/* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ use dom::audionode::AudioNode; use dom::audioparam::AudioParam; use dom::baseaudiocontext::BaseAudioContext; use dom::bindings::codegen::Bindings::AudioNodeBinding::{ChannelCountMode, ChannelInterpretation}; use dom::bindings::codegen::Bindings::AudioNodeBinding::AudioNodeOptions; use dom::bindings::codegen::Bindings::AudioParamBinding::AutomationRate; use dom::bindings::codegen::Bindings::GainNodeBinding::{self, GainNodeMethods, GainOptions}; use dom::bindings::error::Fallible; use dom::bindings::reflector::reflect_dom_object; use dom::bindings::root::{Dom, DomRoot}; use dom::window::Window; use dom_struct::dom_struct; use servo_media::audio::gain_node::GainNodeOptions; use servo_media::audio::node::AudioNodeInit; use servo_media::audio::param::ParamType; use std::f32; #[dom_struct] pub struct GainNode { node: AudioNode, gain: Dom, } impl GainNode { #[allow(unrooted_must_root)] pub fn new_inherited( window: &Window, context: &BaseAudioContext, gain_options: &GainOptions, ) -> GainNode { let mut node_options = AudioNodeOptions::empty(); node_options.channelCount = Some(2); node_options.channelCountMode = Some(ChannelCountMode::Max); node_options.channelInterpretation = Some(ChannelInterpretation::Speakers); let node = AudioNode::new_inherited( AudioNodeInit::GainNode(gain_options.into()), None, context, &node_options, 1, // inputs 1, // outputs ); let gain = AudioParam::new( window, context, node.node_id(), ParamType::Gain, AutomationRate::A_rate, 1., // default value f32::MIN, // min value f32::MAX, // max value ); GainNode { node, gain: Dom::from_ref(&gain), } } #[allow(unrooted_must_root)] pub fn new( window: &Window, context: &BaseAudioContext, options: &GainOptions, ) -> DomRoot { let node = GainNode::new_inherited(window, context, options); reflect_dom_object(Box::new(node), window, GainNodeBinding::Wrap) } pub fn Constructor( window: &Window, context: &BaseAudioContext, options: &GainOptions, ) -> Fallible> { Ok(GainNode::new(window, context, options)) } } impl GainNodeMethods for GainNode { // https://webaudio.github.io/web-audio-api/#dom-gainnode-gain fn Gain(&self) -> DomRoot { DomRoot::from_ref(&self.gain) } } impl<'a> From<&'a GainOptions> for GainNodeOptions { fn from(options: &'a GainOptions) -> Self { Self { gain: *options.gain, } } }