/* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ //! Common handling of keyboard input and state management for text input controls use dom::bindings::codegen::Bindings::KeyboardEventBinding::KeyboardEventMethods; use dom::bindings::js::JSRef; use dom::keyboardevent::KeyboardEvent; use servo_util::str::DOMString; use std::cmp::{min, max}; use std::default::Default; #[jstraceable] struct TextPoint { /// 0-based line number line: uint, /// 0-based column number index: uint, } /// Encapsulated state for handling keyboard input in a single or multiline text input control. #[jstraceable] pub struct TextInput { /// Current text input content, split across lines without trailing '\n' lines: Vec, /// Current cursor input point edit_point: TextPoint, /// Selection range, beginning and end point that can span multiple lines. _selection: Option<(TextPoint, TextPoint)>, /// Is this a multiline input? multiline: bool, } /// Resulting action to be taken by the owner of a text input that is handling an event. pub enum KeyReaction { TriggerDefaultAction, DispatchInput, Nothing, } impl Default for TextPoint { fn default() -> TextPoint { TextPoint { line: 0, index: 0, } } } /// Control whether this control should allow multiple lines. #[deriving(PartialEq)] pub enum Lines { Single, Multiple, } /// The direction in which to delete a character. #[deriving(PartialEq)] enum DeleteDir { Forward, Backward } impl TextInput { /// Instantiate a new text input control pub fn new(lines: Lines, initial: DOMString) -> TextInput { let mut i = TextInput { lines: vec!(), edit_point: Default::default(), _selection: None, multiline: lines == Multiple, }; i.set_content(initial); i } /// Return the current line under the editing point fn get_current_line(&self) -> &DOMString { &self.lines[self.edit_point.line] } /// Insert a character at the current editing point fn insert_char(&mut self, ch: char) { //TODO: handle replacing selection with character let new_line = { let prefix = self.get_current_line().as_slice().slice_chars(0, self.edit_point.index); let suffix = self.get_current_line().as_slice().slice_chars(self.edit_point.index, self.current_line_length()); let mut new_line = prefix.to_string(); new_line.push(ch); new_line.push_str(suffix.as_slice()); new_line }; self.lines[self.edit_point.line] = new_line; self.edit_point.index += 1; } /// Remove a character at the current editing point fn delete_char(&mut self, dir: DeleteDir) { let forward = dir == Forward; //TODO: handle deleting selection let prefix_end = if forward { self.edit_point.index } else { if self.multiline { //TODO: handle backspacing from position 0 of current line if self.edit_point.index == 0 { return; } } else if self.edit_point.index == 0 { return; } self.edit_point.index - 1 }; let suffix_start = if forward { let is_eol = self.edit_point.index == self.current_line_length() - 1; if self.multiline { //TODO: handle deleting from end position of current line if is_eol { return; } } else if is_eol { return; } self.edit_point.index + 1 } else { self.edit_point.index }; let new_line = { let prefix = self.get_current_line().as_slice().slice_chars(0, prefix_end); let suffix = self.get_current_line().as_slice().slice_chars(suffix_start, self.current_line_length()); let mut new_line = prefix.to_string(); new_line.push_str(suffix); new_line }; self.lines[self.edit_point.line] = new_line; if !forward { self.adjust_horizontal(-1); } } /// Return the length of the current line under the editing point. fn current_line_length(&self) -> uint { self.lines[self.edit_point.line].len() } /// Adjust the editing point position by a given of lines. The resulting column is /// as close to the original column position as possible. fn adjust_vertical(&mut self, adjust: int) { if !self.multiline { return; } if adjust < 0 && self.edit_point.line as int + adjust < 0 { self.edit_point.index = 0; self.edit_point.line = 0; return; } else if adjust > 0 && self.edit_point.line >= min(0, self.lines.len() - adjust as uint) { self.edit_point.index = self.current_line_length(); self.edit_point.line = self.lines.len() - 1; return; } self.edit_point.line = (self.edit_point.line as int + adjust) as uint; self.edit_point.index = min(self.current_line_length(), self.edit_point.index); } /// Adjust the editing point position by a given number of columns. If the adjustment /// requested is larger than is available in the current line, the editing point is /// adjusted vertically and the process repeats with the remaining adjustment requested. fn adjust_horizontal(&mut self, adjust: int) { if adjust < 0 { if self.multiline { let remaining = self.edit_point.index; if adjust.abs() as uint > remaining { self.edit_point.index = 0; self.adjust_vertical(-1); self.edit_point.index = self.current_line_length(); self.adjust_horizontal(adjust + remaining as int); } else { self.edit_point.index = (self.edit_point.index as int + adjust) as uint; } } else { self.edit_point.index = max(0, self.edit_point.index as int + adjust) as uint; } } else { if self.multiline { let remaining = self.current_line_length() - self.edit_point.index; if adjust as uint > remaining { self.edit_point.index = 0; self.adjust_vertical(1); self.adjust_horizontal(adjust - remaining as int); } else { self.edit_point.index += adjust as uint; } } else { self.edit_point.index = min(self.current_line_length(), self.edit_point.index + adjust as uint); } } } /// Deal with a newline input. fn handle_return(&mut self) -> KeyReaction { if !self.multiline { return TriggerDefaultAction; } //TODO: support replacing selection with newline let prefix = self.get_current_line().as_slice().slice_chars(0, self.edit_point.index).to_string(); let suffix = self.get_current_line().as_slice().slice_chars(self.edit_point.index, self.current_line_length()).to_string(); self.lines[self.edit_point.line] = prefix; self.lines.insert(self.edit_point.line + 1, suffix); return DispatchInput; } /// Process a given `KeyboardEvent` and return an action for the caller to execute. pub fn handle_keydown(&mut self, event: JSRef) -> KeyReaction { match event.Key().as_slice() { // printable characters have single-character key values c if c.len() == 1 => { self.insert_char(c.char_at(0)); return DispatchInput; } "Space" => { self.insert_char(' '); DispatchInput } "Delete" => { self.delete_char(Forward); DispatchInput } "Backspace" => { self.delete_char(Backward); DispatchInput } "ArrowLeft" => { self.adjust_horizontal(-1); Nothing } "ArrowRight" => { self.adjust_horizontal(1); Nothing } "ArrowUp" => { self.adjust_vertical(-1); Nothing } "ArrowDown" => { self.adjust_vertical(1); Nothing } "Enter" => self.handle_return(), "Home" => { self.edit_point.index = 0; Nothing } "End" => { self.edit_point.index = self.current_line_length(); Nothing } "Tab" => TriggerDefaultAction, _ => Nothing, } } /// Get the current contents of the text input. Multiple lines are joined by \n. pub fn get_content(&self) -> DOMString { let mut content = "".to_string(); for (i, line) in self.lines.iter().enumerate() { content.push_str(line.as_slice()); if i < self.lines.len() - 1 { content.push('\n'); } } content } /// Set the current contents of the text input. If this is control supports multiple lines, /// any \n encountered will be stripped and force a new logical line. pub fn set_content(&mut self, content: DOMString) { self.lines = if self.multiline { content.as_slice().split('\n').map(|s| s.to_string()).collect() } else { vec!(content) }; self.edit_point.line = min(self.edit_point.line, self.lines.len() - 1); self.edit_point.index = min(self.edit_point.index, self.current_line_length() - 1); } }