/* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at https://mozilla.org/MPL/2.0/. */ //! This module contains traits in script used generically in the rest of Servo. //! The traits are here instead of in script so that these modules won't have //! to depend on script. #![deny(unsafe_code)] pub mod message; pub mod rpc; pub mod wrapper_traits; use atomic_refcell::AtomicRefCell; use canvas_traits::canvas::{CanvasId, CanvasMsg}; use ipc_channel::ipc::IpcSender; use libc::c_void; use malloc_size_of_derive::MallocSizeOf; use net_traits::image_cache::PendingImageId; use script_traits::UntrustedNodeAddress; use servo_url::{ImmutableOrigin, ServoUrl}; use std::any::Any; use std::sync::atomic::AtomicIsize; use style::data::ElementData; use webrender_api::ImageKey; #[derive(MallocSizeOf)] pub struct StyleData { /// Data that the style system associates with a node. When the /// style system is being used standalone, this is all that hangs /// off the node. This must be first to permit the various /// transmutations between ElementData and PersistentLayoutData. #[ignore_malloc_size_of = "This probably should not be ignored"] pub element_data: AtomicRefCell, /// Information needed during parallel traversals. pub parallel: DomParallelInfo, } impl StyleData { pub fn new() -> Self { Self { element_data: AtomicRefCell::new(ElementData::default()), parallel: DomParallelInfo::new(), } } } pub type StyleAndOpaqueLayoutData = StyleAndGenericData; #[derive(MallocSizeOf)] pub struct StyleAndGenericData where T: ?Sized, { /// The style data. pub style_data: StyleData, /// The opaque layout data. #[ignore_malloc_size_of = "Trait objects are hard"] pub generic_data: T, } impl StyleAndOpaqueLayoutData { #[inline] pub fn new(style_data: StyleData, layout_data: T) -> Box where T: Any + Send + Sync, { Box::new(StyleAndGenericData { style_data, generic_data: layout_data, }) } } /// Information that we need stored in each DOM node. #[derive(MallocSizeOf)] pub struct DomParallelInfo { /// The number of children remaining to process during bottom-up traversal. pub children_to_process: AtomicIsize, } impl DomParallelInfo { pub fn new() -> DomParallelInfo { DomParallelInfo { children_to_process: AtomicIsize::new(0), } } } #[derive(Clone, Copy, Debug, Eq, PartialEq)] pub enum LayoutNodeType { Element(LayoutElementType), Text, } #[derive(Clone, Copy, Debug, Eq, PartialEq)] pub enum LayoutElementType { Element, HTMLBodyElement, HTMLBRElement, HTMLCanvasElement, HTMLHtmlElement, HTMLIFrameElement, HTMLImageElement, HTMLInputElement, HTMLMediaElement, HTMLObjectElement, HTMLParagraphElement, HTMLTableCellElement, HTMLTableColElement, HTMLTableElement, HTMLTableRowElement, HTMLTableSectionElement, HTMLTextAreaElement, SVGSVGElement, } pub enum HTMLCanvasDataSource { WebGL(ImageKey), Image(Option>), WebGPU(ImageKey), } pub struct HTMLCanvasData { pub source: HTMLCanvasDataSource, pub width: u32, pub height: u32, pub canvas_id: CanvasId, } pub struct SVGSVGData { pub width: u32, pub height: u32, } /// The address of a node known to be valid. These are sent from script to layout. #[derive(Clone, Copy, Debug, Eq, PartialEq)] pub struct TrustedNodeAddress(pub *const c_void); #[allow(unsafe_code)] unsafe impl Send for TrustedNodeAddress {} /// Whether the pending image needs to be fetched or is waiting on an existing fetch. pub enum PendingImageState { Unrequested(ServoUrl), PendingResponse, } /// The data associated with an image that is not yet present in the image cache. /// Used by the script thread to hold on to DOM elements that need to be repainted /// when an image fetch is complete. pub struct PendingImage { pub state: PendingImageState, pub node: UntrustedNodeAddress, pub id: PendingImageId, pub origin: ImmutableOrigin, } pub struct HTMLMediaData { pub current_frame: Option<(ImageKey, i32, i32)>, }