/* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at https://mozilla.org/MPL/2.0/. */ use crate::dom::bindings::codegen::Bindings::XRReferenceSpaceBinding; use crate::dom::bindings::codegen::Bindings::XRReferenceSpaceBinding::XRReferenceSpaceMethods; use crate::dom::bindings::inheritance::Castable; use crate::dom::bindings::reflector::reflect_dom_object; use crate::dom::bindings::root::{DomRoot, MutDom}; use crate::dom::globalscope::GlobalScope; use crate::dom::xrrigidtransform::XRRigidTransform; use crate::dom::xrsession::XRSession; use crate::dom::xrspace::XRSpace; use crate::dom::xrstationaryreferencespace::XRStationaryReferenceSpace; use dom_struct::dom_struct; use euclid::RigidTransform3D; use webvr_traits::WebVRFrameData; #[dom_struct] pub struct XRReferenceSpace { xrspace: XRSpace, transform: MutDom, } impl XRReferenceSpace { pub fn new_inherited(session: &XRSession, transform: &XRRigidTransform) -> XRReferenceSpace { XRReferenceSpace { xrspace: XRSpace::new_inherited(session), transform: MutDom::new(transform), } } #[allow(unused)] pub fn identity(global: &GlobalScope, session: &XRSession) -> DomRoot { let transform = XRRigidTransform::identity(global); reflect_dom_object( Box::new(XRReferenceSpace::new_inherited(session, &transform)), global, XRReferenceSpaceBinding::Wrap, ) } } impl XRReferenceSpaceMethods for XRReferenceSpace { /// https://immersive-web.github.io/webxr/#dom-xrreferencespace-originoffset fn SetOriginOffset(&self, transform: &XRRigidTransform) { self.transform.set(transform); } /// https://immersive-web.github.io/webxr/#dom-xrreferencespace-originoffset fn OriginOffset(&self) -> DomRoot { self.transform.get() } } impl XRReferenceSpace { /// Gets pose of the viewer with respect to this space /// /// This is equivalent to `get_pose(self).inverse() * get_pose(viewerSpace)` (in column vector notation), /// however we specialize it to be efficient pub fn get_viewer_pose(&self, base_pose: &WebVRFrameData) -> RigidTransform3D { let pose = self.get_unoffset_viewer_pose(base_pose); // This may change, see https://github.com/immersive-web/webxr/issues/567 // in column-vector notation, // get_viewer_pose(space) = get_pose(space).inverse() * get_pose(viewer_space) // = (get_unoffset_pose(space) * offset).inverse() * get_pose(viewer_space) // = offset.inverse() * get_unoffset_pose(space).inverse() * get_pose(viewer_space) // = offset.inverse() * get_unoffset_viewer_pose(space) let offset = self.transform.get().transform(); let inverse = offset.inverse(); inverse.pre_mul(&pose) } /// Gets pose of the viewer with respect to this space /// /// Does not apply originOffset, use get_viewer_pose instead if you need it pub fn get_unoffset_viewer_pose(&self, base_pose: &WebVRFrameData) -> RigidTransform3D { if let Some(stationary) = self.downcast::() { stationary.get_unoffset_viewer_pose(base_pose) } else { // non-subclassed XRReferenceSpaces exist, obtained via the "identity" // type. These poses are equivalent to the viewer pose and follow the headset // around, so the viewer is always at an identity transform with respect to them RigidTransform3D::identity() } } /// Gets pose represented by this space /// /// The reference origin used is common between all /// get_pose calls for spaces from the same device, so this can be used to compare /// with other spaces pub fn get_pose(&self, base_pose: &WebVRFrameData) -> RigidTransform3D { let pose = self.get_unoffset_pose(base_pose); // This may change, see https://github.com/immersive-web/webxr/issues/567 let offset = self.transform.get().transform(); offset.post_mul(&pose) } /// Gets pose represented by this space /// /// Does not apply originOffset, use get_viewer_pose instead if you need it pub fn get_unoffset_pose(&self, base_pose: &WebVRFrameData) -> RigidTransform3D { if let Some(stationary) = self.downcast::() { stationary.get_unoffset_pose(base_pose) } else { // non-subclassed XRReferenceSpaces exist, obtained via the "identity" // type. These are equivalent to the viewer pose and follow the headset // around XRSpace::viewer_pose_from_frame_data(base_pose) } } }