/* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at https://mozilla.org/MPL/2.0/. */ // https://gpuweb.github.io/gpuweb/#gpurenderbundleencoder [Exposed=(Window, DedicatedWorker), Pref="dom.webgpu.enabled"] interface GPURenderBundleEncoder { GPURenderBundle finish(optional GPURenderBundleDescriptor descriptor = {}); }; GPURenderBundleEncoder includes GPUObjectBase; GPURenderBundleEncoder includes GPUProgrammablePassEncoder; GPURenderBundleEncoder includes GPURenderEncoderBase; dictionary GPURenderBundleEncoderDescriptor : GPUObjectDescriptorBase { required sequence colorFormats; GPUTextureFormat depthStencilFormat; GPUSize32 sampleCount = 1; };