/* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at https://mozilla.org/MPL/2.0/. */ use msg::constellation_msg::PipelineId; use serde::{Deserialize, Serialize}; use crate::wgpu::id::{ AdapterId, BindGroupId, BindGroupLayoutId, BufferId, CommandBufferId, ComputePipelineId, DeviceId, PipelineLayoutId, QuerySetId, RenderBundleId, RenderPipelineId, SamplerId, ShaderModuleId, StagingBufferId, SurfaceId, TextureId, TextureViewId, }; use crate::{ErrorScopeId, WebGPUDevice}; #[derive(Clone, Debug, Deserialize, Serialize)] pub enum WebGPUOpResult { ValidationError(String), OutOfMemoryError, Success, } #[derive(Clone, Debug, Deserialize, Serialize)] pub enum WebGPUMsg { FreeAdapter(AdapterId), FreeDevice(DeviceId), FreeBuffer(BufferId), FreePipelineLayout(PipelineLayoutId), FreeComputePipeline(ComputePipelineId), FreeRenderPipeline(RenderPipelineId), FreeBindGroup(BindGroupId), FreeBindGroupLayout(BindGroupLayoutId), FreeCommandBuffer(CommandBufferId), FreeTexture(TextureId), FreeTextureView(TextureViewId), FreeSampler(SamplerId), FreeSurface(SurfaceId), FreeShaderModule(ShaderModuleId), FreeRenderBundle(RenderBundleId), FreeStagingBuffer(StagingBufferId), FreeQuerySet(QuerySetId), WebGPUOpResult { device: WebGPUDevice, scope_id: Option, pipeline_id: PipelineId, result: WebGPUOpResult, }, CleanDevice { device: WebGPUDevice, pipeline_id: PipelineId, }, Exit, }