/* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at https://mozilla.org/MPL/2.0/. */ //! Global style data use crate::context::StyleSystemOptions; #[cfg(feature = "gecko")] use crate::gecko_bindings::bindings; use crate::parallel::STYLE_THREAD_STACK_SIZE_KB; use crate::shared_lock::SharedRwLock; use crate::thread_state; use rayon; use std::env; /// Global style data pub struct GlobalStyleData { /// Shared RWLock for CSSOM objects pub shared_lock: SharedRwLock, /// Global style system options determined by env vars. pub options: StyleSystemOptions, } /// Global thread pool pub struct StyleThreadPool { /// How many threads parallel styling can use. pub num_threads: usize, /// The parallel styling thread pool. pub style_thread_pool: Option, } fn thread_name(index: usize) -> String { format!("StyleThread#{}", index) } fn thread_startup(_index: usize) { thread_state::initialize_layout_worker_thread(); #[cfg(feature = "gecko")] unsafe { use std::ffi::CString; bindings::Gecko_SetJemallocThreadLocalArena(true); let name = thread_name(_index); let name = CString::new(name).unwrap(); // Gecko_RegisterProfilerThread copies the passed name here. bindings::Gecko_RegisterProfilerThread(name.as_ptr()); } } fn thread_shutdown(_: usize) { #[cfg(feature = "gecko")] unsafe { bindings::Gecko_UnregisterProfilerThread(); bindings::Gecko_SetJemallocThreadLocalArena(false); } } lazy_static! { /// Global thread pool pub static ref STYLE_THREAD_POOL: StyleThreadPool = { let stylo_threads = env::var("STYLO_THREADS") .map(|s| s.parse::().expect("invalid STYLO_THREADS value")); let mut num_threads = match stylo_threads { Ok(num) => num, #[cfg(feature = "servo")] _ => { use servo_config::pref; // We always set this pref on startup, before layout or script // have had a chance of accessing (and thus creating) the // thread-pool. pref!(layout.threads) as usize } #[cfg(feature = "gecko")] _ => { // The default heuristic is num_virtual_cores * .75. This gives // us three threads on a hyper-threaded dual core, and six // threads on a hyper-threaded quad core. The performance // benefit of additional threads seems to level off at around // six, so we cap it there on many-core machines // (see bug 1431285 comment 14). use num_cpus; use std::cmp; cmp::min(cmp::max(num_cpus::get() * 3 / 4, 1), 6) } }; // If num_threads is one, there's no point in creating a thread pool, so // force it to zero. // // We allow developers to force a one-thread pool for testing via a // special environmental variable. if num_threads == 1 { let force_pool = env::var("FORCE_STYLO_THREAD_POOL") .ok().map_or(false, |s| s.parse::().expect("invalid FORCE_STYLO_THREAD_POOL value") == 1); if !force_pool { num_threads = 0; } } let pool = if num_threads < 1 { None } else { let workers = rayon::ThreadPoolBuilder::new() .num_threads(num_threads) // Enable a breadth-first rayon traversal. This causes the work // queue to be always FIFO, rather than FIFO for stealers and // FILO for the owner (which is what rayon does by default). This // ensures that we process all the elements at a given depth before // proceeding to the next depth, which is important for style sharing. .breadth_first() .thread_name(thread_name) .start_handler(thread_startup) .exit_handler(thread_shutdown) .stack_size(STYLE_THREAD_STACK_SIZE_KB * 1024) .build(); workers.ok() }; StyleThreadPool { num_threads: num_threads, style_thread_pool: pool, } }; /// Global style data pub static ref GLOBAL_STYLE_DATA: GlobalStyleData = GlobalStyleData { shared_lock: SharedRwLock::new(), options: StyleSystemOptions::default(), }; }