/* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at https://mozilla.org/MPL/2.0/. */ use app_units::Au; use base::print_tree::PrintTree; use serde::Serialize; use servo_arc::Arc as ServoArc; use style::computed_values::overflow_x::T as ComputedOverflow; use style::computed_values::position::T as ComputedPosition; use style::logical_geometry::WritingMode; use style::properties::ComputedValues; use style::values::computed::{CSSPixelLength, Length, LengthPercentage, LengthPercentageOrAuto}; use style::Zero; use super::{BaseFragment, BaseFragmentInfo, CollapsedBlockMargins, Fragment}; use crate::cell::ArcRefCell; use crate::formatting_contexts::Baselines; use crate::geom::{ AuOrAuto, LogicalRect, PhysicalPoint, PhysicalRect, PhysicalSides, PhysicalSize, ToLogical, }; use crate::style_ext::ComputedValuesExt; /// Describes how a [`BoxFragment`] paints its background. pub(crate) enum BackgroundMode { /// Draw the normal [`BoxFragment`] background as well as the extra backgrounds /// based on the style and positioning rectangles in this data structure. Extra(Vec), /// Do not draw a background for this Fragment. This is used for elements like /// table tracks and table track groups, which rely on cells to paint their /// backgrounds. None, /// Draw the background normally, getting information from the Fragment style. Normal, } pub(crate) struct ExtraBackground { pub style: ServoArc, pub rect: LogicalRect, } #[derive(Serialize)] pub(crate) struct BoxFragment { pub base: BaseFragment, #[serde(skip_serializing)] pub style: ServoArc, pub children: Vec>, /// The content rect of this fragment in the parent fragment's content rectangle. This /// does not include padding, border, or margin -- it only includes content. pub content_rect: PhysicalRect, pub padding: PhysicalSides, pub border: PhysicalSides, pub margin: PhysicalSides, /// When the `clear` property is not set to `none`, it may introduce clearance. /// Clearance is some extra spacing that is added above the top margin, /// so that the element doesn't overlap earlier floats in the same BFC. /// The presence of clearance prevents the top margin from collapsing with /// earlier margins or with the bottom margin of the parent block. /// pub clearance: Option, /// When this [`BoxFragment`] is for content that has a baseline, this tracks /// the first and last baselines of that content. This is used to propagate baselines /// to things such as tables and inline formatting contexts. baselines: Baselines, pub block_margins_collapsed_with_children: CollapsedBlockMargins, /// The scrollable overflow of this box fragment. pub scrollable_overflow_from_children: PhysicalRect, /// Whether or not this box was overconstrained in the given dimension. overconstrained: PhysicalSize, /// The resolved box insets if this box is `position: sticky`. These are calculated /// during stacking context tree construction because they rely on the size of the /// scroll container. pub(crate) resolved_sticky_insets: Option>, #[serde(skip_serializing)] pub background_mode: BackgroundMode, } impl BoxFragment { #[allow(clippy::too_many_arguments)] pub fn new( base_fragment_info: BaseFragmentInfo, style: ServoArc, children: Vec, content_rect: PhysicalRect, padding: PhysicalSides, border: PhysicalSides, margin: PhysicalSides, clearance: Option, block_margins_collapsed_with_children: CollapsedBlockMargins, ) -> BoxFragment { let position = style.get_box().position; let insets = style.get_position(); let width_overconstrained = position == ComputedPosition::Relative && !insets.left.is_auto() && !insets.right.is_auto(); let height_overconstrained = position == ComputedPosition::Relative && !insets.left.is_auto() && !insets.bottom.is_auto(); Self::new_with_overconstrained( base_fragment_info, style, children, content_rect, padding, border, margin, clearance, block_margins_collapsed_with_children, PhysicalSize::new(width_overconstrained, height_overconstrained), ) } #[allow(clippy::too_many_arguments)] pub fn new_with_overconstrained( base_fragment_info: BaseFragmentInfo, style: ServoArc, children: Vec, content_rect: PhysicalRect, padding: PhysicalSides, border: PhysicalSides, margin: PhysicalSides, clearance: Option, block_margins_collapsed_with_children: CollapsedBlockMargins, overconstrained: PhysicalSize, ) -> BoxFragment { let scrollable_overflow_from_children = children.iter().fold(PhysicalRect::zero(), |acc, child| { acc.union(&child.scrollable_overflow()) }); BoxFragment { base: base_fragment_info.into(), style, children: children.into_iter().map(ArcRefCell::new).collect(), content_rect, padding, border, margin, clearance, baselines: Baselines::default(), block_margins_collapsed_with_children, scrollable_overflow_from_children, overconstrained, resolved_sticky_insets: None, background_mode: BackgroundMode::Normal, } } pub fn with_baselines(mut self, baselines: Baselines) -> Self { self.baselines = baselines; self } /// Get the baselines for this [`BoxFragment`] if they are compatible with the given [`WritingMode`]. /// If they are not compatible, [`Baselines::default()`] is returned. pub fn baselines(&self, writing_mode: WritingMode) -> Baselines { let mut baselines = if writing_mode.is_horizontal() == self.style.effective_writing_mode().is_horizontal() { self.baselines } else { // If the writing mode of the container requesting baselines is not // compatible, ensure that the baselines established by this fragment are // not used. Baselines::default() }; // From the https://drafts.csswg.org/css-align-3/#baseline-export section on "block containers": // > However, for legacy reasons if its baseline-source is auto (the initial // > value) a block-level or inline-level block container that is a scroll container // > always has a last baseline set, whose baselines all correspond to its block-end // > margin edge. // // This applies even if there is no baseline set, so we unconditionally set the value here // and ignore anything that is set via [`Self::with_baselines`]. if self.style.establishes_scroll_container() { let content_rect = self.content_rect.to_logical(writing_mode); let padding = self.padding.to_logical(writing_mode); let border = self.border.to_logical(writing_mode); let margin = self.margin.to_logical(writing_mode); baselines.last = Some( content_rect.size.block + padding.block_end + border.block_end + margin.block_end, ) } baselines } pub fn add_extra_background(&mut self, extra_background: ExtraBackground) { match self.background_mode { BackgroundMode::Extra(ref mut backgrounds) => backgrounds.push(extra_background), _ => self.background_mode = BackgroundMode::Extra(vec![extra_background]), } } pub fn set_does_not_paint_background(&mut self) { self.background_mode = BackgroundMode::None; } pub fn scrollable_overflow(&self) -> PhysicalRect { let physical_padding_rect = self.padding_rect(); let content_origin = self.content_rect.origin.to_vector(); physical_padding_rect.union( &self .scrollable_overflow_from_children .translate(content_origin), ) } pub(crate) fn padding_rect(&self) -> PhysicalRect { self.content_rect.outer_rect(self.padding) } pub(crate) fn border_rect(&self) -> PhysicalRect { self.padding_rect().outer_rect(self.border) } pub(crate) fn margin_rect(&self) -> PhysicalRect { self.border_rect().outer_rect(self.margin) } pub fn print(&self, tree: &mut PrintTree) { tree.new_level(format!( "Box\ \nbase={:?}\ \ncontent={:?}\ \npadding rect={:?}\ \nborder rect={:?}\ \nmargin={:?}\ \nclearance={:?}\ \nscrollable_overflow={:?}\ \nbaselines={:?}\ \noverflow={:?} / {:?}", self.base, self.content_rect, self.padding_rect(), self.border_rect(), self.margin, self.clearance, self.scrollable_overflow(), self.baselines, self.style.get_box().overflow_x, self.style.get_box().overflow_y, )); for child in &self.children { child.borrow().print(tree); } tree.end_level(); } pub fn scrollable_overflow_for_parent(&self) -> PhysicalRect { let mut overflow = self.border_rect(); if self.style.establishes_scroll_container() { return overflow; } // https://www.w3.org/TR/css-overflow-3/#scrollable // Only include the scrollable overflow of a child box if it has overflow: visible. let scrollable_overflow = self.scrollable_overflow(); let bottom_right = PhysicalPoint::new( overflow.max_x().max(scrollable_overflow.max_x()), overflow.max_y().max(scrollable_overflow.max_y()), ); if self.style.get_box().overflow_y == ComputedOverflow::Visible { overflow.origin.y = overflow.origin.y.min(scrollable_overflow.origin.y); overflow.size.height = bottom_right.y - overflow.origin.y; } if self.style.get_box().overflow_x == ComputedOverflow::Visible { overflow.origin.x = overflow.origin.x.min(scrollable_overflow.origin.x); overflow.size.width = bottom_right.x - overflow.origin.x; } overflow } pub(crate) fn calculate_resolved_insets_if_positioned( &self, containing_block: &PhysicalRect, ) -> PhysicalSides { let position = self.style.get_box().position; debug_assert_ne!( position, ComputedPosition::Static, "Should not call this method on statically positioned box." ); let (cb_width, cb_height) = (containing_block.width(), containing_block.height()); let content_rect = self.content_rect; if let Some(resolved_sticky_insets) = self.resolved_sticky_insets { return resolved_sticky_insets; } let convert_to_length_or_auto = |sides: PhysicalSides| { PhysicalSides::new( AuOrAuto::LengthPercentage(sides.top), AuOrAuto::LengthPercentage(sides.right), AuOrAuto::LengthPercentage(sides.bottom), AuOrAuto::LengthPercentage(sides.left), ) }; // "A resolved value special case property like top defined in another // specification If the property applies to a positioned element and the // resolved value of the display property is not none or contents, and // the property is not over-constrained, then the resolved value is the // used value. Otherwise the resolved value is the computed value." // https://drafts.csswg.org/cssom/#resolved-values let insets = self.style.get_position(); if position == ComputedPosition::Relative { let get_resolved_axis = |start: &LengthPercentageOrAuto, end: &LengthPercentageOrAuto, container_length: CSSPixelLength| { let start = start.map(|v| v.percentage_relative_to(container_length)); let end = end.map(|v| v.percentage_relative_to(container_length)); match (start.non_auto(), end.non_auto()) { (None, None) => (Length::zero(), Length::zero()), (None, Some(end)) => (-end, end), (Some(start), None) => (start, -start), // This is the overconstrained case, for which the resolved insets will // simply be the computed insets. (Some(start), Some(end)) => (start, end), } }; let (left, right) = get_resolved_axis(&insets.left, &insets.right, cb_width.into()); let (top, bottom) = get_resolved_axis(&insets.top, &insets.bottom, cb_height.into()); return convert_to_length_or_auto(PhysicalSides::new( top.into(), right.into(), bottom.into(), left.into(), )); } debug_assert!( position == ComputedPosition::Fixed || position == ComputedPosition::Absolute ); let resolve = |value: &LengthPercentageOrAuto, container_length: Au| -> Au { value .auto_is(LengthPercentage::zero) .percentage_relative_to(container_length.into()) .into() }; let (top, bottom) = if self.overconstrained.height { ( resolve(&insets.top, cb_height), resolve(&insets.bottom, cb_height), ) } else { (content_rect.origin.y, cb_height - content_rect.max_y()) }; let (left, right) = if self.overconstrained.width { ( resolve(&insets.left, cb_width), resolve(&insets.right, cb_width), ) } else { (content_rect.origin.x, cb_width - content_rect.max_x()) }; convert_to_length_or_auto(PhysicalSides::new(top, right, bottom, left)) } }