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/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/. */
// https://gpuweb.github.io/gpuweb/#gpuadapter
[Exposed=(Window, DedicatedWorker), Pref="dom.webgpu.enabled"]
interface GPUAdapter {
readonly attribute DOMString name;
readonly attribute object extensions;
//readonly attribute GPULimits limits; Don’t expose higher limits for now.
// May reject with DOMException // TODO: DOMException("OperationError")?
Promise<GPUDevice> requestDevice(optional GPUDeviceDescriptor descriptor = {});
};
dictionary GPUDeviceDescriptor : GPUObjectDescriptorBase {
GPUExtensions extensions = {};
GPULimits limits = {};
};
dictionary GPUExtensions {
boolean anisotropicFiltering = false;
};
dictionary GPULimits {
unsigned long maxBindGroups = 4;
unsigned long maxDynamicUniformBuffersPerPipelineLayout = 8;
unsigned long maxDynamicStorageBuffersPerPipelineLayout = 4;
unsigned long maxSampledTexturesPerShaderStage = 16;
unsigned long maxSamplersPerShaderStage = 16;
unsigned long maxStorageBuffersPerShaderStage = 4;
unsigned long maxStorageTexturesPerShaderStage = 4;
unsigned long maxUniformBuffersPerShaderStage = 12;
};
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