/* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ //! CSS table formatting contexts. #![deny(unsafe_code)] use block::{BlockFlow, ISizeAndMarginsComputer, MarginsMayCollapseFlag}; use context::LayoutContext; use css::node_style::StyledNode; use display_list_builder::{BlockFlowDisplayListBuilding, BorderPaintingMode}; use flow::{Flow, FlowClass, OpaqueFlow}; use fragment::{Fragment, FragmentBorderBoxIterator}; use model::MaybeAuto; use layout_debug; use table::InternalTable; use table_row::{CollapsedBorder, CollapsedBorderProvenance}; use wrapper::ThreadSafeLayoutNode; use cssparser::Color; use geom::{Point2D, Rect, SideOffsets2D, Size2D}; use gfx::display_list::DisplayList; use std::fmt; use std::sync::Arc; use style::computed_values::{border_collapse, border_top_style}; use style::legacy::UnsignedIntegerAttribute; use style::properties::ComputedValues; use util::geometry::Au; use util::logical_geometry::{LogicalMargin, LogicalRect, LogicalSize, WritingMode}; /// A table formatting context. #[derive(RustcEncodable)] pub struct TableCellFlow { /// Data common to all block flows. pub block_flow: BlockFlow, /// Border collapse information for the cell. pub collapsed_borders: CollapsedBordersForCell, /// The column span of this cell. pub column_span: u32, /// Whether this cell is visible. If false, the value of `empty-cells` means that we must not /// display this cell. pub visible: bool, } impl TableCellFlow { pub fn from_node_fragment_and_visibility_flag(node: &ThreadSafeLayoutNode, fragment: Fragment, visible: bool) -> TableCellFlow { TableCellFlow { block_flow: BlockFlow::from_node_and_fragment(node, fragment, None), collapsed_borders: CollapsedBordersForCell::new(), column_span: node.get_unsigned_integer_attribute(UnsignedIntegerAttribute::ColSpan) .unwrap_or(1), visible: visible, } } pub fn fragment<'a>(&'a mut self) -> &'a Fragment { &self.block_flow.fragment } pub fn mut_fragment<'a>(&'a mut self) -> &'a mut Fragment { &mut self.block_flow.fragment } /// Assign block-size for table-cell flow. /// /// inline(always) because this is only ever called by in-order or non-in-order top-level /// methods. #[inline(always)] fn assign_block_size_table_cell_base<'a>(&mut self, layout_context: &'a LayoutContext<'a>) { self.block_flow.assign_block_size_block_base( layout_context, MarginsMayCollapseFlag::MarginsMayNotCollapse) } } impl Flow for TableCellFlow { fn class(&self) -> FlowClass { FlowClass::TableCell } fn as_table_cell<'a>(&'a mut self) -> &'a mut TableCellFlow { self } fn as_immutable_table_cell<'a>(&'a self) -> &'a TableCellFlow { self } fn as_block<'a>(&'a mut self) -> &'a mut BlockFlow { &mut self.block_flow } fn as_immutable_block(&self) -> &BlockFlow { &self.block_flow } /// Minimum/preferred inline-sizes set by this function are used in automatic table layout /// calculation. fn bubble_inline_sizes(&mut self) { let _scope = layout_debug_scope!("table_cell::bubble_inline_sizes {:x}", self.block_flow.base.debug_id()); self.block_flow.bubble_inline_sizes(); let specified_inline_size = MaybeAuto::from_style(self.block_flow .fragment .style() .content_inline_size(), Au(0)).specified_or_zero(); if self.block_flow.base.intrinsic_inline_sizes.minimum_inline_size < specified_inline_size { self.block_flow.base.intrinsic_inline_sizes.minimum_inline_size = specified_inline_size } if self.block_flow.base.intrinsic_inline_sizes.preferred_inline_size < self.block_flow.base.intrinsic_inline_sizes.minimum_inline_size { self.block_flow.base.intrinsic_inline_sizes.preferred_inline_size = self.block_flow.base.intrinsic_inline_sizes.minimum_inline_size; } } /// Recursively (top-down) determines the actual inline-size of child contexts and fragments. /// When called on this context, the context has had its inline-size set by the parent table /// row. fn assign_inline_sizes(&mut self, layout_context: &LayoutContext) { let _scope = layout_debug_scope!("table_cell::assign_inline_sizes {:x}", self.block_flow.base.debug_id()); debug!("assign_inline_sizes({}): assigning inline_size for flow", "table_cell"); // The position was set to the column inline-size by the parent flow, table row flow. let containing_block_inline_size = self.block_flow.base.block_container_inline_size; let inline_size_computer = InternalTable { border_collapse: self.block_flow.fragment.style.get_inheritedtable().border_collapse, }; inline_size_computer.compute_used_inline_size(&mut self.block_flow, layout_context, containing_block_inline_size); let inline_start_content_edge = self.block_flow.fragment.border_box.start.i + self.block_flow.fragment.border_padding.inline_start; let inline_end_content_edge = self.block_flow.base.block_container_inline_size - self.block_flow.fragment.border_padding.inline_start_end() - self.block_flow.fragment.border_box.size.inline; let padding_and_borders = self.block_flow.fragment.border_padding.inline_start_end(); let content_inline_size = self.block_flow.fragment.border_box.size.inline - padding_and_borders; self.block_flow.propagate_assigned_inline_size_to_children(layout_context, inline_start_content_edge, inline_end_content_edge, content_inline_size, |_, _, _, _, _, _| {}); } fn assign_block_size<'a>(&mut self, layout_context: &'a LayoutContext<'a>) { debug!("assign_block_size: assigning block_size for table_cell"); self.assign_block_size_table_cell_base(layout_context); } fn compute_absolute_position(&mut self, layout_context: &LayoutContext) { self.block_flow.compute_absolute_position(layout_context) } fn update_late_computed_inline_position_if_necessary(&mut self, inline_position: Au) { self.block_flow.update_late_computed_inline_position_if_necessary(inline_position) } fn update_late_computed_block_position_if_necessary(&mut self, block_position: Au) { self.block_flow.update_late_computed_block_position_if_necessary(block_position) } fn build_display_list(&mut self, layout_context: &LayoutContext) { if !self.visible { return } let border_painting_mode = match self.block_flow .fragment .style .get_inheritedtable() .border_collapse { border_collapse::T::separate => BorderPaintingMode::Separate, border_collapse::T::collapse => BorderPaintingMode::Collapse(&self.collapsed_borders), }; self.block_flow.build_display_list_for_block(box DisplayList::new(), layout_context, border_painting_mode) } fn repair_style(&mut self, new_style: &Arc) { self.block_flow.repair_style(new_style) } fn compute_overflow(&self) -> Rect { self.block_flow.compute_overflow() } fn generated_containing_block_size(&self, flow: OpaqueFlow) -> LogicalSize { self.block_flow.generated_containing_block_size(flow) } fn iterate_through_fragment_border_boxes(&self, iterator: &mut FragmentBorderBoxIterator, stacking_context_position: &Point2D) { self.block_flow.iterate_through_fragment_border_boxes(iterator, stacking_context_position) } fn mutate_fragments(&mut self, mutator: &mut FnMut(&mut Fragment)) { self.block_flow.mutate_fragments(mutator) } } impl fmt::Debug for TableCellFlow { fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result { write!(f, "TableCellFlow: {:?}", self.block_flow) } } #[derive(Copy, Clone, Debug, RustcEncodable)] pub struct CollapsedBordersForCell { pub inline_start_border: CollapsedBorder, pub inline_end_border: CollapsedBorder, pub block_start_border: CollapsedBorder, pub block_end_border: CollapsedBorder, pub inline_start_width: Au, pub inline_end_width: Au, pub block_start_width: Au, pub block_end_width: Au, } impl CollapsedBordersForCell { fn new() -> CollapsedBordersForCell { CollapsedBordersForCell { inline_start_border: CollapsedBorder::new(), inline_end_border: CollapsedBorder::new(), block_start_border: CollapsedBorder::new(), block_end_border: CollapsedBorder::new(), inline_start_width: Au(0), inline_end_width: Au(0), block_start_width: Au(0), block_end_width: Au(0), } } fn should_paint_inline_start_border(&self) -> bool { self.inline_start_border.provenance != CollapsedBorderProvenance::FromPreviousTableCell } fn should_paint_inline_end_border(&self) -> bool { self.inline_end_border.provenance != CollapsedBorderProvenance::FromNextTableCell } fn should_paint_block_start_border(&self) -> bool { self.block_start_border.provenance != CollapsedBorderProvenance::FromPreviousTableCell } fn should_paint_block_end_border(&self) -> bool { self.block_end_border.provenance != CollapsedBorderProvenance::FromNextTableCell } pub fn adjust_border_widths_for_painting(&self, border_widths: &mut LogicalMargin) { border_widths.inline_start = if !self.should_paint_inline_start_border() { Au(0) } else { self.inline_start_border.width }; border_widths.inline_end = if !self.should_paint_inline_end_border() { Au(0) } else { self.inline_end_border.width }; border_widths.block_start = if !self.should_paint_block_start_border() { Au(0) } else { self.block_start_border.width }; border_widths.block_end = if !self.should_paint_block_end_border() { Au(0) } else { self.block_end_border.width } } pub fn adjust_border_bounds_for_painting(&self, border_bounds: &mut Rect, writing_mode: WritingMode) { let inline_start_divisor = if self.should_paint_inline_start_border() { 2 } else { -2 }; let inline_start_offset = self.inline_start_width / 2 + self.inline_start_border.width / inline_start_divisor; let inline_end_divisor = if self.should_paint_inline_end_border() { 2 } else { -2 }; let inline_end_offset = self.inline_end_width / 2 + self.inline_end_border.width / inline_end_divisor; let block_start_divisor = if self.should_paint_block_start_border() { 2 } else { -2 }; let block_start_offset = self.block_start_width / 2 + self.block_start_border.width / block_start_divisor; let block_end_divisor = if self.should_paint_block_end_border() { 2 } else { -2 }; let block_end_offset = self.block_end_width / 2 + self.block_end_border.width / block_end_divisor; // FIXME(pcwalton): Get the real container size. let mut logical_bounds = LogicalRect::from_physical(writing_mode, *border_bounds, Size2D::new(Au(0), Au(0))); logical_bounds.start.i = logical_bounds.start.i - inline_start_offset; logical_bounds.start.b = logical_bounds.start.b - block_start_offset; logical_bounds.size.inline = logical_bounds.size.inline + inline_start_offset + inline_end_offset; logical_bounds.size.block = logical_bounds.size.block + block_start_offset + block_end_offset; *border_bounds = logical_bounds.to_physical(writing_mode, Size2D::new(Au(0), Au(0))) } pub fn adjust_border_colors_and_styles_for_painting( &self, border_colors: &mut SideOffsets2D, border_styles: &mut SideOffsets2D, writing_mode: WritingMode) { let logical_border_colors = LogicalMargin::new(writing_mode, self.block_start_border.color, self.inline_end_border.color, self.block_end_border.color, self.inline_start_border.color); *border_colors = logical_border_colors.to_physical(writing_mode); let logical_border_styles = LogicalMargin::new(writing_mode, self.block_start_border.style, self.inline_end_border.style, self.block_end_border.style, self.inline_start_border.style); *border_styles = logical_border_styles.to_physical(writing_mode); } }