/* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ // https://www.khronos.org/registry/webgl/specs/latest/1.0/webgl.idl use dom::bindings::codegen::Bindings::WebGLUniformLocationBinding; use dom::bindings::global::GlobalRef; use dom::bindings::js::Root; use dom::bindings::reflector::{Reflector, reflect_dom_object}; #[dom_struct] pub struct WebGLUniformLocation { reflector_: Reflector, id: i32, } impl WebGLUniformLocation { fn new_inherited(id: i32) -> WebGLUniformLocation { WebGLUniformLocation { reflector_: Reflector::new(), id: id, } } pub fn new(global: GlobalRef, id: i32) -> Root { reflect_dom_object(box WebGLUniformLocation::new_inherited(id), global, WebGLUniformLocationBinding::Wrap) } } impl WebGLUniformLocation { pub fn id(&self) -> i32 { self.id } }