/* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at https://mozilla.org/MPL/2.0/. */ use super::{WebGLExtension, WebGLExtensionSpec, WebGLExtensions}; use crate::dom::bindings::reflector::{reflect_dom_object, DomObject, Reflector}; use crate::dom::bindings::root::DomRoot; use crate::dom::webglrenderingcontext::WebGLRenderingContext; use crate::dom::webgltexture::{TexCompression, TexCompressionValidation}; use canvas_traits::webgl::{TexFormat, WebGLVersion}; use dom_struct::dom_struct; #[dom_struct] pub struct WEBGLCompressedTextureS3TC { reflector_: Reflector, } impl WEBGLCompressedTextureS3TC { fn new_inherited() -> WEBGLCompressedTextureS3TC { Self { reflector_: Reflector::new(), } } } impl WebGLExtension for WEBGLCompressedTextureS3TC { type Extension = WEBGLCompressedTextureS3TC; fn new(ctx: &WebGLRenderingContext) -> DomRoot { reflect_dom_object( Box::new(WEBGLCompressedTextureS3TC::new_inherited()), &*ctx.global(), ) } fn spec() -> WebGLExtensionSpec { WebGLExtensionSpec::Specific(WebGLVersion::WebGL1) } fn is_supported(ext: &WebGLExtensions) -> bool { ext.supports_gl_extension("GL_EXT_texture_compression_s3tc") || ext.supports_all_gl_extension(&[ "GL_EXT_texture_compression_dxt1", "GL_ANGLE_texture_compression_dxt3", "GL_ANGLE_texture_compression_dxt5", ]) } fn enable(ext: &WebGLExtensions) { ext.add_tex_compression_formats(&[ TexCompression { format: TexFormat::CompressedRgbS3tcDxt1, bytes_per_block: 8, block_width: 4, block_height: 4, validation: TexCompressionValidation::S3TC, }, TexCompression { format: TexFormat::CompressedRgbaS3tcDxt1, bytes_per_block: 8, block_width: 4, block_height: 4, validation: TexCompressionValidation::S3TC, }, TexCompression { format: TexFormat::CompressedRgbaS3tcDxt3, bytes_per_block: 16, block_width: 4, block_height: 4, validation: TexCompressionValidation::S3TC, }, TexCompression { format: TexFormat::CompressedRgbaS3tcDxt5, bytes_per_block: 16, block_width: 4, block_height: 4, validation: TexCompressionValidation::S3TC, }, ]); } fn name() -> &'static str { "WEBGL_compressed_texture_s3tc" } }