/* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at https://mozilla.org/MPL/2.0/. */ //! This module contains traits in script used generically in the rest of Servo. //! The traits are here instead of in script so that these modules won't have //! to depend on script. #![deny(missing_docs)] #![deny(unsafe_code)] use std::fmt; use std::sync::Arc; use background_hang_monitor_api::BackgroundHangMonitorRegister; use base::cross_process_instant::CrossProcessInstant; use base::id::{BrowsingContextId, HistoryStateId, PipelineId, PipelineNamespaceId, WebViewId}; #[cfg(feature = "bluetooth")] use bluetooth_traits::BluetoothRequest; use canvas_traits::webgl::WebGLPipeline; use compositing_traits::CrossProcessCompositorApi; use constellation_traits::{ AnimationTickType, LoadData, NavigationHistoryBehavior, ScriptToConstellationChan, ScrollState, StructuredSerializedData, WindowSizeType, }; use crossbeam_channel::{RecvTimeoutError, Sender}; use devtools_traits::ScriptToDevtoolsControlMsg; use embedder_traits::user_content_manager::UserContentManager; use embedder_traits::{ CompositorHitTestResult, InputEvent, MediaSessionActionType, Theme, ViewportDetails, WebDriverScriptCommand, }; use euclid::{Rect, Scale, Size2D, UnknownUnit}; use ipc_channel::ipc::{IpcReceiver, IpcSender}; use keyboard_types::Modifiers; use malloc_size_of_derive::MallocSizeOf; use media::WindowGLContext; use net_traits::ResourceThreads; use net_traits::image_cache::ImageCache; use net_traits::storage_thread::StorageType; use pixels::PixelFormat; use profile_traits::mem; use serde::{Deserialize, Serialize}; use servo_url::{ImmutableOrigin, ServoUrl}; use strum_macros::IntoStaticStr; use style_traits::{CSSPixel, SpeculativePainter}; use stylo_atoms::Atom; #[cfg(feature = "webgpu")] use webgpu_traits::WebGPUMsg; use webrender_api::ImageKey; use webrender_api::units::DevicePixel; /// The initial data required to create a new layout attached to an existing script thread. #[derive(Debug, Deserialize, Serialize)] pub struct NewLayoutInfo { /// The ID of the parent pipeline and frame type, if any. /// If `None`, this is a root pipeline. pub parent_info: Option, /// Id of the newly-created pipeline. pub new_pipeline_id: PipelineId, /// Id of the browsing context associated with this pipeline. pub browsing_context_id: BrowsingContextId, /// Id of the top-level browsing context associated with this pipeline. pub webview_id: WebViewId, /// Id of the opener, if any pub opener: Option, /// Network request data which will be initiated by the script thread. pub load_data: LoadData, /// Initial [`ViewportDetails`] for this layout. pub viewport_details: ViewportDetails, } /// When a pipeline is closed, should its browsing context be discarded too? #[derive(Clone, Copy, Debug, Deserialize, Eq, Hash, PartialEq, Serialize)] pub enum DiscardBrowsingContext { /// Discard the browsing context Yes, /// Don't discard the browsing context No, } /// Is a document fully active, active or inactive? /// A document is active if it is the current active document in its session history, /// it is fuly active if it is active and all of its ancestors are active, /// and it is inactive otherwise. /// /// * /// * #[derive(Clone, Copy, Debug, Deserialize, Eq, Hash, MallocSizeOf, PartialEq, Serialize)] pub enum DocumentActivity { /// An inactive document Inactive, /// An active but not fully active document Active, /// A fully active document FullyActive, } /// Type of recorded progressive web metric #[derive(Clone, Copy, Debug, Deserialize, Serialize)] pub enum ProgressiveWebMetricType { /// Time to first Paint FirstPaint, /// Time to first contentful paint FirstContentfulPaint, /// Time to interactive TimeToInteractive, } /// The reason why the pipeline id of an iframe is being updated. #[derive(Clone, Copy, Debug, Deserialize, Eq, Hash, MallocSizeOf, PartialEq, Serialize)] pub enum UpdatePipelineIdReason { /// The pipeline id is being updated due to a navigation. Navigation, /// The pipeline id is being updated due to a history traversal. Traversal, } /// Messages sent to the `ScriptThread` event loop from the `Constellation`, `Compositor`, and (for /// now) `Layout`. #[derive(Deserialize, IntoStaticStr, Serialize)] pub enum ScriptThreadMessage { /// Takes the associated window proxy out of "delaying-load-events-mode", /// used if a scheduled navigated was refused by the embedder. /// StopDelayingLoadEventsMode(PipelineId), /// Gives a channel and ID to a layout, as well as the ID of that layout's parent AttachLayout(NewLayoutInfo), /// Window resized. Sends a DOM event eventually, but first we combine events. Resize(PipelineId, ViewportDetails, WindowSizeType), /// Theme changed. ThemeChange(PipelineId, Theme), /// Notifies script that window has been resized but to not take immediate action. ResizeInactive(PipelineId, ViewportDetails), /// Window switched from fullscreen mode. ExitFullScreen(PipelineId), /// Notifies the script that the document associated with this pipeline should 'unload'. UnloadDocument(PipelineId), /// Notifies the script that a pipeline should be closed. ExitPipeline(PipelineId, DiscardBrowsingContext), /// Notifies the script that the whole thread should be closed. ExitScriptThread, /// Sends a DOM event. SendInputEvent(PipelineId, ConstellationInputEvent), /// Notifies script of the viewport. Viewport(PipelineId, Rect), /// Requests that the script thread immediately send the constellation the title of a pipeline. GetTitle(PipelineId), /// Notifies script thread of a change to one of its document's activity SetDocumentActivity(PipelineId, DocumentActivity), /// Set whether to use less resources by running timers at a heavily limited rate. SetThrottled(PipelineId, bool), /// Notify the containing iframe (in PipelineId) that the nested browsing context (BrowsingContextId) is throttled. SetThrottledInContainingIframe(PipelineId, BrowsingContextId, bool), /// Notifies script thread that a url should be loaded in this iframe. /// PipelineId is for the parent, BrowsingContextId is for the nested browsing context NavigateIframe( PipelineId, BrowsingContextId, LoadData, NavigationHistoryBehavior, ), /// Post a message to a given window. PostMessage { /// The target of the message. target: PipelineId, /// The source of the message. source: PipelineId, /// The top level browsing context associated with the source pipeline. source_browsing_context: WebViewId, /// The expected origin of the target. target_origin: Option, /// The source origin of the message. /// source_origin: ImmutableOrigin, /// The data to be posted. data: StructuredSerializedData, }, /// Updates the current pipeline ID of a given iframe. /// First PipelineId is for the parent, second is the new PipelineId for the frame. UpdatePipelineId( PipelineId, BrowsingContextId, WebViewId, PipelineId, UpdatePipelineIdReason, ), /// Updates the history state and url of a given pipeline. UpdateHistoryState(PipelineId, Option, ServoUrl), /// Removes inaccesible history states. RemoveHistoryStates(PipelineId, Vec), /// Set an iframe to be focused. Used when an element in an iframe gains focus. /// PipelineId is for the parent, BrowsingContextId is for the nested browsing context FocusIFrame(PipelineId, BrowsingContextId), /// Passes a webdriver command to the script thread for execution WebDriverScriptCommand(PipelineId, WebDriverScriptCommand), /// Notifies script thread that all animations are done TickAllAnimations(PipelineId, AnimationTickType), /// Notifies the script thread that a new Web font has been loaded, and thus the page should be /// reflowed. WebFontLoaded(PipelineId, bool /* success */), /// Cause a `load` event to be dispatched at the appropriate iframe element. DispatchIFrameLoadEvent { /// The frame that has been marked as loaded. target: BrowsingContextId, /// The pipeline that contains a frame loading the target pipeline. parent: PipelineId, /// The pipeline that has completed loading. child: PipelineId, }, /// Cause a `storage` event to be dispatched at the appropriate window. /// The strings are key, old value and new value. DispatchStorageEvent( PipelineId, StorageType, ServoUrl, Option, Option, Option, ), /// Report an error from a CSS parser for the given pipeline ReportCSSError(PipelineId, String, u32, u32, String), /// Reload the given page. Reload(PipelineId), /// Notifies the script thread about a new recorded paint metric. PaintMetric( PipelineId, ProgressiveWebMetricType, CrossProcessInstant, bool, /* first_reflow */ ), /// Notifies the media session about a user requested media session action. MediaSessionAction(PipelineId, MediaSessionActionType), /// Notifies script thread that WebGPU server has started #[cfg(feature = "webgpu")] SetWebGPUPort(IpcReceiver), /// The compositor scrolled and is updating the scroll states of the nodes in the given /// pipeline via the Constellation. SetScrollStates(PipelineId, Vec), } impl fmt::Debug for ScriptThreadMessage { fn fmt(&self, formatter: &mut fmt::Formatter) -> fmt::Result { let variant_string: &'static str = self.into(); write!(formatter, "ConstellationControlMsg::{variant_string}") } } /// Used to determine if a script has any pending asynchronous activity. #[derive(Clone, Copy, Debug, Deserialize, PartialEq, Serialize)] pub enum DocumentState { /// The document has been loaded and is idle. Idle, /// The document is either loading or waiting on an event. Pending, } /// Input events from the embedder that are sent via the `Constellation`` to the `ScriptThread`. #[derive(Clone, Debug, Deserialize, Serialize)] pub struct ConstellationInputEvent { /// The hit test result of this input event, if any. pub hit_test_result: Option, /// The pressed mouse button state of the constellation when this input /// event was triggered. pub pressed_mouse_buttons: u16, /// The currently active keyboard modifiers. pub active_keyboard_modifiers: Modifiers, /// The [`InputEvent`] itself. pub event: InputEvent, } /// Data needed to construct a script thread. /// /// NB: *DO NOT* add any Senders or Receivers here! pcwalton will have to rewrite your code if you /// do! Use IPC senders and receivers instead. pub struct InitialScriptState { /// The ID of the pipeline with which this script thread is associated. pub id: PipelineId, /// The subpage ID of this pipeline to create in its pipeline parent. /// If `None`, this is the root. pub parent_info: Option, /// The ID of the browsing context this script is part of. pub browsing_context_id: BrowsingContextId, /// The ID of the top-level browsing context this script is part of. pub webview_id: WebViewId, /// The ID of the opener, if any. pub opener: Option, /// Loading into a Secure Context pub inherited_secure_context: Option, /// A channel with which messages can be sent to us (the script thread). pub constellation_sender: IpcSender, /// A port on which messages sent by the constellation to script can be received. pub constellation_receiver: IpcReceiver, /// A channel on which messages can be sent to the constellation from script. pub pipeline_to_constellation_sender: ScriptToConstellationChan, /// A handle to register script-(and associated layout-)threads for hang monitoring. pub background_hang_monitor_register: Box, /// A channel to the resource manager thread. pub resource_threads: ResourceThreads, /// A channel to the bluetooth thread. #[cfg(feature = "bluetooth")] pub bluetooth_sender: IpcSender, /// The image cache for this script thread. pub image_cache: Arc, /// A channel to the time profiler thread. pub time_profiler_sender: profile_traits::time::ProfilerChan, /// A channel to the memory profiler thread. pub memory_profiler_sender: mem::ProfilerChan, /// A channel to the developer tools, if applicable. pub devtools_server_sender: Option>, /// Initial [`ViewportDetails`] for the frame that is initiating this `ScriptThread`. pub viewport_details: ViewportDetails, /// The ID of the pipeline namespace for this script thread. pub pipeline_namespace_id: PipelineNamespaceId, /// A ping will be sent on this channel once the script thread shuts down. pub content_process_shutdown_sender: Sender<()>, /// A channel to the WebGL thread used in this pipeline. pub webgl_chan: Option, /// The XR device registry pub webxr_registry: Option, /// Access to the compositor across a process boundary. pub compositor_api: CrossProcessCompositorApi, /// Application window's GL Context for Media player pub player_context: WindowGLContext, /// User content manager pub user_content_manager: UserContentManager, } /// Errors from executing a paint worklet #[derive(Clone, Debug, Deserialize, Serialize)] pub enum PaintWorkletError { /// Execution timed out. Timeout, /// No such worklet. WorkletNotFound, } impl From for PaintWorkletError { fn from(_: RecvTimeoutError) -> PaintWorkletError { PaintWorkletError::Timeout } } /// Execute paint code in the worklet thread pool. pub trait Painter: SpeculativePainter { /// fn draw_a_paint_image( &self, size: Size2D, zoom: Scale, properties: Vec<(Atom, String)>, arguments: Vec, ) -> Result; } impl fmt::Debug for dyn Painter { fn fmt(&self, fmt: &mut fmt::Formatter) -> fmt::Result { fmt.debug_tuple("Painter") .field(&format_args!("..")) .finish() } } /// The result of executing paint code: the image together with any image URLs that need to be loaded. /// /// TODO: this should return a WR display list. #[derive(Clone, Debug, Deserialize, MallocSizeOf, Serialize)] pub struct DrawAPaintImageResult { /// The image height pub width: u32, /// The image width pub height: u32, /// The image format pub format: PixelFormat, /// The image drawn, or None if an invalid paint image was drawn pub image_key: Option, /// Drawing the image might have requested loading some image URLs. pub missing_image_urls: Vec, }