/* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at https://mozilla.org/MPL/2.0/. */ use dom_struct::dom_struct; use ipc_channel::ipc::IpcSender; use webxr_api::{ Handedness, InputId, MockButton, MockButtonType, MockDeviceMsg, MockInputMsg, SelectEvent, SelectKind, TargetRayMode, }; use crate::conversions::Convert; use crate::dom::bindings::codegen::Bindings::FakeXRDeviceBinding::FakeXRRigidTransformInit; use crate::dom::bindings::codegen::Bindings::FakeXRInputControllerBinding::{ FakeXRButtonStateInit, FakeXRButtonType, FakeXRInputControllerMethods, }; use crate::dom::bindings::codegen::Bindings::XRInputSourceBinding::{ XRHandedness, XRTargetRayMode, }; use crate::dom::bindings::error::{Error, Fallible}; use crate::dom::bindings::reflector::{Reflector, reflect_dom_object}; use crate::dom::bindings::root::DomRoot; use crate::dom::bindings::str::DOMString; use crate::dom::fakexrdevice::get_origin; use crate::dom::globalscope::GlobalScope; use crate::script_runtime::CanGc; #[dom_struct] pub(crate) struct FakeXRInputController { reflector: Reflector, #[ignore_malloc_size_of = "defined in ipc-channel"] #[no_trace] sender: IpcSender, #[ignore_malloc_size_of = "defined in webxr-api"] #[no_trace] id: InputId, } impl FakeXRInputController { pub(crate) fn new_inherited( sender: IpcSender, id: InputId, ) -> FakeXRInputController { FakeXRInputController { reflector: Reflector::new(), sender, id, } } pub(crate) fn new( global: &GlobalScope, sender: IpcSender, id: InputId, can_gc: CanGc, ) -> DomRoot { reflect_dom_object( Box::new(FakeXRInputController::new_inherited(sender, id)), global, can_gc, ) } fn send_message(&self, msg: MockInputMsg) { let _ = self .sender .send(MockDeviceMsg::MessageInputSource(self.id, msg)); } } impl FakeXRInputControllerMethods for FakeXRInputController { /// fn SetPointerOrigin(&self, origin: &FakeXRRigidTransformInit, _emulated: bool) -> Fallible<()> { self.send_message(MockInputMsg::SetPointerOrigin(Some(get_origin(origin)?))); Ok(()) } /// fn SetGripOrigin(&self, origin: &FakeXRRigidTransformInit, _emulated: bool) -> Fallible<()> { self.send_message(MockInputMsg::SetGripOrigin(Some(get_origin(origin)?))); Ok(()) } /// fn ClearGripOrigin(&self) { self.send_message(MockInputMsg::SetGripOrigin(None)) } /// fn Disconnect(&self) { self.send_message(MockInputMsg::Disconnect) } /// fn Reconnect(&self) { self.send_message(MockInputMsg::Reconnect) } /// fn StartSelection(&self) { self.send_message(MockInputMsg::TriggerSelect( SelectKind::Select, SelectEvent::Start, )) } /// fn EndSelection(&self) { self.send_message(MockInputMsg::TriggerSelect( SelectKind::Select, SelectEvent::End, )) } /// fn SimulateSelect(&self) { self.send_message(MockInputMsg::TriggerSelect( SelectKind::Select, SelectEvent::Select, )) } /// fn SetHandedness(&self, handedness: XRHandedness) { let h = match handedness { XRHandedness::None => Handedness::None, XRHandedness::Left => Handedness::Left, XRHandedness::Right => Handedness::Right, }; self.send_message(MockInputMsg::SetHandedness(h)); } /// fn SetTargetRayMode(&self, target_ray_mode: XRTargetRayMode) { let t = match target_ray_mode { XRTargetRayMode::Gaze => TargetRayMode::Gaze, XRTargetRayMode::Tracked_pointer => TargetRayMode::TrackedPointer, XRTargetRayMode::Screen => TargetRayMode::Screen, XRTargetRayMode::Transient_pointer => TargetRayMode::TransientPointer, }; self.send_message(MockInputMsg::SetTargetRayMode(t)); } /// fn SetProfiles(&self, profiles: Vec) { let t = profiles.into_iter().map(String::from).collect(); self.send_message(MockInputMsg::SetProfiles(t)); } /// fn SetSupportedButtons(&self, supported_buttons: Vec) { let supported = init_to_mock_buttons(&supported_buttons); self.send_message(MockInputMsg::SetSupportedButtons(supported)); } /// fn UpdateButtonState(&self, button_state: &FakeXRButtonStateInit) -> Fallible<()> { // https://immersive-web.github.io/webxr-test-api/#validate-a-button-state if (button_state.pressed || *button_state.pressedValue > 0.0) && !button_state.touched { return Err(Error::Type("Pressed button must also be touched".into())); } if *button_state.pressedValue < 0.0 { return Err(Error::Type("Pressed value must be non-negative".into())); } // TODO: Steps 3-5 of updateButtonState // Passing the one WPT test that utilizes this will require additional work // to specify gamepad button/axes list lengths, as well as passing that info // to the constructor of XRInputSource Ok(()) } } impl Convert for FakeXRButtonType { fn convert(self) -> MockButtonType { match self { FakeXRButtonType::Grip => MockButtonType::Grip, FakeXRButtonType::Touchpad => MockButtonType::Touchpad, FakeXRButtonType::Thumbstick => MockButtonType::Thumbstick, FakeXRButtonType::Optional_button => MockButtonType::OptionalButton, FakeXRButtonType::Optional_thumbstick => MockButtonType::OptionalThumbstick, } } } /// pub(crate) fn init_to_mock_buttons(buttons: &[FakeXRButtonStateInit]) -> Vec { let supported: Vec = buttons .iter() .map(|b| MockButton { button_type: b.buttonType.convert(), pressed: b.pressed, touched: b.touched, pressed_value: *b.pressedValue, x_value: *b.xValue, y_value: *b.yValue, }) .collect(); supported }