/* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at https://mozilla.org/MPL/2.0/. */ use std::cell::Cell; use canvas_traits::webgl::{webgl_channel, WebGLCommand}; use dom_struct::dom_struct; use crate::dom::bindings::inheritance::Castable; use crate::dom::bindings::reflector::{reflect_dom_object, DomObject}; use crate::dom::bindings::root::DomRoot; use crate::dom::webglobject::WebGLObject; use crate::dom::webglrenderingcontext::{Operation, WebGLRenderingContext}; #[dom_struct] pub struct WebGLTransformFeedback { webgl_object: WebGLObject, id: u32, marked_for_deletion: Cell, has_been_bound: Cell, is_active: Cell, is_paused: Cell, } impl WebGLTransformFeedback { fn new_inherited(context: &WebGLRenderingContext, id: u32) -> Self { Self { webgl_object: WebGLObject::new_inherited(context), id, marked_for_deletion: Cell::new(false), has_been_bound: Cell::new(false), is_active: Cell::new(false), is_paused: Cell::new(false), } } pub fn new(context: &WebGLRenderingContext) -> DomRoot { let (sender, receiver) = webgl_channel().unwrap(); context.send_command(WebGLCommand::CreateTransformFeedback(sender)); let id = receiver.recv().unwrap(); reflect_dom_object( Box::new(WebGLTransformFeedback::new_inherited(context, id)), &*context.global(), ) } } impl WebGLTransformFeedback { pub fn bind(&self, context: &WebGLRenderingContext, target: u32) { context.send_command(WebGLCommand::BindTransformFeedback(target, self.id())); self.has_been_bound.set(true); } pub fn begin(&self, context: &WebGLRenderingContext, primitive_mode: u32) { if self.has_been_bound.get() && !self.is_active() { context.send_command(WebGLCommand::BeginTransformFeedback(primitive_mode)); self.set_active(true); } } pub fn end(&self, context: &WebGLRenderingContext) { if self.has_been_bound.get() && self.is_active() { if self.is_paused() { context.send_command(WebGLCommand::ResumeTransformFeedback()); } context.send_command(WebGLCommand::EndTransformFeedback()); self.set_active(false); } } pub fn resume(&self, context: &WebGLRenderingContext) { if self.is_active() && self.is_paused() { context.send_command(WebGLCommand::ResumeTransformFeedback()); self.set_pause(false); } } pub fn pause(&self, context: &WebGLRenderingContext) { if self.is_active() && !self.is_paused() { context.send_command(WebGLCommand::PauseTransformFeedback()); self.set_pause(true); } } pub fn id(&self) -> u32 { self.id } pub fn is_valid(&self) -> bool { !self.marked_for_deletion.get() } pub fn is_active(&self) -> bool { self.is_active.get() } pub fn is_paused(&self) -> bool { self.is_paused.get() } pub fn delete(&self, operation_fallibility: Operation) { if self.is_valid() && self.id() != 0 { self.marked_for_deletion.set(true); let context = self.upcast::().context(); let cmd = WebGLCommand::DeleteTransformFeedback(self.id); match operation_fallibility { Operation::Fallible => context.send_command_ignored(cmd), Operation::Infallible => context.send_command(cmd), } } } pub fn set_active(&self, value: bool) { if self.is_valid() && self.has_been_bound.get() { self.is_active.set(value); } } pub fn set_pause(&self, value: bool) { if self.is_valid() && self.is_active() { self.is_active.set(value); } } } impl Drop for WebGLTransformFeedback { fn drop(&mut self) { self.delete(Operation::Fallible); } }