/* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ //! This module contains traits in script used generically in the rest of Servo. //! The traits are here instead of in script so that these modules won't have //! to depend on script. #![feature(custom_derive, plugin)] #![plugin(heapsize_plugin, plugins, serde_macros)] #![deny(missing_docs)] #![deny(unsafe_code)] extern crate app_units; extern crate canvas_traits; extern crate cookie as cookie_rs; extern crate devtools_traits; extern crate euclid; extern crate gfx_traits; extern crate heapsize; extern crate hyper_serde; extern crate ipc_channel; extern crate layers; extern crate libc; extern crate msg; extern crate net_traits; extern crate offscreen_gl_context; extern crate profile_traits; extern crate rustc_serialize; extern crate serde; extern crate style_traits; extern crate time; extern crate url; extern crate util; mod script_msg; pub mod webdriver_msg; use app_units::Au; use devtools_traits::{DevtoolScriptControlMsg, ScriptToDevtoolsControlMsg, WorkerId}; use euclid::Size2D; use euclid::length::Length; use euclid::point::Point2D; use euclid::rect::Rect; use euclid::scale_factor::ScaleFactor; use euclid::size::TypedSize2D; use gfx_traits::Epoch; use gfx_traits::LayerId; use gfx_traits::StackingContextId; use heapsize::HeapSizeOf; use ipc_channel::ipc::{IpcReceiver, IpcSender}; use layers::geometry::DevicePixel; use libc::c_void; use msg::constellation_msg::{FrameId, FrameType, Image, Key, KeyModifiers, KeyState, LoadData}; use msg::constellation_msg::{PipelineId, PipelineNamespaceId, ReferrerPolicy}; use msg::constellation_msg::{TraversalDirection, WindowSizeType}; use net_traits::{LoadOrigin, ResourceThreads}; use net_traits::bluetooth_thread::BluetoothMethodMsg; use net_traits::image_cache_thread::ImageCacheThread; use net_traits::response::HttpsState; use profile_traits::mem; use profile_traits::time as profile_time; use serde::{Deserialize, Deserializer, Serialize, Serializer}; use std::collections::HashMap; use std::fmt; use std::sync::mpsc::{Receiver, Sender}; use style_traits::{PagePx, ViewportPx}; use url::Url; use util::ipc::OptionalOpaqueIpcSender; use webdriver_msg::{LoadStatus, WebDriverScriptCommand}; pub use script_msg::{LayoutMsg, ScriptMsg, EventResult, LogEntry}; pub use script_msg::{ServiceWorkerMsg, ScopeThings, SWManagerMsg, SWManagerSenders, DOMMessage}; /// The address of a node. Layout sends these back. They must be validated via /// `from_untrusted_node_address` before they can be used, because we do not trust layout. #[derive(Copy, Clone, Debug, PartialEq, Eq, Hash)] pub struct UntrustedNodeAddress(pub *const c_void); impl HeapSizeOf for UntrustedNodeAddress { fn heap_size_of_children(&self) -> usize { 0 } } #[allow(unsafe_code)] unsafe impl Send for UntrustedNodeAddress {} impl Serialize for UntrustedNodeAddress { fn serialize(&self, s: &mut S) -> Result<(), S::Error> { (self.0 as usize).serialize(s) } } impl Deserialize for UntrustedNodeAddress { fn deserialize(d: &mut D) -> Result { let value: usize = try!(Deserialize::deserialize(d)); Ok(UntrustedNodeAddress::from_id(value)) } } impl UntrustedNodeAddress { /// Creates an `UntrustedNodeAddress` from the given pointer address value. #[inline] pub fn from_id(id: usize) -> UntrustedNodeAddress { UntrustedNodeAddress(id as *const c_void) } } /// Messages sent to the layout thread from the constellation and/or compositor. #[derive(Deserialize, Serialize)] pub enum LayoutControlMsg { /// Requests that this layout thread exit. ExitNow, /// Requests the current epoch (layout counter) from this layout. GetCurrentEpoch(IpcSender), /// Asks layout to run another step in its animation. TickAnimations, /// Informs layout as to which regions of the page are visible. SetVisibleRects(Vec<(LayerId, Rect)>), /// Tells layout about the new scrolling offsets of each scrollable stacking context. SetStackingContextScrollStates(Vec), /// Requests the current load state of Web fonts. `true` is returned if fonts are still loading /// and `false` is returned if all fonts have loaded. GetWebFontLoadState(IpcSender), } /// The initial data associated with a newly-created framed pipeline. #[derive(Deserialize, Serialize)] pub struct NewLayoutInfo { /// Id of the parent of this new pipeline. pub parent_pipeline_id: PipelineId, /// Id of the newly-created pipeline. pub new_pipeline_id: PipelineId, /// Type of the new frame associated with this pipeline. pub frame_type: FrameType, /// Network request data which will be initiated by the script thread. pub load_data: LoadData, /// The paint channel, cast to `OptionalOpaqueIpcSender`. This is really an /// `Sender`. pub paint_chan: OptionalOpaqueIpcSender, /// A port on which layout can receive messages from the pipeline. pub pipeline_port: IpcReceiver, /// A sender for the layout thread to communicate to the constellation. pub layout_to_constellation_chan: IpcSender, /// A shutdown channel so that layout can tell the content process to shut down when it's done. pub content_process_shutdown_chan: IpcSender<()>, /// Number of threads to use for layout. pub layout_threads: usize, } /// Messages sent from the constellation or layout to the script thread. #[derive(Deserialize, Serialize)] pub enum ConstellationControlMsg { /// Gives a channel and ID to a layout thread, as well as the ID of that layout's parent AttachLayout(NewLayoutInfo), /// Window resized. Sends a DOM event eventually, but first we combine events. Resize(PipelineId, WindowSizeData, WindowSizeType), /// Notifies script that window has been resized but to not take immediate action. ResizeInactive(PipelineId, WindowSizeData), /// Notifies the script that a pipeline should be closed. ExitPipeline(PipelineId), /// Sends a DOM event. SendEvent(PipelineId, CompositorEvent), /// Notifies script of the viewport. Viewport(PipelineId, Rect), /// Notifies script of a new set of scroll offsets. SetScrollState(PipelineId, Vec<(UntrustedNodeAddress, Point2D)>), /// Requests that the script thread immediately send the constellation the title of a pipeline. GetTitle(PipelineId), /// Notifies script thread to suspend all its timers Freeze(PipelineId), /// Notifies script thread to resume all its timers Thaw(PipelineId), /// Notifies script thread whether frame is visible ChangeFrameVisibilityStatus(PipelineId, bool), /// Notifies script thread that frame visibility change is complete /// First PipelineId is for the parent, second PipelineId is for the actual pipeline. NotifyVisibilityChange(PipelineId, PipelineId, bool), /// Notifies script thread that a url should be loaded in this iframe. /// First PipelineId is for the parent, second PipelineId is for the actual pipeline. Navigate(PipelineId, PipelineId, LoadData, bool), /// Requests the script thread forward a mozbrowser event to an iframe it owns, /// or to the window if no child pipeline id is provided. /// First PipelineId is for the parent, second PipelineId is for the actual pipeline. MozBrowserEvent(PipelineId, Option, MozBrowserEvent), /// Updates the current pipeline ID of a given iframe. /// First PipelineId is for the parent, second is the old PipelineId for the frame, /// third is the new PipelineId for the frame. UpdatePipelineId(PipelineId, PipelineId, PipelineId), /// Set an iframe to be focused. Used when an element in an iframe gains focus. /// First PipelineId is for the parent, second PipelineId is for the actual pipeline. FocusIFrame(PipelineId, PipelineId), /// Passes a webdriver command to the script thread for execution WebDriverScriptCommand(PipelineId, WebDriverScriptCommand), /// Notifies script thread that all animations are done TickAllAnimations(PipelineId), /// Notifies the script thread that a new Web font has been loaded, and thus the page should be /// reflowed. WebFontLoaded(PipelineId), /// Cause a `load` event to be dispatched at the appropriate frame element. DispatchFrameLoadEvent { /// The pipeline that has been marked as loaded. target: PipelineId, /// The pipeline that contains a frame loading the target pipeline. parent: PipelineId, }, /// Notifies a parent frame that one of its child frames is now active. /// First PipelineId is for the parent, second PipelineId is for the actual pipeline. FramedContentChanged(PipelineId, PipelineId), /// Report an error from a CSS parser for the given pipeline ReportCSSError(PipelineId, String, usize, usize, String), /// Reload the given page. Reload(PipelineId) } impl fmt::Debug for ConstellationControlMsg { fn fmt(&self, formatter: &mut fmt::Formatter) -> fmt::Result { use self::ConstellationControlMsg::*; write!(formatter, "ConstellationMsg::{}", match *self { AttachLayout(..) => "AttachLayout", Resize(..) => "Resize", ResizeInactive(..) => "ResizeInactive", ExitPipeline(..) => "ExitPipeline", SendEvent(..) => "SendEvent", Viewport(..) => "Viewport", SetScrollState(..) => "SetScrollState", GetTitle(..) => "GetTitle", Freeze(..) => "Freeze", Thaw(..) => "Thaw", ChangeFrameVisibilityStatus(..) => "ChangeFrameVisibilityStatus", NotifyVisibilityChange(..) => "NotifyVisibilityChange", Navigate(..) => "Navigate", MozBrowserEvent(..) => "MozBrowserEvent", UpdatePipelineId(..) => "UpdatePipelineId", FocusIFrame(..) => "FocusIFrame", WebDriverScriptCommand(..) => "WebDriverScriptCommand", TickAllAnimations(..) => "TickAllAnimations", WebFontLoaded(..) => "WebFontLoaded", DispatchFrameLoadEvent { .. } => "DispatchFrameLoadEvent", FramedContentChanged(..) => "FramedContentChanged", ReportCSSError(..) => "ReportCSSError", Reload(..) => "Reload" }) } } /// Used to determine if a script has any pending asynchronous activity. #[derive(Copy, Clone, Debug, PartialEq, Deserialize, Serialize)] pub enum DocumentState { /// The document has been loaded and is idle. Idle, /// The document is either loading or waiting on an event. Pending, } /// For a given pipeline, whether any animations are currently running /// and any animation callbacks are queued #[derive(Clone, Eq, PartialEq, Deserialize, Serialize, Debug)] pub enum AnimationState { /// Animations are active but no callbacks are queued AnimationsPresent, /// Animations are active and callbacks are queued AnimationCallbacksPresent, /// No animations are active and no callbacks are queued NoAnimationsPresent, /// No animations are active but callbacks are queued NoAnimationCallbacksPresent, } /// The type of input represented by a multi-touch event. #[derive(Clone, Copy, Debug, Deserialize, Serialize)] pub enum TouchEventType { /// A new touch point came in contact with the screen. Down, /// An existing touch point changed location. Move, /// A touch point was removed from the screen. Up, /// The system stopped tracking a touch point. Cancel, } /// An opaque identifier for a touch point. /// /// http://w3c.github.io/touch-events/#widl-Touch-identifier #[derive(Clone, Copy, Debug, Eq, PartialEq, Deserialize, Serialize)] pub struct TouchId(pub i32); /// The mouse button involved in the event. #[derive(Clone, Copy, Debug, Deserialize, Serialize)] pub enum MouseButton { /// The left mouse button. Left, /// The middle mouse button. Middle, /// The right mouse button. Right, } /// The types of mouse events #[derive(Deserialize, HeapSizeOf, Serialize)] pub enum MouseEventType { /// Mouse button clicked Click, /// Mouse button down MouseDown, /// Mouse button up MouseUp, } /// Events from the compositor that the script thread needs to know about #[derive(Deserialize, Serialize)] pub enum CompositorEvent { /// The window was resized. ResizeEvent(WindowSizeData, WindowSizeType), /// A mouse button state changed. MouseButtonEvent(MouseEventType, MouseButton, Point2D), /// The mouse was moved over a point (or was moved out of the recognizable region). MouseMoveEvent(Option>), /// A touch event was generated with a touch ID and location. TouchEvent(TouchEventType, TouchId, Point2D), /// Touchpad pressure event TouchpadPressureEvent(Point2D, f32, TouchpadPressurePhase), /// A key was pressed. KeyEvent(Option, Key, KeyState, KeyModifiers), } /// Touchpad pressure phase for TouchpadPressureEvent. #[derive(Copy, Clone, HeapSizeOf, PartialEq, Deserialize, Serialize)] pub enum TouchpadPressurePhase { /// Pressure before a regular click. BeforeClick, /// Pressure after a regular click. AfterFirstClick, /// Pressure after a "forceTouch" click AfterSecondClick, } /// Requests a TimerEvent-Message be sent after the given duration. #[derive(Deserialize, Serialize)] pub struct TimerEventRequest(pub IpcSender, pub TimerSource, pub TimerEventId, pub MsDuration); /// Notifies the script thread to fire due timers. /// TimerSource must be FromWindow when dispatched to ScriptThread and /// must be FromWorker when dispatched to a DedicatedGlobalWorkerScope #[derive(Deserialize, Serialize)] pub struct TimerEvent(pub TimerSource, pub TimerEventId); /// Describes the thread that requested the TimerEvent. #[derive(Copy, Clone, HeapSizeOf, Deserialize, Serialize)] pub enum TimerSource { /// The event was requested from a window (ScriptThread). FromWindow(PipelineId), /// The event was requested from a worker (DedicatedGlobalWorkerScope). FromWorker, } /// The id to be used for a TimerEvent is defined by the corresponding TimerEventRequest. #[derive(PartialEq, Eq, Copy, Clone, Debug, HeapSizeOf, Deserialize, Serialize)] pub struct TimerEventId(pub u32); /// Unit of measurement. #[derive(Clone, Copy, HeapSizeOf)] pub enum Milliseconds {} /// Unit of measurement. #[derive(Clone, Copy, HeapSizeOf)] pub enum Nanoseconds {} /// Amount of milliseconds. pub type MsDuration = Length; /// Amount of nanoseconds. pub type NsDuration = Length; /// Returns the duration since an unspecified epoch measured in ms. pub fn precise_time_ms() -> MsDuration { Length::new(time::precise_time_ns() / (1000 * 1000)) } /// Returns the duration since an unspecified epoch measured in ns. pub fn precise_time_ns() -> NsDuration { Length::new(time::precise_time_ns()) } /// Data needed to construct a script thread. /// /// NB: *DO NOT* add any Senders or Receivers here! pcwalton will have to rewrite your code if you /// do! Use IPC senders and receivers instead. pub struct InitialScriptState { /// The ID of the pipeline with which this script thread is associated. pub id: PipelineId, /// The subpage ID of this pipeline to create in its pipeline parent. /// If `None`, this is the root. pub parent_info: Option<(PipelineId, FrameType)>, /// A channel with which messages can be sent to us (the script thread). pub control_chan: IpcSender, /// A port on which messages sent by the constellation to script can be received. pub control_port: IpcReceiver, /// A channel on which messages can be sent to the constellation from script. pub constellation_chan: IpcSender, /// A channel to schedule timer events. pub scheduler_chan: IpcSender, /// A channel to the resource manager thread. pub resource_threads: ResourceThreads, /// A channel to the bluetooth thread. pub bluetooth_thread: IpcSender, /// A channel to the image cache thread. pub image_cache_thread: ImageCacheThread, /// A channel to the time profiler thread. pub time_profiler_chan: profile_traits::time::ProfilerChan, /// A channel to the memory profiler thread. pub mem_profiler_chan: mem::ProfilerChan, /// A channel to the developer tools, if applicable. pub devtools_chan: Option>, /// Information about the initial window size. pub window_size: Option, /// The ID of the pipeline namespace for this script thread. pub pipeline_namespace_id: PipelineNamespaceId, /// A ping will be sent on this channel once the script thread shuts down. pub content_process_shutdown_chan: IpcSender<()>, } /// This trait allows creating a `ScriptThread` without depending on the `script` /// crate. pub trait ScriptThreadFactory { /// Type of message sent from script to layout. type Message; /// Create a `ScriptThread`. fn create(state: InitialScriptState, load_data: LoadData) -> (Sender, Receiver); } /// Whether the sandbox attribute is present for an iframe element #[derive(PartialEq, Eq, Copy, Clone, Debug, Deserialize, Serialize)] pub enum IFrameSandboxState { /// Sandbox attribute is present IFrameSandboxed, /// Sandbox attribute is not present IFrameUnsandboxed } /// Specifies the information required to load a URL in an iframe. #[derive(Deserialize, Serialize)] pub struct IFrameLoadInfo { /// Load data containing the url to load pub load_data: Option, /// Pipeline ID of the parent of this iframe pub parent_pipeline_id: PipelineId, /// The old pipeline ID for this iframe, if a page was previously loaded. pub old_pipeline_id: Option, /// The new pipeline ID that the iframe has generated. pub new_pipeline_id: PipelineId, /// Sandbox type of this iframe pub sandbox: IFrameSandboxState, /// Whether this iframe should be considered private pub is_private: bool, /// Whether this iframe is a mozbrowser iframe pub frame_type: FrameType, /// Wether this load should replace the current entry (reload). If true, the current /// entry will be replaced instead of a new entry being added. pub replace: bool, } // https://developer.mozilla.org/en-US/docs/Web/API/Using_the_Browser_API#Events /// The events fired in a Browser API context (`