/* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at https://mozilla.org/MPL/2.0/. */ // check-tidy: no specs after this line use dom_struct::dom_struct; use indexmap::IndexSet; use js::rust::HandleObject; use webgpu::wgt::Features; use crate::dom::bindings::cell::DomRefCell; use crate::dom::bindings::codegen::Bindings::WebGPUBinding::{ GPUFeatureName, GPUSupportedFeaturesMethods, }; use crate::dom::bindings::error::Fallible; use crate::dom::bindings::like::Setlike; use crate::dom::bindings::reflector::{Reflector, reflect_dom_object_with_proto}; use crate::dom::bindings::root::DomRoot; use crate::dom::bindings::str::DOMString; use crate::dom::globalscope::GlobalScope; use crate::script_runtime::CanGc; #[dom_struct] pub(crate) struct GPUSupportedFeatures { reflector: Reflector, // internal storage for features #[custom_trace] internal: DomRefCell>, #[ignore_malloc_size_of = "defined in wgpu-types"] #[no_trace] features: Features, } impl GPUSupportedFeatures { fn new( global: &GlobalScope, proto: Option, features: Features, can_gc: CanGc, ) -> DomRoot { let mut set = IndexSet::new(); if features.contains(Features::DEPTH_CLIP_CONTROL) { set.insert(GPUFeatureName::Depth_clip_control); } if features.contains(Features::DEPTH32FLOAT_STENCIL8) { set.insert(GPUFeatureName::Depth32float_stencil8); } if features.contains(Features::TEXTURE_COMPRESSION_BC) { set.insert(GPUFeatureName::Texture_compression_bc); } // TODO: texture-compression-bc-sliced-3d when wgpu supports it if features.contains(Features::TEXTURE_COMPRESSION_ETC2) { set.insert(GPUFeatureName::Texture_compression_etc2); } if features.contains(Features::TEXTURE_COMPRESSION_ASTC) { set.insert(GPUFeatureName::Texture_compression_astc); } if features.contains(Features::TIMESTAMP_QUERY) { set.insert(GPUFeatureName::Timestamp_query); } if features.contains(Features::INDIRECT_FIRST_INSTANCE) { set.insert(GPUFeatureName::Indirect_first_instance); } // While this feature exists in wgpu, it's not supported by naga yet // https://github.com/gfx-rs/wgpu/issues/4384 /* if features.contains(Features::SHADER_F16) { set.insert(GPUFeatureName::Shader_f16); } */ if features.contains(Features::RG11B10UFLOAT_RENDERABLE) { set.insert(GPUFeatureName::Rg11b10ufloat_renderable); } if features.contains(Features::BGRA8UNORM_STORAGE) { set.insert(GPUFeatureName::Bgra8unorm_storage); } if features.contains(Features::FLOAT32_FILTERABLE) { set.insert(GPUFeatureName::Float32_filterable); } // TODO: clip-distances when wgpu supports it if features.contains(Features::DUAL_SOURCE_BLENDING) { set.insert(GPUFeatureName::Dual_source_blending); } reflect_dom_object_with_proto( Box::new(GPUSupportedFeatures { reflector: Reflector::new(), internal: DomRefCell::new(set), features, }), global, proto, can_gc, ) } #[allow(non_snake_case)] pub(crate) fn Constructor( global: &GlobalScope, proto: Option, features: Features, can_gc: CanGc, ) -> Fallible> { Ok(GPUSupportedFeatures::new(global, proto, features, can_gc)) } } impl GPUSupportedFeatures { pub(crate) fn wgpu_features(&self) -> Features { self.features } } impl GPUSupportedFeaturesMethods for GPUSupportedFeatures { fn Size(&self) -> u32 { self.internal.size() } } pub(crate) fn gpu_to_wgt_feature(feature: GPUFeatureName) -> Option { match feature { GPUFeatureName::Depth_clip_control => Some(Features::DEPTH_CLIP_CONTROL), GPUFeatureName::Depth32float_stencil8 => Some(Features::DEPTH32FLOAT_STENCIL8), GPUFeatureName::Texture_compression_bc => Some(Features::TEXTURE_COMPRESSION_BC), GPUFeatureName::Texture_compression_etc2 => Some(Features::TEXTURE_COMPRESSION_ETC2), GPUFeatureName::Texture_compression_astc => Some(Features::TEXTURE_COMPRESSION_ASTC), GPUFeatureName::Timestamp_query => Some(Features::TIMESTAMP_QUERY), GPUFeatureName::Indirect_first_instance => Some(Features::INDIRECT_FIRST_INSTANCE), // While this feature exists in wgpu, it's not supported by naga yet // https://github.com/gfx-rs/wgpu/issues/4384 GPUFeatureName::Shader_f16 => None, GPUFeatureName::Rg11b10ufloat_renderable => Some(Features::RG11B10UFLOAT_RENDERABLE), GPUFeatureName::Bgra8unorm_storage => Some(Features::BGRA8UNORM_STORAGE), GPUFeatureName::Float32_filterable => Some(Features::FLOAT32_FILTERABLE), GPUFeatureName::Dual_source_blending => Some(Features::DUAL_SOURCE_BLENDING), GPUFeatureName::Texture_compression_bc_sliced_3d => None, GPUFeatureName::Clip_distances => None, } } impl Setlike for GPUSupportedFeatures { type Key = DOMString; #[inline(always)] fn get_index(&self, index: u32) -> Option { self.internal .get_index(index) .map(|k| DOMString::from_string(k.as_str().to_owned())) } #[inline(always)] fn size(&self) -> u32 { self.internal.size() } #[inline(always)] fn add(&self, _key: Self::Key) { unreachable!("readonly"); } #[inline(always)] fn has(&self, key: Self::Key) -> bool { if let Ok(key) = key.parse() { self.internal.has(key) } else { false } } #[inline(always)] fn clear(&self) { unreachable!("readonly"); } #[inline(always)] fn delete(&self, _key: Self::Key) -> bool { unreachable!("readonly"); } }