/* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at https://mozilla.org/MPL/2.0/. */ use std::borrow::Cow; use std::convert::{TryFrom, TryInto}; use std::iter::repeat; use log::warn; use script_layout_interface::wrapper_traits::ThreadSafeLayoutNode; use servo_arc::Arc; use style::properties::ComputedValues; use style::selector_parser::PseudoElement; use style::str::char_is_whitespace; use style::values::specified::TextDecorationLine; use super::{ Table, TableSlot, TableSlotCell, TableSlotCoordinates, TableSlotOffset, TableTrack, TableTrackGroup, TableTrackGroupType, }; use crate::context::LayoutContext; use crate::dom::{BoxSlot, NodeExt}; use crate::dom_traversal::{Contents, NodeAndStyleInfo, NonReplacedContents, TraversalHandler}; use crate::flow::{BlockContainerBuilder, BlockFormattingContext}; use crate::formatting_contexts::{ IndependentFormattingContext, NonReplacedFormattingContext, NonReplacedFormattingContextContents, }; use crate::fragment_tree::BaseFragmentInfo; use crate::style_ext::{DisplayGeneratingBox, DisplayLayoutInternal}; /// A reference to a slot and its coordinates in the table #[derive(Clone, Copy, Debug)] pub(super) struct ResolvedSlotAndLocation<'a> { pub cell: &'a TableSlotCell, pub coords: TableSlotCoordinates, } impl<'a> ResolvedSlotAndLocation<'a> { fn covers_cell_at(&self, coords: TableSlotCoordinates) -> bool { let covered_in_x = coords.x >= self.coords.x && coords.x < self.coords.x + self.cell.colspan; let covered_in_y = coords.y >= self.coords.y && (self.cell.rowspan == 0 || coords.y < self.coords.y + self.cell.rowspan); covered_in_x && covered_in_y } } pub(crate) enum AnonymousTableContent<'dom, Node> { Text(NodeAndStyleInfo, Cow<'dom, str>), Element { info: NodeAndStyleInfo, display: DisplayGeneratingBox, contents: Contents, box_slot: BoxSlot<'dom>, }, } impl<'dom, Node> AnonymousTableContent<'dom, Node> { fn is_whitespace_only(&self) -> bool { match self { Self::Element { .. } => false, Self::Text(_, ref text) => text.chars().all(char_is_whitespace), } } fn contents_are_whitespace_only(contents: &[Self]) -> bool { contents.iter().all(|content| content.is_whitespace_only()) } } impl Table { pub(crate) fn construct<'dom>( context: &LayoutContext, info: &NodeAndStyleInfo>, contents: NonReplacedContents, propagated_text_decoration_line: TextDecorationLine, ) -> Self { let text_decoration_line = propagated_text_decoration_line | info.style.clone_text_decoration_line(); let mut traversal = TableBuilderTraversal::new(context, info, text_decoration_line); contents.traverse(context, info, &mut traversal); traversal.finish() } pub(crate) fn construct_anonymous<'dom, Node>( context: &LayoutContext, parent_info: &NodeAndStyleInfo, contents: Vec>, propagated_text_decoration_line: style::values::specified::TextDecorationLine, ) -> IndependentFormattingContext where Node: crate::dom::NodeExt<'dom>, { let anonymous_style = context .shared_context() .stylist .style_for_anonymous::( &context.shared_context().guards, &PseudoElement::ServoAnonymousTable, &parent_info.style, ); let anonymous_info = parent_info.new_anonymous(anonymous_style.clone()); let mut table_builder = TableBuilderTraversal::new(context, &anonymous_info, propagated_text_decoration_line); for content in contents { match content { AnonymousTableContent::Element { info, display, contents, box_slot, } => { table_builder.handle_element(&info, display, contents, box_slot); }, AnonymousTableContent::Text(..) => { // This only happens if there was whitespace between our internal table elements. // We only collect that whitespace in case we need to re-emit trailing whitespace // after we've added our anonymous table. }, } } let mut table = table_builder.finish(); table.anonymous = true; IndependentFormattingContext::NonReplaced(NonReplacedFormattingContext { base_fragment_info: (&anonymous_info).into(), style: anonymous_style, content_sizes: None, contents: NonReplacedFormattingContextContents::Table(table), }) } /// Push a new slot into the last row of this table. fn push_new_slot_to_last_row(&mut self, slot: TableSlot) { let last_row = match self.slots.last_mut() { Some(row) => row, None => { unreachable!("Should have some rows before calling `push_new_slot_to_last_row`") }, }; self.size.width = self.size.width.max(last_row.len() + 1); last_row.push(slot); } /// Find [`ResolvedSlotAndLocation`] of all the slots that cover the slot at the given /// coordinates. This recursively resolves all of the [`TableSlotCell`]s that cover /// the target and returns a [`ResolvedSlotAndLocation`] for each of them. If there is /// no slot at the given coordinates or that slot is an empty space, an empty vector /// is returned. pub(super) fn resolve_slot_at( &self, coords: TableSlotCoordinates, ) -> Vec> { let slot = self.get_slot(coords); match slot { Some(TableSlot::Cell(cell)) => vec![ResolvedSlotAndLocation { cell, coords }], Some(TableSlot::Spanned(ref offsets)) => offsets .iter() .flat_map(|offset| self.resolve_slot_at(coords - *offset)) .collect(), Some(TableSlot::Empty) | None => { warn!("Tried to resolve an empty or nonexistant slot!"); vec![] }, } } /// Create a [`TableSlot::Spanned`] for the target cell at the given coordinates. If /// no slots cover the target, then this returns [`None`]. Note: This does not handle /// slots that cover the target using `colspan`, but instead only considers slots that /// cover this slot via `rowspan`. `colspan` should be handled by appending to the /// return value of this function. fn create_spanned_slot_based_on_cell_above( &self, target_coords: TableSlotCoordinates, ) -> Option { let coords_for_slot_above = TableSlotCoordinates::new(target_coords.x, self.slots.len() - 2); let slots_covering_slot_above = self.resolve_slot_at(coords_for_slot_above); let coords_of_slots_that_cover_target: Vec<_> = slots_covering_slot_above .into_iter() .filter(|slot| slot.covers_cell_at(target_coords)) .map(|slot| target_coords - slot.coords) .collect(); if coords_of_slots_that_cover_target.is_empty() { None } else { Some(TableSlot::Spanned(coords_of_slots_that_cover_target)) } } } impl TableSlot { /// Merge a TableSlot::Spanned(x, y) with this (only for model errors) pub fn push_spanned(&mut self, new_offset: TableSlotOffset) { match *self { TableSlot::Cell { .. } => { panic!("Should never have a table model error with an originating cell slot overlapping a spanned slot") }, TableSlot::Spanned(ref mut vec) => vec.insert(0, new_offset), TableSlot::Empty => { panic!("Should never have a table model error with an empty slot"); }, } } } pub struct TableBuilder { /// The table that we are building. table: Table, /// An incoming rowspan is a value indicating that a cell in a row above the current row, /// had a rowspan value other than 1. The values in this array indicate how many more /// rows the cell should span. For example, a value of 0 at an index before `current_x()` /// indicates that the cell on that column will not span into the next row, and at an index /// after `current_x()` it indicates that the cell will not span into the current row. /// A negative value means that the cell will span all remaining rows in the row group. /// /// As each column in a row is processed, the values in this vector are updated for the /// next row. pub incoming_rowspans: Vec, } impl TableBuilder { pub(super) fn new(style: Arc) -> Self { Self { table: Table::new(style), incoming_rowspans: Vec::new(), } } pub fn new_for_tests() -> Self { Self::new(ComputedValues::initial_values().to_arc()) } pub fn last_row_index_in_row_group_at_row_n(&self, n: usize) -> usize { // TODO: This is just a linear search, because the idea is that there are // generally less than or equal to three row groups, but if we notice a lot // of web content with more, we can consider a binary search here. for row_group in self.table.row_groups.iter() { if row_group.track_range.start > n { return row_group.track_range.start - 1; } } self.table.size.height - 1 } pub fn finish(mut self) -> Table { self.do_missing_cells_fixup(); self.remove_extra_columns_and_column_groups(); self.reorder_first_thead_and_tfoot(); self.do_final_rowspan_calculation(); self.table } /// Do which ensures /// that every row has the same number of cells. fn do_missing_cells_fixup(&mut self) { for row in self.table.slots.iter_mut() { row.resize_with(self.table.size.width, || TableSlot::Empty); } } /// It's possible to define more table columns via `` and `` elements /// than actually exist in the table. In that case, remove these bogus columns /// to prevent using them later in layout. fn remove_extra_columns_and_column_groups(&mut self) { let number_of_actual_table_columns = self.table.size.width; self.table.columns.truncate(number_of_actual_table_columns); let mut remove_from = None; for (group_index, column_group) in self.table.column_groups.iter_mut().enumerate() { if column_group.track_range.start >= number_of_actual_table_columns { remove_from = Some(group_index); break; } column_group.track_range.end = column_group .track_range .end .min(number_of_actual_table_columns); } if let Some(remove_from) = remove_from { self.table.column_groups.truncate(remove_from); } } /// Reorder the first `` and `` to be the first and last row groups respectively. /// This requires fixing up all row group indices. /// See and /// . fn reorder_first_thead_and_tfoot(&mut self) { let mut thead_index = None; let mut tfoot_index = None; for (row_group_index, row_group) in self.table.row_groups.iter().enumerate() { if thead_index.is_none() && row_group.group_type == TableTrackGroupType::HeaderGroup { thead_index = Some(row_group_index); } if tfoot_index.is_none() && row_group.group_type == TableTrackGroupType::FooterGroup { tfoot_index = Some(row_group_index); } if thead_index.is_some() && tfoot_index.is_some() { break; } } if let Some(thead_index) = thead_index { self.move_row_group_to_front(thead_index) } if let Some(mut tfoot_index) = tfoot_index { // We may have moved a `` which means the original index we // we found for this this ` also needs to be updated! if thead_index.unwrap_or(0) > tfoot_index { tfoot_index += 1; } self.move_row_group_to_end(tfoot_index) } } fn regenerate_track_ranges(&mut self) { // Now update all track group ranges. let mut current_row_group_index = None; for (row_index, row) in self.table.rows.iter().enumerate() { if current_row_group_index == row.group_index { continue; } // Finish any row group that is currently being processed. if let Some(current_group_index) = current_row_group_index { self.table.row_groups[current_group_index].track_range.end = row_index; } // Start processing this new row group and update its starting index. current_row_group_index = row.group_index; if let Some(current_group_index) = current_row_group_index { self.table.row_groups[current_group_index].track_range.start = row_index; } } // Finish the last row group. if let Some(current_group_index) = current_row_group_index { self.table.row_groups[current_group_index].track_range.end = self.table.rows.len(); } } fn move_row_group_to_front(&mut self, index_to_move: usize) { if index_to_move == 0 { return; } // Move the slots associated with this group. let row_range = self.table.row_groups[index_to_move].track_range.clone(); let removed_slots: Vec> = self .table .slots .splice(row_range.clone(), std::iter::empty()) .collect(); self.table.slots.splice(0..0, removed_slots); // Move the rows associated with this group. let removed_rows: Vec = self .table .rows .splice(row_range, std::iter::empty()) .collect(); self.table.rows.splice(0..0, removed_rows); // Move the group itself. let removed_row_group = self.table.row_groups.remove(index_to_move); self.table.row_groups.insert(0, removed_row_group); for row in self.table.rows.iter_mut() { match row.group_index.as_mut() { Some(group_index) if *group_index < index_to_move => *group_index += 1, Some(group_index) if *group_index == index_to_move => *group_index = 0, _ => {}, } } // Do this now, rather than after possibly moving a `` row group to the end, // because moving row groups depends on an accurate `track_range` in every group. self.regenerate_track_ranges(); } fn move_row_group_to_end(&mut self, index_to_move: usize) { let last_row_group_index = self.table.row_groups.len() - 1; if index_to_move == last_row_group_index { return; } // Move the slots associated with this group. let row_range = self.table.row_groups[index_to_move].track_range.clone(); let removed_slots: Vec> = self .table .slots .splice(row_range.clone(), std::iter::empty()) .collect(); self.table.slots.extend(removed_slots); // Move the rows associated with this group. let removed_rows: Vec = self .table .rows .splice(row_range, std::iter::empty()) .collect(); self.table.rows.extend(removed_rows); // Move the group itself. let removed_row_group = self.table.row_groups.remove(index_to_move); self.table.row_groups.push(removed_row_group); for row in self.table.rows.iter_mut() { match row.group_index.as_mut() { Some(group_index) if *group_index > index_to_move => *group_index -= 1, Some(group_index) if *group_index == index_to_move => { *group_index = last_row_group_index }, _ => {}, } } self.regenerate_track_ranges(); } /// Turn all rowspan=0 rows into the real value to avoid having to make the calculation /// continually during layout. In addition, make sure that there are no rowspans that extend /// past the end of their row group. fn do_final_rowspan_calculation(&mut self) { for row_index in 0..self.table.size.height { let last_row_index_in_group = self.last_row_index_in_row_group_at_row_n(row_index); for cell in self.table.slots[row_index].iter_mut() { if let TableSlot::Cell(ref mut cell) = cell { if cell.rowspan == 1 { continue; } let rowspan_to_end_of_group = last_row_index_in_group - row_index + 1; if cell.rowspan == 0 { cell.rowspan = rowspan_to_end_of_group; } else { cell.rowspan = cell.rowspan.min(rowspan_to_end_of_group); } } } } } fn current_y(&self) -> usize { self.table.slots.len() - 1 } fn current_x(&self) -> usize { self.table.slots[self.current_y()].len() } fn current_coords(&self) -> TableSlotCoordinates { TableSlotCoordinates::new(self.current_x(), self.current_y()) } pub fn start_row(&mut self) { self.table.slots.push(Vec::new()); self.table.size.height += 1; self.create_slots_for_cells_above_with_rowspan(true); } pub fn end_row(&mut self) { // TODO: We need to insert a cell for any leftover non-table-like // content in the TableRowBuilder. // Truncate entries that are zero at the end of [`Self::incoming_rowspans`]. This // prevents padding the table with empty cells when it isn't necessary. let current_x = self.current_x(); for i in (current_x..self.incoming_rowspans.len()).rev() { if self.incoming_rowspans[i] == 0 { self.incoming_rowspans.pop(); } else { break; } } self.create_slots_for_cells_above_with_rowspan(false); } /// When not in the process of filling a cell, make sure any incoming rowspans are /// filled so that the next specified cell comes after them. Should have been called before /// [`Self::add_cell`] /// /// if `stop_at_cell_opportunity` is set, this will stop at the first slot with /// `incoming_rowspans` equal to zero. If not, it will insert [`TableSlot::Empty`] and /// continue to look for more incoming rowspans (which should only be done once we're /// finished processing the cells in a row, and after calling truncating cells with /// remaining rowspan from the end of `incoming_rowspans`. fn create_slots_for_cells_above_with_rowspan(&mut self, stop_at_cell_opportunity: bool) { let mut current_x = self.current_x(); while let Some(span) = self.incoming_rowspans.get_mut(current_x) { // This column has no incoming rowspanned cells and `stop_at_zero` is true, so // we should stop to process new cells defined in the current row. if *span == 0 && stop_at_cell_opportunity { break; } let new_cell = if *span != 0 { *span -= 1; self.table .create_spanned_slot_based_on_cell_above(self.current_coords()) .expect( "Nonzero incoming rowspan cannot occur without a cell spanning this slot", ) } else { TableSlot::Empty }; self.table.push_new_slot_to_last_row(new_cell); current_x = self.current_x(); } } /// /// Push a single cell onto the slot map, handling any colspans it may have, and /// setting up the outgoing rowspans. pub fn add_cell(&mut self, cell: TableSlotCell) { // Make sure the incoming_rowspans table is large enough // because we will be writing to it. let current_x = self.current_x(); let colspan = cell.colspan; let rowspan = cell.rowspan; if self.incoming_rowspans.len() < current_x + colspan { self.incoming_rowspans.resize(current_x + colspan, 0isize); } debug_assert_eq!( self.incoming_rowspans[current_x], 0, "Added a cell in a position that also had an incoming rowspan!" ); // If `rowspan` is zero, this is automatically negative and will stay negative. let outgoing_rowspan = rowspan as isize - 1; self.table.push_new_slot_to_last_row(TableSlot::Cell(cell)); self.incoming_rowspans[current_x] = outgoing_rowspan; // Draw colspanned cells for colspan_offset in 1..colspan { let current_x_plus_colspan_offset = current_x + colspan_offset; let new_offset = TableSlotOffset::new(colspan_offset, 0); let incoming_rowspan = &mut self.incoming_rowspans[current_x_plus_colspan_offset]; let new_slot = if *incoming_rowspan == 0 { *incoming_rowspan = outgoing_rowspan; TableSlot::new_spanned(new_offset) } else { // This means we have a table model error. // if `incoming_rowspan` is greater than zero, a cell from above is spanning // into our row, colliding with the cells we are creating via colspan. In // that case, set the incoming rowspan to the highest of two possible // outgoing rowspan values (the incoming rowspan minus one, OR this cell's // outgoing rowspan). `spanned_slot()`` will handle filtering out // inapplicable spans when it needs to. // // If the `incoming_rowspan` is negative we are in `rowspan=0` mode, (i.e. // rowspan=infinity), so we don't have to worry about the current cell // making it larger. In that case, don't change the rowspan. if *incoming_rowspan > 0 { *incoming_rowspan = std::cmp::max(*incoming_rowspan - 1, outgoing_rowspan); } // This code creates a new slot in the case that there is a table model error. let coords_of_spanned_cell = TableSlotCoordinates::new(current_x_plus_colspan_offset, self.current_y()); match self .table .create_spanned_slot_based_on_cell_above(coords_of_spanned_cell) { Some(mut incoming_slot) => { incoming_slot.push_spanned(new_offset); incoming_slot }, None => TableSlot::new_spanned(new_offset), } }; self.table.push_new_slot_to_last_row(new_slot); } debug_assert_eq!( current_x + colspan, self.current_x(), "Must have produced `colspan` slot entries!" ); self.create_slots_for_cells_above_with_rowspan(true); } } pub(crate) struct TableBuilderTraversal<'style, 'dom, Node> { context: &'style LayoutContext<'style>, info: &'style NodeAndStyleInfo, /// The value of the [`TextDecorationLine`] to use, either for the row group /// if processing one or for the table itself if outside a row group. current_text_decoration_line: TextDecorationLine, /// The [`TableBuilder`] for this [`TableBuilderTraversal`]. This is separated /// into another struct so that we can write unit tests against the builder. builder: TableBuilder, current_anonymous_row_content: Vec>, /// The index of the current row group, if there is one. current_row_group_index: Option, } impl<'style, 'dom, Node> TableBuilderTraversal<'style, 'dom, Node> where Node: NodeExt<'dom>, { pub(crate) fn new( context: &'style LayoutContext<'style>, info: &'style NodeAndStyleInfo, text_decoration_line: TextDecorationLine, ) -> Self { TableBuilderTraversal { context, info, current_text_decoration_line: text_decoration_line, builder: TableBuilder::new(info.style.clone()), current_anonymous_row_content: Vec::new(), current_row_group_index: None, } } pub(crate) fn finish(mut self) -> Table { self.finish_anonymous_row_if_needed(); self.builder.finish() } fn finish_anonymous_row_if_needed(&mut self) { if AnonymousTableContent::contents_are_whitespace_only(&self.current_anonymous_row_content) { self.current_anonymous_row_content.clear(); return; } let row_content = std::mem::take(&mut self.current_anonymous_row_content); let context = self.context; let anonymous_style = self .context .shared_context() .stylist .style_for_anonymous::( &context.shared_context().guards, &PseudoElement::ServoAnonymousTableRow, &self.info.style, ); let anonymous_info = self.info.new_anonymous(anonymous_style.clone()); let mut row_builder = TableRowBuilder::new(self, &anonymous_info, self.current_text_decoration_line); for cell_content in row_content { match cell_content { AnonymousTableContent::Element { info, display, contents, box_slot, } => { row_builder.handle_element(&info, display, contents, box_slot); }, AnonymousTableContent::Text(info, text) => { row_builder.handle_text(&info, text); }, } } row_builder.finish(); self.push_table_row(TableTrack { base_fragment_info: (&anonymous_info).into(), style: anonymous_style, group_index: self.current_row_group_index, is_anonymous: true, }); } fn push_table_row(&mut self, table_track: TableTrack) { self.builder.table.rows.push(table_track); let last_row = self.builder.table.rows.len(); if let Some(index) = self.current_row_group_index { let row_group = &mut self.builder.table.row_groups[index]; row_group.track_range.end = last_row; } } } impl<'style, 'dom, Node: 'dom> TraversalHandler<'dom, Node> for TableBuilderTraversal<'style, 'dom, Node> where Node: NodeExt<'dom>, { fn handle_text(&mut self, info: &NodeAndStyleInfo, text: Cow<'dom, str>) { self.current_anonymous_row_content .push(AnonymousTableContent::Text(info.clone(), text)); } /// fn handle_element( &mut self, info: &NodeAndStyleInfo, display: DisplayGeneratingBox, contents: Contents, box_slot: BoxSlot<'dom>, ) { match display { DisplayGeneratingBox::LayoutInternal(internal) => match internal { DisplayLayoutInternal::TableRowGroup | DisplayLayoutInternal::TableFooterGroup | DisplayLayoutInternal::TableHeaderGroup => { self.finish_anonymous_row_if_needed(); self.builder.incoming_rowspans.clear(); let next_row_index = self.builder.table.rows.len(); self.builder.table.row_groups.push(TableTrackGroup { base_fragment_info: info.into(), style: info.style.clone(), group_type: internal.into(), track_range: next_row_index..next_row_index, }); let previous_text_decoration_line = self.current_text_decoration_line; self.current_text_decoration_line |= info.style.clone_text_decoration_line(); let new_row_group_index = self.builder.table.row_groups.len() - 1; self.current_row_group_index = Some(new_row_group_index); NonReplacedContents::try_from(contents).unwrap().traverse( self.context, info, self, ); self.finish_anonymous_row_if_needed(); self.current_row_group_index = None; self.current_text_decoration_line = previous_text_decoration_line; self.builder.incoming_rowspans.clear(); // We are doing this until we have actually set a Box for this `BoxSlot`. ::std::mem::forget(box_slot) }, DisplayLayoutInternal::TableRow => { self.finish_anonymous_row_if_needed(); let context = self.context; let mut row_builder = TableRowBuilder::new(self, info, self.current_text_decoration_line); NonReplacedContents::try_from(contents).unwrap().traverse( context, info, &mut row_builder, ); row_builder.finish(); self.push_table_row(TableTrack { base_fragment_info: info.into(), style: info.style.clone(), group_index: self.current_row_group_index, is_anonymous: false, }); // We are doing this until we have actually set a Box for this `BoxSlot`. ::std::mem::forget(box_slot) }, DisplayLayoutInternal::TableColumn => { let span = info .node .and_then(|node| node.to_threadsafe().get_span()) .unwrap_or(1) .min(1000); for _ in 0..span + 1 { self.builder.table.columns.push(TableTrack { base_fragment_info: info.into(), style: info.style.clone(), group_index: None, is_anonymous: false, }) } // We are doing this until we have actually set a Box for this `BoxSlot`. ::std::mem::forget(box_slot) }, DisplayLayoutInternal::TableColumnGroup => { let column_group_index = self.builder.table.column_groups.len(); let mut column_group_builder = TableColumnGroupBuilder { column_group_index, columns: Vec::new(), }; NonReplacedContents::try_from(contents).unwrap().traverse( self.context, info, &mut column_group_builder, ); let first_column = self.builder.table.columns.len(); if column_group_builder.columns.is_empty() { let span = info .node .and_then(|node| node.to_threadsafe().get_span()) .unwrap_or(1) .min(1000) as usize; self.builder.table.columns.extend( repeat(TableTrack { base_fragment_info: info.into(), style: info.style.clone(), group_index: Some(column_group_index), is_anonymous: true, }) .take(span), ); } else { self.builder .table .columns .extend(column_group_builder.columns); } self.builder.table.column_groups.push(TableTrackGroup { base_fragment_info: info.into(), style: info.style.clone(), group_type: internal.into(), track_range: first_column..self.builder.table.columns.len(), }); ::std::mem::forget(box_slot); }, DisplayLayoutInternal::TableCaption => { // TODO: Handle table captions. // We are doing this until we have actually set a Box for this `BoxSlot`. ::std::mem::forget(box_slot); }, DisplayLayoutInternal::TableCell => { self.current_anonymous_row_content .push(AnonymousTableContent::Element { info: info.clone(), display, contents, box_slot, }); }, }, _ => { self.current_anonymous_row_content .push(AnonymousTableContent::Element { info: info.clone(), display, contents, box_slot, }); }, } } } struct TableRowBuilder<'style, 'builder, 'dom, 'a, Node> { table_traversal: &'builder mut TableBuilderTraversal<'style, 'dom, Node>, /// The [`NodeAndStyleInfo`] of this table row, which we use to /// construct anonymous table cells. info: &'a NodeAndStyleInfo, current_anonymous_cell_content: Vec>, /// The [`TextDecorationLine`] to use for all children of this row. text_decoration_line: TextDecorationLine, } impl<'style, 'builder, 'dom, 'a, Node: 'dom> TableRowBuilder<'style, 'builder, 'dom, 'a, Node> where Node: NodeExt<'dom>, { fn new( table_traversal: &'builder mut TableBuilderTraversal<'style, 'dom, Node>, info: &'a NodeAndStyleInfo, propagated_text_decoration_line: TextDecorationLine, ) -> Self { table_traversal.builder.start_row(); let text_decoration_line = propagated_text_decoration_line | info.style.clone_text_decoration_line(); TableRowBuilder { table_traversal, info, current_anonymous_cell_content: Vec::new(), text_decoration_line, } } fn finish(mut self) { self.finish_current_anonymous_cell_if_needed(); self.table_traversal.builder.end_row(); } fn finish_current_anonymous_cell_if_needed(&mut self) { if AnonymousTableContent::contents_are_whitespace_only(&self.current_anonymous_cell_content) { self.current_anonymous_cell_content.clear(); return; } let context = self.table_traversal.context; let anonymous_style = context .shared_context() .stylist .style_for_anonymous::( &context.shared_context().guards, &PseudoElement::ServoAnonymousTableCell, &self.info.style, ); let anonymous_info = self.info.new_anonymous(anonymous_style); let mut builder = BlockContainerBuilder::new(context, &anonymous_info, self.text_decoration_line); for cell_content in self.current_anonymous_cell_content.drain(..) { match cell_content { AnonymousTableContent::Element { info, display, contents, box_slot, } => { builder.handle_element(&info, display, contents, box_slot); }, AnonymousTableContent::Text(info, text) => { builder.handle_text(&info, text); }, } } let block_container = builder.finish(); self.table_traversal.builder.add_cell(TableSlotCell { contents: BlockFormattingContext::from_block_container(block_container), colspan: 1, rowspan: 1, style: anonymous_info.style, base_fragment_info: BaseFragmentInfo::anonymous(), }); } } impl<'style, 'builder, 'dom, 'a, Node: 'dom> TraversalHandler<'dom, Node> for TableRowBuilder<'style, 'builder, 'dom, 'a, Node> where Node: NodeExt<'dom>, { fn handle_text(&mut self, info: &NodeAndStyleInfo, text: Cow<'dom, str>) { self.current_anonymous_cell_content .push(AnonymousTableContent::Text(info.clone(), text)); } /// fn handle_element( &mut self, info: &NodeAndStyleInfo, display: DisplayGeneratingBox, contents: Contents, box_slot: BoxSlot<'dom>, ) { #[allow(clippy::collapsible_match)] //// TODO: Remove once the other cases are handled match display { DisplayGeneratingBox::LayoutInternal(internal) => match internal { DisplayLayoutInternal::TableCell => { // This value will already have filtered out rowspan=0 // in quirks mode, so we don't have to worry about that. // // The HTML specification limits the parsed value of `rowspan` to // 65534 and `colspan` to 1000, so we also enforce the same limits // when dealing with arbitrary DOM elements (perhaps created via // script). let (rowspan, colspan) = info.node.map_or((1, 1), |node| { let node = node.to_threadsafe(); let rowspan = node.get_rowspan().unwrap_or(1).min(65534) as usize; let colspan = node.get_colspan().unwrap_or(1).min(1000) as usize; (rowspan, colspan) }); let contents = match contents.try_into() { Ok(non_replaced_contents) => { BlockFormattingContext::construct( self.table_traversal.context, info, non_replaced_contents, self.text_decoration_line, false, /* is_list_item */ ) }, Err(_replaced) => { unreachable!("Replaced should not have a LayoutInternal display type."); }, }; self.finish_current_anonymous_cell_if_needed(); self.table_traversal.builder.add_cell(TableSlotCell { contents, colspan, rowspan, style: info.style.clone(), base_fragment_info: info.into(), }); // We are doing this until we have actually set a Box for this `BoxSlot`. ::std::mem::forget(box_slot) }, _ => { //// TODO: Properly handle other table-like elements in the middle of a row. self.current_anonymous_cell_content .push(AnonymousTableContent::Element { info: info.clone(), display, contents, box_slot, }); }, }, _ => { self.current_anonymous_cell_content .push(AnonymousTableContent::Element { info: info.clone(), display, contents, box_slot, }); }, } } } struct TableColumnGroupBuilder { column_group_index: usize, columns: Vec, } impl<'dom, Node: 'dom> TraversalHandler<'dom, Node> for TableColumnGroupBuilder where Node: NodeExt<'dom>, { fn handle_text(&mut self, _info: &NodeAndStyleInfo, _text: Cow<'dom, str>) {} fn handle_element( &mut self, info: &NodeAndStyleInfo, display: DisplayGeneratingBox, _contents: Contents, box_slot: BoxSlot<'dom>, ) { // We are doing this until we have actually set a Box for this `BoxSlot`. ::std::mem::forget(box_slot); if !matches!( display, DisplayGeneratingBox::LayoutInternal(DisplayLayoutInternal::TableColumn) ) { return; } self.columns.push(TableTrack { base_fragment_info: info.into(), style: info.style.clone(), group_index: Some(self.column_group_index), is_anonymous: false, }); } } impl From for TableTrackGroupType { fn from(value: DisplayLayoutInternal) -> Self { match value { DisplayLayoutInternal::TableColumnGroup => TableTrackGroupType::ColumnGroup, DisplayLayoutInternal::TableFooterGroup => TableTrackGroupType::FooterGroup, DisplayLayoutInternal::TableHeaderGroup => TableTrackGroupType::HeaderGroup, DisplayLayoutInternal::TableRowGroup => TableTrackGroupType::RowGroup, _ => unreachable!(), } } }