/* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at https://mozilla.org/MPL/2.0/. */ //! Specified types for CSS values related to effects. use crate::parser::{Parse, ParserContext}; use crate::values::computed::effects::BoxShadow as ComputedBoxShadow; use crate::values::computed::effects::SimpleShadow as ComputedSimpleShadow; use crate::values::computed::NonNegativeNumber as ComputedNonNegativeNumber; use crate::values::computed::{Context, ToComputedValue}; use crate::values::generics::effects::BoxShadow as GenericBoxShadow; use crate::values::generics::effects::Filter as GenericFilter; use crate::values::generics::effects::SimpleShadow as GenericSimpleShadow; use crate::values::generics::NonNegative; use crate::values::specified::color::Color; use crate::values::specified::length::{Length, NonNegativeLength}; #[cfg(feature = "gecko")] use crate::values::specified::url::SpecifiedUrl; use crate::values::specified::{Angle, NumberOrPercentage}; #[cfg(not(feature = "gecko"))] use crate::values::Impossible; use crate::Zero; use cssparser::{self, BasicParseErrorKind, Parser, Token}; use style_traits::{ParseError, StyleParseErrorKind, ValueParseErrorKind}; /// A specified value for a single shadow of the `box-shadow` property. pub type BoxShadow = GenericBoxShadow, Length, Option, Option>; /// A specified value for a single `filter`. #[cfg(feature = "gecko")] pub type Filter = GenericFilter; /// A specified value for a single `filter`. #[cfg(not(feature = "gecko"))] pub type Filter = GenericFilter; /// A value for the `` parts in `Filter`. #[derive(Clone, Debug, MallocSizeOf, PartialEq, SpecifiedValueInfo, ToCss, ToShmem)] pub struct Factor(NumberOrPercentage); impl Factor { /// Parse this factor but clamp to one if the value is over 100%. #[inline] pub fn parse_with_clamping_to_one<'i, 't>( context: &ParserContext, input: &mut Parser<'i, 't>, ) -> Result> { Factor::parse(context, input).map(|v| v.clamp_to_one()) } /// Clamp the value to 1 if the value is over 100%. #[inline] fn clamp_to_one(self) -> Self { match self.0 { NumberOrPercentage::Percentage(percent) => { Factor(NumberOrPercentage::Percentage(percent.clamp_to_hundred())) }, NumberOrPercentage::Number(number) => { Factor(NumberOrPercentage::Number(number.clamp_to_one())) }, } } } impl Parse for Factor { #[inline] fn parse<'i, 't>( context: &ParserContext, input: &mut Parser<'i, 't>, ) -> Result> { NumberOrPercentage::parse_non_negative(context, input).map(Factor) } } impl ToComputedValue for Factor { type ComputedValue = ComputedNonNegativeNumber; #[inline] fn to_computed_value(&self, context: &Context) -> Self::ComputedValue { use crate::values::computed::NumberOrPercentage; match self.0.to_computed_value(context) { NumberOrPercentage::Number(n) => n.into(), NumberOrPercentage::Percentage(p) => p.0.into(), } } #[inline] fn from_computed_value(computed: &Self::ComputedValue) -> Self { Factor(NumberOrPercentage::Number( ToComputedValue::from_computed_value(&computed.0), )) } } /// A specified value for the `drop-shadow()` filter. pub type SimpleShadow = GenericSimpleShadow, Length, Option>; impl Parse for BoxShadow { fn parse<'i, 't>( context: &ParserContext, input: &mut Parser<'i, 't>, ) -> Result> { let mut lengths = None; let mut color = None; let mut inset = false; loop { if !inset { if input .try(|input| input.expect_ident_matching("inset")) .is_ok() { inset = true; continue; } } if lengths.is_none() { let value = input.try::<_, _, ParseError>(|i| { let horizontal = Length::parse(context, i)?; let vertical = Length::parse(context, i)?; let (blur, spread) = match i .try::<_, _, ParseError>(|i| Length::parse_non_negative(context, i)) { Ok(blur) => { let spread = i.try(|i| Length::parse(context, i)).ok(); (Some(blur.into()), spread) }, Err(_) => (None, None), }; Ok((horizontal, vertical, blur, spread)) }); if let Ok(value) = value { lengths = Some(value); continue; } } if color.is_none() { if let Ok(value) = input.try(|i| Color::parse(context, i)) { color = Some(value); continue; } } break; } let lengths = lengths.ok_or(input.new_custom_error(StyleParseErrorKind::UnspecifiedError))?; Ok(BoxShadow { base: SimpleShadow { color: color, horizontal: lengths.0, vertical: lengths.1, blur: lengths.2, }, spread: lengths.3, inset: inset, }) } } impl ToComputedValue for BoxShadow { type ComputedValue = ComputedBoxShadow; #[inline] fn to_computed_value(&self, context: &Context) -> Self::ComputedValue { ComputedBoxShadow { base: self.base.to_computed_value(context), spread: self .spread .as_ref() .unwrap_or(&Length::zero()) .to_computed_value(context), inset: self.inset, } } #[inline] fn from_computed_value(computed: &ComputedBoxShadow) -> Self { BoxShadow { base: ToComputedValue::from_computed_value(&computed.base), spread: Some(ToComputedValue::from_computed_value(&computed.spread)), inset: computed.inset, } } } impl Parse for Filter { #[inline] fn parse<'i, 't>( context: &ParserContext, input: &mut Parser<'i, 't>, ) -> Result> { #[cfg(feature = "gecko")] { if let Ok(url) = input.try(|i| SpecifiedUrl::parse(context, i)) { return Ok(GenericFilter::Url(url)); } } let location = input.current_source_location(); let function = match input.expect_function() { Ok(f) => f.clone(), Err(cssparser::BasicParseError { kind: BasicParseErrorKind::UnexpectedToken(t), location, }) => return Err(location.new_custom_error(ValueParseErrorKind::InvalidFilter(t))), Err(e) => return Err(e.into()), }; input.parse_nested_block(|i| { match_ignore_ascii_case! { &*function, "blur" => Ok(GenericFilter::Blur((Length::parse_non_negative(context, i)?).into())), "brightness" => Ok(GenericFilter::Brightness(Factor::parse(context, i)?)), "contrast" => Ok(GenericFilter::Contrast(Factor::parse(context, i)?)), "grayscale" => { // Values of amount over 100% are allowed but UAs must clamp the values to 1. // https://drafts.fxtf.org/filter-effects/#funcdef-filter-grayscale Ok(GenericFilter::Grayscale(Factor::parse_with_clamping_to_one(context, i)?)) }, "hue-rotate" => { // We allow unitless zero here, see: // https://github.com/w3c/fxtf-drafts/issues/228 Ok(GenericFilter::HueRotate(Angle::parse_with_unitless(context, i)?)) }, "invert" => { // Values of amount over 100% are allowed but UAs must clamp the values to 1. // https://drafts.fxtf.org/filter-effects/#funcdef-filter-invert Ok(GenericFilter::Invert(Factor::parse_with_clamping_to_one(context, i)?)) }, "opacity" => { // Values of amount over 100% are allowed but UAs must clamp the values to 1. // https://drafts.fxtf.org/filter-effects/#funcdef-filter-opacity Ok(GenericFilter::Opacity(Factor::parse_with_clamping_to_one(context, i)?)) }, "saturate" => Ok(GenericFilter::Saturate(Factor::parse(context, i)?)), "sepia" => { // Values of amount over 100% are allowed but UAs must clamp the values to 1. // https://drafts.fxtf.org/filter-effects/#funcdef-filter-sepia Ok(GenericFilter::Sepia(Factor::parse_with_clamping_to_one(context, i)?)) }, "drop-shadow" => Ok(GenericFilter::DropShadow(Parse::parse(context, i)?)), _ => Err(location.new_custom_error( ValueParseErrorKind::InvalidFilter(Token::Function(function.clone())) )), } }) } } impl Parse for SimpleShadow { #[inline] fn parse<'i, 't>( context: &ParserContext, input: &mut Parser<'i, 't>, ) -> Result> { let color = input.try(|i| Color::parse(context, i)).ok(); let horizontal = Length::parse(context, input)?; let vertical = Length::parse(context, input)?; let blur = input.try(|i| Length::parse_non_negative(context, i)).ok(); let blur = blur.map(NonNegative::); let color = color.or_else(|| input.try(|i| Color::parse(context, i)).ok()); Ok(SimpleShadow { color, horizontal, vertical, blur, }) } } impl ToComputedValue for SimpleShadow { type ComputedValue = ComputedSimpleShadow; #[inline] fn to_computed_value(&self, context: &Context) -> Self::ComputedValue { ComputedSimpleShadow { color: self .color .as_ref() .unwrap_or(&Color::currentcolor()) .to_computed_value(context), horizontal: self.horizontal.to_computed_value(context), vertical: self.vertical.to_computed_value(context), blur: self .blur .as_ref() .unwrap_or(&NonNegativeLength::zero()) .to_computed_value(context), } } #[inline] fn from_computed_value(computed: &Self::ComputedValue) -> Self { SimpleShadow { color: Some(ToComputedValue::from_computed_value(&computed.color)), horizontal: ToComputedValue::from_computed_value(&computed.horizontal), vertical: ToComputedValue::from_computed_value(&computed.vertical), blur: Some(ToComputedValue::from_computed_value(&computed.blur)), } } }