/* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at https://mozilla.org/MPL/2.0/. */ //! Definition of Window. //! Implemented by headless and headed windows. use glutin; use servo::compositing::windowing::{WindowEvent, WindowMethods}; use servo::embedder_traits::Cursor; use servo::webrender_api::units::{DeviceIntPoint, DeviceIntSize}; // This should vary by zoom level and maybe actual text size (focused or under cursor) pub const LINE_HEIGHT: f32 = 38.0; pub trait WindowPortsMethods: WindowMethods + webxr::glwindow::GlWindow { fn get_events(&self) -> Vec; fn id(&self) -> glutin::WindowId; fn has_events(&self) -> bool; fn page_height(&self) -> f32; fn get_fullscreen(&self) -> bool; fn winit_event_to_servo_event(&self, event: glutin::WindowEvent); fn is_animating(&self) -> bool; fn set_title(&self, _title: &str) {} fn set_inner_size(&self, _size: DeviceIntSize) {} fn set_position(&self, _point: DeviceIntPoint) {} fn set_fullscreen(&self, _state: bool) {} fn set_cursor(&self, _cursor: Cursor) {} }