/* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at https://mozilla.org/MPL/2.0/. */ use crate::dom::bindings::cell::DomRefCell; use crate::dom::bindings::codegen::Bindings::GPUTextureBinding::{ GPUExtent3DDict, GPUTextureDimension, GPUTextureFormat, GPUTextureMethods, }; use crate::dom::bindings::codegen::Bindings::GPUTextureViewBinding::{ GPUTextureAspect, GPUTextureViewDescriptor, }; use crate::dom::bindings::reflector::{reflect_dom_object, DomObject, Reflector}; use crate::dom::bindings::root::{Dom, DomRoot}; use crate::dom::bindings::str::USVString; use crate::dom::globalscope::GlobalScope; use crate::dom::gpudevice::{ convert_label, convert_texture_format, convert_texture_view_dimension, GPUDevice, }; use crate::dom::gputextureview::GPUTextureView; use dom_struct::dom_struct; use std::cell::Cell; use std::num::NonZeroU32; use std::string::String; use webgpu::{ identity::WebGPUOpResult, wgpu::resource, wgt, WebGPU, WebGPURequest, WebGPUTexture, WebGPUTextureView, }; #[dom_struct] pub struct GPUTexture { reflector_: Reflector, texture: WebGPUTexture, label: DomRefCell>, device: Dom, #[ignore_malloc_size_of = "channels are hard"] channel: WebGPU, #[ignore_malloc_size_of = "defined in webgpu"] texture_size: GPUExtent3DDict, mip_level_count: u32, sample_count: u32, dimension: GPUTextureDimension, format: GPUTextureFormat, texture_usage: u32, destroyed: Cell, } impl GPUTexture { fn new_inherited( texture: WebGPUTexture, device: &GPUDevice, channel: WebGPU, texture_size: GPUExtent3DDict, mip_level_count: u32, sample_count: u32, dimension: GPUTextureDimension, format: GPUTextureFormat, texture_usage: u32, label: Option, ) -> Self { Self { reflector_: Reflector::new(), texture, label: DomRefCell::new(label), device: Dom::from_ref(device), channel, texture_size, mip_level_count, sample_count, dimension, format, texture_usage, destroyed: Cell::new(false), } } pub fn new( global: &GlobalScope, texture: WebGPUTexture, device: &GPUDevice, channel: WebGPU, texture_size: GPUExtent3DDict, mip_level_count: u32, sample_count: u32, dimension: GPUTextureDimension, format: GPUTextureFormat, texture_usage: u32, label: Option, ) -> DomRoot { reflect_dom_object( Box::new(GPUTexture::new_inherited( texture, device, channel, texture_size, mip_level_count, sample_count, dimension, format, texture_usage, label, )), global, ) } } impl Drop for GPUTexture { fn drop(&mut self) { self.Destroy() } } impl GPUTexture { pub fn id(&self) -> WebGPUTexture { self.texture } } impl GPUTextureMethods for GPUTexture { /// https://gpuweb.github.io/gpuweb/#dom-gpuobjectbase-label fn GetLabel(&self) -> Option { self.label.borrow().clone() } /// https://gpuweb.github.io/gpuweb/#dom-gpuobjectbase-label fn SetLabel(&self, value: Option) { *self.label.borrow_mut() = value; } /// https://gpuweb.github.io/gpuweb/#dom-gputexture-createview fn CreateView(&self, descriptor: &GPUTextureViewDescriptor) -> DomRoot { let scope_id = self.device.use_current_scope(); let mut valid = true; let level_count = descriptor.mipLevelCount.and_then(|count| { if count == 0 { valid = false; } NonZeroU32::new(count) }); let array_layer_count = descriptor.arrayLayerCount.and_then(|count| { if count == 0 { valid = false; } NonZeroU32::new(count) }); let desc = if valid { Some(resource::TextureViewDescriptor { label: convert_label(&descriptor.parent), format: descriptor.format.map(convert_texture_format), dimension: descriptor.dimension.map(convert_texture_view_dimension), aspect: match descriptor.aspect { GPUTextureAspect::All => wgt::TextureAspect::All, GPUTextureAspect::Stencil_only => wgt::TextureAspect::StencilOnly, GPUTextureAspect::Depth_only => wgt::TextureAspect::DepthOnly, }, base_mip_level: descriptor.baseMipLevel, level_count, base_array_layer: descriptor.baseArrayLayer, array_layer_count, }) } else { self.device.handle_server_msg( scope_id, WebGPUOpResult::ValidationError(String::from( "arrayLayerCount and mipLevelCount cannot be 0", )), ); None }; let texture_view_id = self .global() .wgpu_id_hub() .lock() .create_texture_view_id(self.device.id().0.backend()); self.channel .0 .send(( scope_id, WebGPURequest::CreateTextureView { texture_id: self.texture.0, texture_view_id, device_id: self.device.id().0, descriptor: desc, }, )) .expect("Failed to create WebGPU texture view"); let texture_view = WebGPUTextureView(texture_view_id); GPUTextureView::new( &self.global(), texture_view, &self, descriptor.parent.label.as_ref().cloned(), ) } /// https://gpuweb.github.io/gpuweb/#dom-gputexture-destroy fn Destroy(&self) { if self.destroyed.get() { return; } if let Err(e) = self .channel .0 .send((None, WebGPURequest::DestroyTexture(self.texture.0))) { warn!( "Failed to send WebGPURequest::DestroyTexture({:?}) ({})", self.texture.0, e ); }; self.destroyed.set(true); } }