/* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at https://mozilla.org/MPL/2.0/. */ use crate::dom::bindings::codegen::Bindings::XRSpaceBinding; use crate::dom::bindings::inheritance::Castable; use crate::dom::bindings::reflector::reflect_dom_object; use crate::dom::bindings::root::{Dom, DomRoot}; use crate::dom::eventtarget::EventTarget; use crate::dom::globalscope::GlobalScope; use crate::dom::xrreferencespace::XRReferenceSpace; use crate::dom::xrsession::XRSession; use dom_struct::dom_struct; use euclid::{RigidTransform3D, Rotation3D, Vector3D}; use webvr_traits::WebVRFrameData; #[dom_struct] pub struct XRSpace { eventtarget: EventTarget, session: Dom, is_viewerspace: bool, } impl XRSpace { pub fn new_inherited(session: &XRSession) -> XRSpace { XRSpace { eventtarget: EventTarget::new_inherited(), session: Dom::from_ref(session), is_viewerspace: false, } } fn new_viewerspace_inner(session: &XRSession) -> XRSpace { XRSpace { eventtarget: EventTarget::new_inherited(), session: Dom::from_ref(session), is_viewerspace: true, } } pub fn new_viewerspace(global: &GlobalScope, session: &XRSession) -> DomRoot { reflect_dom_object( Box::new(XRSpace::new_viewerspace_inner(session)), global, XRSpaceBinding::Wrap, ) } } impl XRSpace { /// Gets pose represented by this space /// /// The reference origin used is common between all /// get_pose calls for spaces from the same device, so this can be used to compare /// with other spaces pub fn get_pose(&self, base_pose: &WebVRFrameData) -> RigidTransform3D { if let Some(reference) = self.downcast::() { reference.get_pose(base_pose) } else if self.is_viewerspace { XRSpace::viewer_pose_from_frame_data(base_pose) } else { unreachable!() } } pub fn viewer_pose_from_frame_data(data: &WebVRFrameData) -> RigidTransform3D { let pos = data.pose.position.unwrap_or([0., 0., 0.]); let translation = Vector3D::new(pos[0] as f64, pos[1] as f64, pos[2] as f64); let orient = data.pose.orientation.unwrap_or([0., 0., 0., 0.]); let rotation = Rotation3D::quaternion( orient[0] as f64, orient[1] as f64, orient[2] as f64, orient[3] as f64, ); RigidTransform3D::new(rotation, translation) } pub fn session(&self) -> &XRSession { &self.session } }