[package] name = "webxr" version.workspace = true authors.workspace = true license.workspace = true edition.workspace = true publish.workspace = true rust-version.workspace = true keywords = ["ar", "headset", "openxr", "vr", "webxr"] description = '''A safe Rust API that provides a way to interact with virtual reality and augmented reality devices and integration with OpenXR. The API is inspired by the WebXR Device API (https://www.w3.org/TR/webxr/) but adapted to Rust design patterns.''' [lib] path = "lib.rs" [features] default = ["x11"] x11 = ["surfman/sm-x11"] angle = ["surfman/sm-angle"] glwindow = [] headless = [] ipc = ["webxr-api/ipc", "serde"] openxr-api = ["angle", "openxr", "winapi", "wio", "surfman/sm-angle-default"] [dependencies] webxr-api = { workspace = true } crossbeam-channel = { workspace = true } euclid = { workspace = true } log = { workspace = true } openxr = { workspace = true, optional = true } serde = { workspace = true, optional = true } glow = { workspace = true } raw-window-handle = { workspace = true } surfman = { workspace = true, features = ["chains", "sm-raw-window-handle-06"] } [target.'cfg(target_os = "windows")'.dependencies] winapi = { workspace = true, features = ["dxgi", "d3d11", "winerror"], optional = true } wio = { workspace = true, optional = true }