/* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ // https://www.khronos.org/registry/webgl/specs/latest/1.0/webgl.idl use canvas_traits::webgl::WebGLProgramId; use dom::bindings::codegen::Bindings::WebGLUniformLocationBinding; use dom::bindings::reflector::{Reflector, reflect_dom_object}; use dom::bindings::root::DomRoot; use dom::window::Window; use dom_struct::dom_struct; #[dom_struct] pub struct WebGLUniformLocation { reflector_: Reflector, id: i32, program_id: WebGLProgramId, } impl WebGLUniformLocation { fn new_inherited(id: i32, program_id: WebGLProgramId) -> WebGLUniformLocation { WebGLUniformLocation { reflector_: Reflector::new(), id: id, program_id: program_id, } } pub fn new(window: &Window, id: i32, program_id: WebGLProgramId) -> DomRoot { reflect_dom_object(Box::new(WebGLUniformLocation::new_inherited(id, program_id)), window, WebGLUniformLocationBinding::Wrap) } pub fn id(&self) -> i32 { self.id } pub fn program_id(&self) -> WebGLProgramId { self.program_id } }