};
use std::default::Default;
#[jstraceable]
struct TextPoint {
/// 0-based line number
line: uint,
/// 0-based column number
index: uint,
}
/// Encapsulated state for handling keyboard input in a single or multiline text input control.
#[jstraceable]
pub struct TextInput {
/// Current text input content, split across lines without trailing '\n'
lines: Vec<DOMString>,
/// Current cursor input point
edit_point: TextPoint,
/// Beginning of selection range with edit_point as end that can span multiple lines.
selection_begin: Option<TextPoint>,
/// Is this a multiline input?
multiline: bool,
}
/// Resulting action to be taken by the owner of a text input that is handling an event.
pub enum KeyReaction {
TriggerDefaultAction,
DispatchInput,
Nothing,
}
impl Default for TextPoint {
fn default() -> TextPoint {
TextPoint {
line: 0,
index: 0,
}
}
}
/// Control whether this control should allow multiple lines.
#[deriving(PartialEq)]
pub enum Lines {
Single,
Multiple,
}
/// The direction in which to delete a character.
#[deriving(PartialEq)]
enum DeleteDir {
Forward,
Backward
}
impl TextInput {
/// Instantiate a new text input control
pub fn new(lines: Lines, initial: DOMString) -> TextInput {
let mut i = TextInput {
lines: vec!(),
edit_point: Default::default(),
selection_begin: None,
multiline: lines == Multiple,
};
i.set_content(initial);
i
}
/// Remove a character at the current editing point
fn delete_char(&mut self, dir: DeleteDir) {
if self.selection_begin.is_none() {
self.adjust_horizontal(if dir == Forward {1} else {-1}, true);
}
self.replace_selection("".to_string());
}
/// Insert a character at the current editing point
fn insert_char(&mut self, ch: char) {
if self.selection_begin.is_none() {
self.selection_begin = Some(self.edit_point);
}
self.replace_selection(ch.to_string());
}
fn replace_selection(&mut self, insert: String) {
let begin = self.selection_begin.take().unwrap();
let end = self.edit_point;
let (begin, end) = if begin.line < end.line || (begin.line == end.line && begin.index < end.index) {
(begin, end)
} else {
(end, begin)
};
let new_lines = {
let prefix = self.lines[begin.line].slice_chars(0, begin.index);
let suffix = self.lines[end.line].slice_chars(end.index, self.lines[end.line].char_len());
let lines_prefix = self.lines.slice(0, begin.line);
let lines_suffix = self.lines.slice(end.line + 1, self.lines.len());
let mut insert_lines = if self.multiline {
insert.as_slice().split('\n').map(|s| s.to_string()).collect()
} else {
vec!(insert)
};
let mut new_line = prefix.to_string();
new_line.push_str(insert_lines[0].as_slice());
insert_lines[0] = new_line;
let last_insert_lines_index = insert_lines.len() - 1;
self.edit_point.index = insert_lines[last_insert_lines_index].char_len();
self.edit_point.line = begin.line + last_insert_lines_index;
insert_lines[last_insert_lines_index].push_str(suffix);
let mut new_lines = vec!();
new_lines.push_all(lines_prefix);
new_lines.push_all(insert_lines.as_slice());
new_lines.push_all(lines_suffix);
new_lines
};
self.lines = new_lines;
}
/// Return the length of the current line under the editing point.
fn current_line_length(&self) -> uint {
self.lines[self.edit_point.line].char_len()
}
/// Adjust the editing point position by a given of lines. The resulting column is
/// as close to the original column position as possible.
fn adjust_vertical(&mut self, adjust: int, select: bool) {
if !self.multiline {
return;
}
if select {
if self.selection_begin.is_none() {
self.selection_begin = Some(self.edit_point);
}
} else {
self.selection_begin = None;
}
assert!(self.edit_point.line < self.lines.len());
let target_line: int = self.edit_point.line as int + adjust;
if target_line < 0 {
self.edit_point.index = 0;
self.edit_point.line = 0;
return;
} else if target_line as uint >= self.lines.len() {
self.edit_point.line = self.lines.len() - 1;
self.edit_point.index = self.current_line_length();
return;
}
self.edit_point.line = target_line as uint;
self.edit_point.index = min(self.current_line_length(), self.edit_point.index);
}
/// Adjust the editing point position by a given number of columns. If the adjustment
/// requested is larger than is available in the current line, the editing point is
/// adjusted vertically and the process repeats with the remaining adjustment requested.
fn adjust_horizontal(&mut self, adjust: int, select: bool) {
if select {
if self.selection_begin.is_none() {
self.selection_begin = Some(self.edit_point);
}
} else {
self.selection_begin = None;
}
if adjust < 0 {
let remaining = self.edit_point.index;
if adjust.abs() as uint > remaining && self.edit_point.line > 0 {
self.adjust_vertical(-1, select);
self.edit_point.index = self.current_line_length();
self.adjust_horizontal(adjust + remaining as int + 1, select);
} else {
self.edit_point.index = max(0, self.edit_point.index as int + adjust) as uint;
}
} else {
let remaining = self.current_line_length() - self.edit_point.index;
if adjust as uint > remaining && self.lines.len() > self.edit_point.line + 1 {
self.adjust_vertical(1, select);
self.edit_point.index = 0;
// one shift is consumed by the change of line, hence the -1
self.adjust_horizontal(adjust - remaining as int - 1, select);
} else {
self.edit_point.index = min(self.current_line_length(),
self.edit_point.index + adjust as uint);
}
}
}
/// Deal with a newline input.
fn handle_return(&mut self) -> KeyReaction {
if !self.multiline {
return TriggerDefaultAction;
}
self.insert_char('\n');
return DispatchInput;
}
/// Process a given `KeyboardEvent` and return an action for the caller to execute.
pub fn handle_keydown(&mut self, event: JSRef<KeyboardEvent>) -> KeyReaction {
match event.Key().as_slice() {
// printable characters have single-character key values
c if c.len() == 1 => {
self.insert_char(c.char_at(0));
return DispatchInput;
}
"Space" => {
self.insert_char(' ');
DispatchInput
}
"Delete" => {
self.delete_char(Forward);
DispatchInput
}
"Backspace" => {
self.delete_char(Backward);
DispatchInput
}
"ArrowLeft" => {
self.adjust_horizontal(-1, event.ShiftKey());
Nothing
}
"ArrowRight" => {
self.adjust_horizontal(1, event.ShiftKey());
Nothing
}
"ArrowUp" => {
self.adjust_vertical(-1, event.ShiftKey());
Nothing
}
"ArrowDown" => {
self.adjust_vertical(1, event.ShiftKey());
Nothing
}
"Enter" => self.handle_return(),
"Home" => {
self.edit_point.index = 0;
Nothing
}
"End" => {
self.edit_point.index = self.current_line_length();
Nothing
}
"PageUp" => {
self.adjust_vertical(-28, event.ShiftKey());
Nothing
}
"PageDown" => {
self.adjust_vertical(28, event.ShiftKey());
Nothing
}
"Tab" => TriggerDefaultAction,
_ => Nothing,
}
}
/// Get the current contents of the text input. Multiple lines are joined by \n.
pub fn get_content(&self) -> DOMString {
let mut content = "".to_string();
for (i, line) in self.lines.iter().enumerate() {
content.push_str(line.as_slice());
if i < self.lines.len() - 1 {
content.push('\n');
}
}
content
}
/// Set the current contents of the text input. If this is control supports multiple lines,
/// any \n encountered will be stripped and force a new logical line.
pub fn set_content(&mut self, content: DOMString) {
self.lines = if self.multiline {
content.as_slice().split('\n').map(|s| s.to_string()).collect()
} else {
vec!(content)
};
self.edit_point.line = min(self.edit_point.line, self.lines.len() - 1);
self.edit_point.index = min(self.edit_point.index, self.current_line_length() - 1);
}
}
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