/* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ // https://www.khronos.org/registry/webgl/specs/latest/1.0/webgl.idl use dom::bindings::codegen::Bindings::WebGLUniformLocationBinding; use dom::bindings::js::Root; use dom::bindings::reflector::{Reflector, reflect_dom_object}; use dom::globalscope::GlobalScope; use webrender_traits::WebGLProgramId; #[dom_struct] pub struct WebGLUniformLocation { reflector_: Reflector, id: i32, program_id: WebGLProgramId, } impl WebGLUniformLocation { fn new_inherited(id: i32, program_id: WebGLProgramId) -> WebGLUniformLocation { WebGLUniformLocation { reflector_: Reflector::new(), id: id, program_id: program_id, } } pub fn new(global: &GlobalScope, id: i32, program_id: WebGLProgramId) -> Root { reflect_dom_object(box WebGLUniformLocation::new_inherited(id, program_id), global, WebGLUniformLocationBinding::Wrap) } pub fn id(&self) -> i32 { self.id } pub fn program_id(&self) -> WebGLProgramId { self.program_id } }