// -- WARNING -- WARNING -- WARNING -- WARNING -- WARNING -- WARNING -- // // THE CONTENTS OF THIS FILE IS GENERATED BY CODE AND // ANY MODIFICATIONS WILL BE OVERWRITTEN // // -- WARNING -- WARNING -- WARNING -- WARNING -- WARNING -- WARNING -- // %BANNER_BEGIN% // --------------------------------------------------------------------- // %COPYRIGHT_BEGIN% // // Copyright (c) 2018 Magic Leap, Inc. All Rights Reserved. // Use of this file is governed by the Creator Agreement, located // here: https://id.magicleap.com/creator-terms // // %COPYRIGHT_END% // --------------------------------------------------------------------- // %BANNER_END% // %SRC_VERSION%: 1 #include #include #include namespace scenes { namespace Servo2D { namespace externalNodes { extern const std::string contentPanel = "contentPanel"; extern const std::string content = "content"; extern const std::string backButton = "backButton"; extern const std::string fwdButton = "fwdButton"; extern const std::string urlBar = "urlBar"; } const SceneDescriptor::ExternalNodeReferences externalNodesMap = { {"contentPanel", externalNodes::contentPanel}, {"content", externalNodes::content}, {"backButton", externalNodes::backButton}, {"fwdButton", externalNodes::fwdButton}, {"urlBar", externalNodes::urlBar} }; const SceneDescriptor descriptor( 0, "Servo2D", "root", "/assets/scenes/Servo2D.scene.xml", "/assets/scenes/Servo2D.scene.res.xml", externalNodesMap, true); } const SceneDescriptorReferences externalScenes = { {Servo2D::descriptor.getExternalName(), Servo2D::descriptor} }; struct VerifyNumberOfExternalScenes { VerifyNumberOfExternalScenes() { assert(externalScenes.size() == numberOfExternalScenes); } }; VerifyNumberOfExternalScenes verifyNumberOfExternalScenes; } const PrismSceneManager::CreateSpawnedScene PrismSceneManager::createSpawnedScene[scenes::numberOfExternalScenes] = { ::scenes::Servo2D::createSpawnedScene }; const PrismSceneManager::CreateSpawnedSceneHandlers PrismSceneManager::createSpawnedSceneHandlers[scenes::numberOfExternalScenes] = { static_cast(::scenes::Servo2D::createSpawnedSceneHandlers) };