/* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at https://mozilla.org/MPL/2.0/. */ use std::borrow::Cow; use std::convert::{TryFrom, TryInto}; use log::warn; use script_layout_interface::wrapper_traits::ThreadSafeLayoutNode; use servo_arc::Arc; use style::properties::ComputedValues; use style::selector_parser::PseudoElement; use style::str::char_is_whitespace; use style::values::specified::TextDecorationLine; use super::{Table, TableSlot, TableSlotCell, TableSlotCoordinates, TableSlotOffset}; use crate::context::LayoutContext; use crate::dom::{BoxSlot, NodeExt}; use crate::dom_traversal::{Contents, NodeAndStyleInfo, NonReplacedContents, TraversalHandler}; use crate::flow::{BlockContainerBuilder, BlockFormattingContext}; use crate::formatting_contexts::{ IndependentFormattingContext, NonReplacedFormattingContext, NonReplacedFormattingContextContents, }; use crate::fragment_tree::{BaseFragmentInfo, FragmentFlags, Tag}; use crate::style_ext::{DisplayGeneratingBox, DisplayLayoutInternal}; /// A reference to a slot and its coordinates in the table #[derive(Clone, Copy, Debug)] pub(super) struct ResolvedSlotAndLocation<'a> { pub cell: &'a TableSlotCell, pub coords: TableSlotCoordinates, } impl<'a> ResolvedSlotAndLocation<'a> { fn covers_cell_at(&self, coords: TableSlotCoordinates) -> bool { let covered_in_x = coords.x >= self.coords.x && coords.x < self.coords.x + self.cell.colspan; let covered_in_y = coords.y >= self.coords.y && (self.cell.rowspan == 0 || coords.y < self.coords.y + self.cell.rowspan); covered_in_x && covered_in_y } } pub(crate) enum AnonymousTableContent<'dom, Node> { Text(NodeAndStyleInfo, Cow<'dom, str>), Element { info: NodeAndStyleInfo, display: DisplayGeneratingBox, contents: Contents, box_slot: BoxSlot<'dom>, }, } impl Table { pub(crate) fn construct<'dom>( context: &LayoutContext, info: &NodeAndStyleInfo>, contents: NonReplacedContents, propagated_text_decoration_line: TextDecorationLine, ) -> Self { let mut traversal = TableBuilderTraversal::new(context, info, propagated_text_decoration_line); contents.traverse(context, info, &mut traversal); traversal.finish() } pub(crate) fn construct_anonymous<'dom, Node>( context: &LayoutContext, parent_info: &NodeAndStyleInfo, contents: Vec>, propagated_text_decoration_line: style::values::specified::TextDecorationLine, ) -> IndependentFormattingContext where Node: crate::dom::NodeExt<'dom>, { let anonymous_style = context .shared_context() .stylist .style_for_anonymous::( &context.shared_context().guards, // TODO: This should be updated for Layout 2020 once we've determined // which styles should be inherited for tables. &PseudoElement::ServoLegacyAnonymousTable, &parent_info.style, ); let anonymous_info = parent_info.new_replacing_style(anonymous_style.clone()); let mut table_builder = TableBuilderTraversal::new(context, &anonymous_info, propagated_text_decoration_line); for content in contents { match content { AnonymousTableContent::Element { info, display, contents, box_slot, } => { table_builder.handle_element(&info, display, contents, box_slot); }, AnonymousTableContent::Text(..) => { // This only happens if there was whitespace between our internal table elements. // We only collect that whitespace in case we need to re-emit trailing whitespace // after we've added our anonymous table. }, } } IndependentFormattingContext::NonReplaced(NonReplacedFormattingContext { base_fragment_info: (&anonymous_info).into(), style: anonymous_style, content_sizes: None, contents: NonReplacedFormattingContextContents::Table(table_builder.finish()), }) } /// Push a new slot into the last row of this table. fn push_new_slot_to_last_row(&mut self, slot: TableSlot) { let last_row = match self.slots.last_mut() { Some(row) => row, None => { unreachable!("Should have some rows before calling `push_new_slot_to_last_row`") }, }; self.size.width = self.size.width.max(last_row.len() + 1); last_row.push(slot); } /// Find [`ResolvedSlotAndLocation`] of all the slots that cover the slot at the given /// coordinates. This recursively resolves all of the [`TableSlotCell`]s that cover /// the target and returns a [`ResolvedSlotAndLocation`] for each of them. If there is /// no slot at the given coordinates or that slot is an empty space, an empty vector /// is returned. pub(super) fn resolve_slot_at<'a>( &'a self, coords: TableSlotCoordinates, ) -> Vec> { let slot = self.get_slot(coords); match slot { Some(TableSlot::Cell(cell)) => vec![ResolvedSlotAndLocation { cell: &cell, coords, }], Some(TableSlot::Spanned(ref offsets)) => offsets .iter() .map(|offset| self.resolve_slot_at(coords - *offset)) .flatten() .collect(), Some(TableSlot::Empty) | None => { warn!("Tried to resolve an empty or nonexistant slot!"); vec![] }, } } /// Create a [`TableSlot::Spanned`] for the target cell at the given coordinates. If /// no slots cover the target, then this returns [`None`]. Note: This does not handle /// slots that cover the target using `colspan`, but instead only considers slots that /// cover this slot via `rowspan`. `colspan` should be handled by appending to the /// return value of this function. fn create_spanned_slot_based_on_cell_above( &self, target_coords: TableSlotCoordinates, ) -> Option { let coords_for_slot_above = TableSlotCoordinates::new(target_coords.x, self.slots.len() - 2); let slots_covering_slot_above = self.resolve_slot_at(coords_for_slot_above); let coords_of_slots_that_cover_target: Vec<_> = slots_covering_slot_above .into_iter() .filter(|ref slot| slot.covers_cell_at(target_coords)) .map(|slot| target_coords - slot.coords) .collect(); if coords_of_slots_that_cover_target.is_empty() { return None; } else { Some(TableSlot::Spanned(coords_of_slots_that_cover_target)) } } } impl TableSlot { /// Merge a TableSlot::Spanned(x, y) with this (only for model errors) pub fn push_spanned(&mut self, new_offset: TableSlotOffset) { match *self { TableSlot::Cell { .. } => { panic!("Should never have a table model error with an originating cell slot overlapping a spanned slot") }, TableSlot::Spanned(ref mut vec) => vec.insert(0, new_offset), TableSlot::Empty => { panic!("Should never have a table model error with an empty slot"); }, } } } pub struct TableBuilder { /// The table that we are building. table: Table, /// An incoming rowspan is a value indicating that a cell in a row above the current row, /// had a rowspan value other than 1. The values in this array indicate how many more /// rows the cell should span. For example, a value of 0 at an index before `current_x()` /// indicates that the cell on that column will not span into the next row, and at an index /// after `current_x()` it indicates that the cell will not span into the current row. /// A negative value means that the cell will span all remaining rows in the row group. /// /// As each column in a row is processed, the values in this vector are updated for the /// next row. pub incoming_rowspans: Vec, } impl TableBuilder { pub(super) fn new(style: Arc) -> Self { Self { table: Table::new(style), incoming_rowspans: Vec::new(), } } pub fn new_for_tests() -> Self { Self::new(ComputedValues::initial_values().to_arc()) } pub fn finish(mut self) -> Table { // Make sure that every row has the same number of cells. for row in self.table.slots.iter_mut() { row.resize_with(self.table.size.width, || TableSlot::Empty); } self.table } fn current_y(&self) -> usize { self.table.slots.len() - 1 } fn current_x(&self) -> usize { self.table.slots[self.current_y()].len() } fn current_coords(&self) -> TableSlotCoordinates { TableSlotCoordinates::new(self.current_x(), self.current_y()) } pub fn start_row<'builder>(&'builder mut self) { self.table.slots.push(Vec::new()); self.table.size.height += 1; self.create_slots_for_cells_above_with_rowspan(true); } pub fn end_row(&mut self) { // TODO: We need to insert a cell for any leftover non-table-like // content in the TableRowBuilder. // Truncate entries that are zero at the end of [`Self::incoming_rowspans`]. This // prevents padding the table with empty cells when it isn't necessary. let current_x = self.current_x(); for i in (current_x..self.incoming_rowspans.len()).rev() { if self.incoming_rowspans[i] == 0 { self.incoming_rowspans.pop(); } else { break; } } self.create_slots_for_cells_above_with_rowspan(false); } /// When not in the process of filling a cell, make sure any incoming rowspans are /// filled so that the next specified cell comes after them. Should have been called before /// [`Self::handle_cell`]. /// /// if `stop_at_cell_opportunity` is set, this will stop at the first slot with /// `incoming_rowspans` equal to zero. If not, it will insert [`TableSlot::Empty`] and /// continue to look for more incoming rowspans (which should only be done once we're /// finished processing the cells in a row, and after calling truncating cells with /// remaining rowspan from the end of `incoming_rowspans`. fn create_slots_for_cells_above_with_rowspan(&mut self, stop_at_cell_opportunity: bool) { let mut current_x = self.current_x(); while let Some(span) = self.incoming_rowspans.get_mut(current_x) { // This column has no incoming rowspanned cells and `stop_at_zero` is true, so // we should stop to process new cells defined in the current row. if *span == 0 && stop_at_cell_opportunity { break; } let new_cell = if *span != 0 { *span -= 1; self.table .create_spanned_slot_based_on_cell_above(self.current_coords()) .expect( "Nonzero incoming rowspan cannot occur without a cell spanning this slot", ) } else { TableSlot::Empty }; self.table.push_new_slot_to_last_row(new_cell); current_x = self.current_x(); } } /// https://html.spec.whatwg.org/multipage/#algorithm-for-processing-rows /// Push a single cell onto the slot map, handling any colspans it may have, and /// setting up the outgoing rowspans. pub fn add_cell(&mut self, cell: TableSlotCell) { // Make sure the incoming_rowspans table is large enough // because we will be writing to it. let current_x = self.current_x(); let colspan = cell.colspan; let rowspan = cell.rowspan; if self.incoming_rowspans.len() < current_x + colspan { self.incoming_rowspans.resize(current_x + colspan, 0isize); } debug_assert_eq!( self.incoming_rowspans[current_x], 0, "Added a cell in a position that also had an incoming rowspan!" ); // If `rowspan` is zero, this is automatically negative and will stay negative. let outgoing_rowspan = rowspan as isize - 1; self.table.push_new_slot_to_last_row(TableSlot::Cell(cell)); self.incoming_rowspans[current_x] = outgoing_rowspan; // Draw colspanned cells for colspan_offset in 1..colspan { let current_x_plus_colspan_offset = current_x + colspan_offset; let new_offset = TableSlotOffset::new(colspan_offset, 0); let incoming_rowspan = &mut self.incoming_rowspans[current_x_plus_colspan_offset]; let new_slot = if *incoming_rowspan == 0 { *incoming_rowspan = outgoing_rowspan; TableSlot::new_spanned(new_offset) } else { // This means we have a table model error. // if `incoming_rowspan` is greater than zero, a cell from above is spanning // into our row, colliding with the cells we are creating via colspan. In // that case, set the incoming rowspan to the highest of two possible // outgoing rowspan values (the incoming rowspan minus one, OR this cell's // outgoing rowspan). `spanned_slot()`` will handle filtering out // inapplicable spans when it needs to. // // If the `incoming_rowspan` is negative we are in `rowspan=0` mode, (i.e. // rowspan=infinity), so we don't have to worry about the current cell // making it larger. In that case, don't change the rowspan. if *incoming_rowspan > 0 { *incoming_rowspan = std::cmp::max(*incoming_rowspan - 1, outgoing_rowspan); } // This code creates a new slot in the case that there is a table model error. let coords_of_spanned_cell = TableSlotCoordinates::new(current_x_plus_colspan_offset, self.current_y()); match self .table .create_spanned_slot_based_on_cell_above(coords_of_spanned_cell) { Some(mut incoming_slot) => { incoming_slot.push_spanned(new_offset); incoming_slot }, None => TableSlot::new_spanned(new_offset), } }; self.table.push_new_slot_to_last_row(new_slot); } debug_assert_eq!( current_x + colspan, self.current_x(), "Must have produced `colspan` slot entries!" ); self.create_slots_for_cells_above_with_rowspan(true); } } pub(crate) struct TableBuilderTraversal<'style, 'dom, Node> { context: &'style LayoutContext<'style>, info: &'style NodeAndStyleInfo, /// Propagated value for text-decoration-line, used to construct the block /// contents of table cells. propagated_text_decoration_line: TextDecorationLine, /// The [`TableBuilder`] for this [`TableBuilderTraversal`]. This is separated /// into another struct so that we can write unit tests against the builder. builder: TableBuilder, current_anonymous_row_content: Vec>, } impl<'style, 'dom, Node> TableBuilderTraversal<'style, 'dom, Node> where Node: NodeExt<'dom>, { pub(crate) fn new( context: &'style LayoutContext<'style>, info: &'style NodeAndStyleInfo, propagated_text_decoration_line: TextDecorationLine, ) -> Self { TableBuilderTraversal { context, info, propagated_text_decoration_line, builder: TableBuilder::new(info.style.clone()), current_anonymous_row_content: Vec::new(), } } pub(crate) fn finish(mut self) -> Table { self.finish_anonymous_row_if_needed(); self.builder.finish() } fn finish_anonymous_row_if_needed(&mut self) { if self.current_anonymous_row_content.is_empty() { return; } let row_content = std::mem::replace(&mut self.current_anonymous_row_content, Vec::new()); let context = self.context; let anonymous_style = self .context .shared_context() .stylist .style_for_anonymous::( &context.shared_context().guards, &PseudoElement::ServoAnonymousTableCell, &self.info.style, ); let anonymous_info = self.info.new_replacing_style(anonymous_style); let mut row_builder = TableRowBuilder::new(self, &anonymous_info); for cell_content in row_content { match cell_content { AnonymousTableContent::Element { info, display, contents, box_slot, } => { row_builder.handle_element(&info, display, contents, box_slot); }, AnonymousTableContent::Text(info, text) => { row_builder.handle_text(&info, text); }, } } row_builder.finish(); } } impl<'style, 'dom, Node: 'dom> TraversalHandler<'dom, Node> for TableBuilderTraversal<'style, 'dom, Node> where Node: NodeExt<'dom>, { fn handle_text(&mut self, info: &NodeAndStyleInfo, text: Cow<'dom, str>) { if text.chars().all(char_is_whitespace) { return; } self.current_anonymous_row_content .push(AnonymousTableContent::Text(info.clone(), text)); } /// https://html.spec.whatwg.org/multipage/#forming-a-table fn handle_element( &mut self, info: &NodeAndStyleInfo, display: DisplayGeneratingBox, contents: Contents, box_slot: BoxSlot<'dom>, ) { match display { DisplayGeneratingBox::LayoutInternal(internal) => match internal { DisplayLayoutInternal::TableRowGroup | DisplayLayoutInternal::TableFooterGroup | DisplayLayoutInternal::TableHeaderGroup => { self.finish_anonymous_row_if_needed(); // TODO: Should we fixup `rowspan=0` to the actual resolved value and // any other rowspans that have been cut short? self.builder.incoming_rowspans.clear(); NonReplacedContents::try_from(contents).unwrap().traverse( self.context, info, self, ); // TODO: Handle style for row groups here. // We are doing this until we have actually set a Box for this `BoxSlot`. ::std::mem::forget(box_slot) }, DisplayLayoutInternal::TableRow => { self.finish_anonymous_row_if_needed(); let context = self.context; let mut row_builder = TableRowBuilder::new(self, info); NonReplacedContents::try_from(contents).unwrap().traverse( context, info, &mut row_builder, ); row_builder.finish(); // We are doing this until we have actually set a Box for this `BoxSlot`. ::std::mem::forget(box_slot) }, DisplayLayoutInternal::TableCaption | DisplayLayoutInternal::TableColumn | DisplayLayoutInternal::TableColumnGroup => { // TODO: Handle these other types of table elements. // We are doing this until we have actually set a Box for this `BoxSlot`. ::std::mem::forget(box_slot) }, DisplayLayoutInternal::TableCell => { self.current_anonymous_row_content .push(AnonymousTableContent::Element { info: info.clone(), display, contents, box_slot, }); }, }, _ => { self.current_anonymous_row_content .push(AnonymousTableContent::Element { info: info.clone(), display, contents, box_slot, }); }, } } } struct TableRowBuilder<'style, 'builder, 'dom, 'a, Node> { table_traversal: &'builder mut TableBuilderTraversal<'style, 'dom, Node>, /// The [`NodeAndStyleInfo`] of this table row, which we use to /// construct anonymous table cells. info: &'a NodeAndStyleInfo, current_anonymous_cell_content: Vec>, } impl<'style, 'builder, 'dom, 'a, Node: 'dom> TableRowBuilder<'style, 'builder, 'dom, 'a, Node> where Node: NodeExt<'dom>, { fn new( table_traversal: &'builder mut TableBuilderTraversal<'style, 'dom, Node>, info: &'a NodeAndStyleInfo, ) -> Self { table_traversal.builder.start_row(); TableRowBuilder { table_traversal, info, current_anonymous_cell_content: Vec::new(), } } fn finish(mut self) { self.finish_current_anonymous_cell_if_needed(); self.table_traversal.builder.end_row(); } fn finish_current_anonymous_cell_if_needed(&mut self) { if self.current_anonymous_cell_content.is_empty() { return; } let context = self.table_traversal.context; let anonymous_style = context .shared_context() .stylist .style_for_anonymous::( &context.shared_context().guards, &PseudoElement::ServoAnonymousTableCell, &self.info.style, ); let anonymous_info = self.info.new_replacing_style(anonymous_style); let mut builder = BlockContainerBuilder::new( context, &anonymous_info, self.table_traversal.propagated_text_decoration_line, ); for cell_content in self.current_anonymous_cell_content.drain(..) { match cell_content { AnonymousTableContent::Element { info, display, contents, box_slot, } => { builder.handle_element(&info, display, contents, box_slot); }, AnonymousTableContent::Text(info, text) => { builder.handle_text(&info, text); }, } } let tag = Tag::new_pseudo( self.info.node.opaque(), Some(PseudoElement::ServoAnonymousTableCell), ); let base_fragment_info = BaseFragmentInfo { tag, flags: FragmentFlags::empty(), }; let block_container = builder.finish(); self.table_traversal.builder.add_cell(TableSlotCell { contents: BlockFormattingContext::from_block_container(block_container), colspan: 1, rowspan: 1, style: anonymous_info.style, base_fragment_info, }); } } impl<'style, 'builder, 'dom, 'a, Node: 'dom> TraversalHandler<'dom, Node> for TableRowBuilder<'style, 'builder, 'dom, 'a, Node> where Node: NodeExt<'dom>, { fn handle_text(&mut self, info: &NodeAndStyleInfo, text: Cow<'dom, str>) { if text.chars().all(char_is_whitespace) { return; } self.current_anonymous_cell_content .push(AnonymousTableContent::Text(info.clone(), text)); } /// https://html.spec.whatwg.org/multipage/#algorithm-for-processing-rows fn handle_element( &mut self, info: &NodeAndStyleInfo, display: DisplayGeneratingBox, contents: Contents, box_slot: BoxSlot<'dom>, ) { match display { DisplayGeneratingBox::LayoutInternal(internal) => match internal { DisplayLayoutInternal::TableCell => { // This value will already have filtered out rowspan=0 // in quirks mode, so we don't have to worry about that. // // The HTML specification limits the parsed value of `rowspan` to // 65534 and `colspan` to 1000, so we also enforce the same limits // when dealing with arbitrary DOM elements (perhaps created via // script). let node = info.node.to_threadsafe(); let rowspan = std::cmp::min(node.get_rowspan() as usize, 65534); let colspan = std::cmp::min(node.get_colspan() as usize, 1000); let contents = match contents.try_into() { Ok(non_replaced_contents) => { BlockFormattingContext::construct( self.table_traversal.context, info, non_replaced_contents, self.table_traversal.propagated_text_decoration_line, false, /* is_list_item */ ) }, Err(_replaced) => { panic!("We don't handle this yet."); }, }; self.finish_current_anonymous_cell_if_needed(); self.table_traversal.builder.add_cell(TableSlotCell { contents, colspan, rowspan, style: info.style.clone(), base_fragment_info: info.into(), }); // We are doing this until we have actually set a Box for this `BoxSlot`. ::std::mem::forget(box_slot) }, _ => { //// TODO: Properly handle other table-like elements in the middle of a row. self.current_anonymous_cell_content .push(AnonymousTableContent::Element { info: info.clone(), display, contents, box_slot, }); }, }, _ => { self.current_anonymous_cell_content .push(AnonymousTableContent::Element { info: info.clone(), display, contents, box_slot, }); }, } } }