/* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ // https://www.khronos.org/registry/webgl/specs/latest/1.0/webgl.idl use dom::bindings::codegen::Bindings::WebGLRenderingContextBinding::WebGLRenderingContextConstants as constants; use dom::bindings::codegen::Bindings::WebGLTextureBinding; use dom::bindings::global::GlobalRef; use dom::bindings::js::Root; use dom::bindings::utils::reflect_dom_object; use dom::webglobject::WebGLObject; use canvas_traits::{CanvasMsg, CanvasWebGLMsg, WebGLError, WebGLResult}; use ipc_channel::ipc::{self, IpcSender}; use std::cell::Cell; pub enum TexParameterValue { Float(f32), Int(i32), } #[dom_struct] #[derive(HeapSizeOf)] pub struct WebGLTexture { webgl_object: WebGLObject, id: u32, /// The target to which this texture was bound the first time target: Cell>, is_deleted: Cell, #[ignore_heap_size_of = "Defined in ipc-channel"] renderer: IpcSender, } impl WebGLTexture { fn new_inherited(renderer: IpcSender, id: u32) -> WebGLTexture { WebGLTexture { webgl_object: WebGLObject::new_inherited(), id: id, target: Cell::new(None), is_deleted: Cell::new(false), renderer: renderer, } } pub fn maybe_new(global: GlobalRef, renderer: IpcSender) -> Option> { let (sender, receiver) = ipc::channel().unwrap(); renderer.send(CanvasMsg::WebGL(CanvasWebGLMsg::CreateTexture(sender))).unwrap(); let result = receiver.recv().unwrap(); result.map(|texture_id| WebGLTexture::new(global, renderer, *texture_id)) } pub fn new(global: GlobalRef, renderer: IpcSender, id: u32) -> Root { reflect_dom_object(box WebGLTexture::new_inherited(renderer, id), global, WebGLTextureBinding::Wrap) } } pub trait WebGLTextureHelpers { fn id(self) -> u32; fn bind(self, target: u32) -> WebGLResult<()>; fn delete(self); fn tex_parameter(self, target: u32, name: u32, value: TexParameterValue) -> WebGLResult<()>; } impl<'a> WebGLTextureHelpers for &'a WebGLTexture { fn id(self) -> u32 { self.id } // NB: Only valid texture targets come here fn bind(self, target: u32) -> WebGLResult<()> { if let Some(previous_target) = self.target.get() { if target != previous_target { return Err(WebGLError::InvalidOperation); } } else { self.target.set(Some(target)); } self.renderer.send(CanvasMsg::WebGL(CanvasWebGLMsg::BindTexture(self.id, target))).unwrap(); Ok(()) } fn delete(self) { if !self.is_deleted.get() { self.is_deleted.set(true); self.renderer.send(CanvasMsg::WebGL(CanvasWebGLMsg::DeleteTexture(self.id))).unwrap(); } } /// We have to follow the conversion rules for GLES 2.0. See: /// https://www.khronos.org/webgl/public-mailing-list/archives/1008/msg00014.html /// fn tex_parameter(self, target: u32, name: u32, value: TexParameterValue) -> WebGLResult<()> { let (int_value, _float_value) = match value { TexParameterValue::Int(int_value) => (int_value, int_value as f32), TexParameterValue::Float(float_value) => (float_value as i32, float_value), }; match name { constants::TEXTURE_MIN_FILTER => { match int_value as u32 { constants::NEAREST | constants::LINEAR | constants::NEAREST_MIPMAP_NEAREST | constants::LINEAR_MIPMAP_NEAREST | constants::NEAREST_MIPMAP_LINEAR | constants::LINEAR_MIPMAP_LINEAR => { self.renderer .send(CanvasMsg::WebGL(CanvasWebGLMsg::TexParameteri(target, name, int_value))) .unwrap(); return Ok(()); }, _ => return Err(WebGLError::InvalidEnum), } }, constants::TEXTURE_MAG_FILTER => { match int_value as u32 { constants::NEAREST | constants::LINEAR => { self.renderer .send(CanvasMsg::WebGL(CanvasWebGLMsg::TexParameteri(target, name, int_value))) .unwrap(); return Ok(()); }, _ => return Err(WebGLError::InvalidEnum), } }, constants::TEXTURE_WRAP_S | constants::TEXTURE_WRAP_T => { match int_value as u32 { constants::CLAMP_TO_EDGE | constants::MIRRORED_REPEAT | constants::REPEAT => { self.renderer .send(CanvasMsg::WebGL(CanvasWebGLMsg::TexParameteri(target, name, int_value))) .unwrap(); return Ok(()); }, _ => return Err(WebGLError::InvalidEnum), } }, _ => return Err(WebGLError::InvalidEnum), } } }