/* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at https://mozilla.org/MPL/2.0/. */ use std::rc::Rc; use dom_struct::dom_struct; use webgpu::{ShaderCompilationInfo, WebGPU, WebGPURequest, WebGPUShaderModule}; use super::gpucompilationinfo::GPUCompilationInfo; use crate::dom::bindings::cell::DomRefCell; use crate::dom::bindings::codegen::Bindings::WebGPUBinding::{ GPUShaderModuleDescriptor, GPUShaderModuleMethods, }; use crate::dom::bindings::reflector::{DomGlobal, Reflector, reflect_dom_object}; use crate::dom::bindings::root::DomRoot; use crate::dom::bindings::str::USVString; use crate::dom::bindings::trace::RootedTraceableBox; use crate::dom::globalscope::GlobalScope; use crate::dom::promise::Promise; use crate::dom::types::GPUDevice; use crate::realms::InRealm; use crate::routed_promise::{RoutedPromiseListener, route_promise}; use crate::script_runtime::CanGc; #[dom_struct] pub(crate) struct GPUShaderModule { reflector_: Reflector, #[ignore_malloc_size_of = "defined in webgpu"] #[no_trace] channel: WebGPU, label: DomRefCell, #[no_trace] shader_module: WebGPUShaderModule, #[ignore_malloc_size_of = "promise"] compilation_info_promise: Rc, } impl GPUShaderModule { fn new_inherited( channel: WebGPU, shader_module: WebGPUShaderModule, label: USVString, promise: Rc, ) -> Self { Self { reflector_: Reflector::new(), channel, label: DomRefCell::new(label), shader_module, compilation_info_promise: promise, } } pub(crate) fn new( global: &GlobalScope, channel: WebGPU, shader_module: WebGPUShaderModule, label: USVString, promise: Rc, can_gc: CanGc, ) -> DomRoot { reflect_dom_object( Box::new(GPUShaderModule::new_inherited( channel, shader_module, label, promise, )), global, can_gc, ) } } impl GPUShaderModule { pub(crate) fn id(&self) -> WebGPUShaderModule { self.shader_module } /// pub(crate) fn create( device: &GPUDevice, descriptor: RootedTraceableBox, comp: InRealm, can_gc: CanGc, ) -> DomRoot { let program_id = device.global().wgpu_id_hub().create_shader_module_id(); let promise = Promise::new_in_current_realm(comp, can_gc); let shader_module = GPUShaderModule::new( &device.global(), device.channel().clone(), WebGPUShaderModule(program_id), descriptor.parent.label.clone(), promise.clone(), can_gc, ); let sender = route_promise(&promise, &*shader_module); device .channel() .0 .send(WebGPURequest::CreateShaderModule { device_id: device.id().0, program_id, program: descriptor.code.0.clone(), label: None, sender, }) .expect("Failed to create WebGPU ShaderModule"); shader_module } } impl GPUShaderModuleMethods for GPUShaderModule { /// fn Label(&self) -> USVString { self.label.borrow().clone() } /// fn SetLabel(&self, value: USVString) { *self.label.borrow_mut() = value; } /// fn GetCompilationInfo(&self) -> Rc { self.compilation_info_promise.clone() } } impl RoutedPromiseListener> for GPUShaderModule { fn handle_response( &self, response: Option, promise: &Rc, can_gc: CanGc, ) { let info = GPUCompilationInfo::from(&self.global(), response, can_gc); promise.resolve_native(&info, can_gc); } } impl Drop for GPUShaderModule { fn drop(&mut self) { if let Err(e) = self .channel .0 .send(WebGPURequest::DropShaderModule(self.shader_module.0)) { warn!( "Failed to send DropShaderModule ({:?}) ({})", self.shader_module.0, e ); } } }