/* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ //! CSS table formatting contexts. #![deny(unsafe_code)] use app_units::Au; use block::{BlockFlow, ISizeAndMarginsComputer, MarginsMayCollapseFlag}; use context::LayoutContext; use display_list_builder::{BlockFlowDisplayListBuilding, BorderPaintingMode, DisplayListBuildState}; use euclid::{Point2D, Rect, SideOffsets2D, Size2D}; use flow::{self, Flow, FlowClass, IS_ABSOLUTELY_POSITIONED, OpaqueFlow}; use fragment::{Fragment, FragmentBorderBoxIterator, Overflow}; use gfx_traits::print_tree::PrintTree; use layout_debug; use model::MaybeAuto; use script_layout_interface::wrapper_traits::ThreadSafeLayoutNode; use std::fmt; use style::computed_values::{border_collapse, border_top_style, vertical_align}; use style::logical_geometry::{LogicalMargin, LogicalRect, LogicalSize, WritingMode}; use style::properties::ComputedValues; use style::values::computed::Color; use table::InternalTable; use table_row::{CollapsedBorder, CollapsedBorderProvenance}; /// A table formatting context. #[derive(Serialize)] pub struct TableCellFlow { /// Data common to all block flows. pub block_flow: BlockFlow, /// Border collapse information for the cell. pub collapsed_borders: CollapsedBordersForCell, /// The column span of this cell. pub column_span: u32, /// The rows spanned by this cell. pub row_span: u32, /// Whether this cell is visible. If false, the value of `empty-cells` means that we must not /// display this cell. pub visible: bool, } impl TableCellFlow { pub fn from_fragment(fragment: Fragment) -> TableCellFlow { TableCellFlow { block_flow: BlockFlow::from_fragment(fragment), collapsed_borders: CollapsedBordersForCell::new(), column_span: 1, row_span: 1, visible: true, } } pub fn from_node_fragment_and_visibility_flag( node: &N, fragment: Fragment, visible: bool) -> TableCellFlow { TableCellFlow { block_flow: BlockFlow::from_fragment(fragment), collapsed_borders: CollapsedBordersForCell::new(), column_span: node.get_colspan(), row_span: node.get_rowspan(), visible: visible, } } pub fn fragment(&mut self) -> &Fragment { &self.block_flow.fragment } pub fn mut_fragment(&mut self) -> &mut Fragment { &mut self.block_flow.fragment } /// Assign block-size for table-cell flow. /// /// inline(always) because this is only ever called by in-order or non-in-order top-level /// methods. #[inline(always)] fn assign_block_size_table_cell_base(&mut self, layout_context: &LayoutContext) { let remaining = self.block_flow.assign_block_size_block_base( layout_context, None, MarginsMayCollapseFlag::MarginsMayNotCollapse); debug_assert!(remaining.is_none()); } /// Position this cell's children according to vertical-align. pub fn valign_children(&mut self) { // Note to the reader: this code has been tested with negative margins. // We end up with a "end" that's before the "start," but the math still works out. let mut extents = None; for kid in flow::base(self).children.iter() { let kid_base = flow::base(kid); if kid_base.flags.contains(IS_ABSOLUTELY_POSITIONED) { continue } let start = kid_base.position.start.b - kid_base.collapsible_margins.block_start_margin_for_noncollapsible_context(); let end = kid_base.position.start.b + kid_base.position.size.block + kid_base.collapsible_margins.block_end_margin_for_noncollapsible_context(); match extents { Some((ref mut first_start, ref mut last_end)) => { if start < *first_start { *first_start = start } if end > *last_end { *last_end = end } } None => extents = Some((start, end)), } } let (first_start, last_end) = match extents { Some(extents) => extents, None => return, }; let kids_size = last_end - first_start; let self_size = flow::base(self).position.size.block - self.block_flow.fragment.border_padding.block_start_end(); let kids_self_gap = self_size - kids_size; // This offset should also account for vertical_align::T::baseline. // Need max cell ascent from the first row of this cell. let offset = match self.block_flow.fragment.style().get_box().vertical_align { vertical_align::T::middle => kids_self_gap / 2, vertical_align::T::bottom => kids_self_gap, _ => Au(0), }; if offset == Au(0) { return } for kid in flow::mut_base(self).children.iter_mut() { let kid_base = flow::mut_base(kid); if !kid_base.flags.contains(IS_ABSOLUTELY_POSITIONED) { kid_base.position.start.b += offset } } } } impl Flow for TableCellFlow { fn class(&self) -> FlowClass { FlowClass::TableCell } fn as_mut_table_cell(&mut self) -> &mut TableCellFlow { self } fn as_table_cell(&self) -> &TableCellFlow { self } fn as_mut_block(&mut self) -> &mut BlockFlow { &mut self.block_flow } fn as_block(&self) -> &BlockFlow { &self.block_flow } /// Minimum/preferred inline-sizes set by this function are used in automatic table layout /// calculation. fn bubble_inline_sizes(&mut self) { let _scope = layout_debug_scope!("table_cell::bubble_inline_sizes {:x}", self.block_flow.base.debug_id()); self.block_flow.bubble_inline_sizes_for_block(true); let specified_inline_size = MaybeAuto::from_style(self.block_flow .fragment .style() .content_inline_size(), Au(0)).specified_or_zero(); if self.block_flow.base.intrinsic_inline_sizes.minimum_inline_size < specified_inline_size { self.block_flow.base.intrinsic_inline_sizes.minimum_inline_size = specified_inline_size } if self.block_flow.base.intrinsic_inline_sizes.preferred_inline_size < self.block_flow.base.intrinsic_inline_sizes.minimum_inline_size { self.block_flow.base.intrinsic_inline_sizes.preferred_inline_size = self.block_flow.base.intrinsic_inline_sizes.minimum_inline_size; } } /// Recursively (top-down) determines the actual inline-size of child contexts and fragments. /// When called on this context, the context has had its inline-size set by the parent table /// row. fn assign_inline_sizes(&mut self, layout_context: &LayoutContext) { let _scope = layout_debug_scope!("table_cell::assign_inline_sizes {:x}", self.block_flow.base.debug_id()); debug!("assign_inline_sizes({}): assigning inline_size for flow", "table_cell"); let shared_context = layout_context.shared_context(); // The position was set to the column inline-size by the parent flow, table row flow. let containing_block_inline_size = self.block_flow.base.block_container_inline_size; let inline_size_computer = InternalTable { border_collapse: self.block_flow.fragment.style.get_inheritedtable().border_collapse, }; inline_size_computer.compute_used_inline_size(&mut self.block_flow, shared_context, containing_block_inline_size); let inline_start_content_edge = self.block_flow.fragment.border_box.start.i + self.block_flow.fragment.border_padding.inline_start; let inline_end_content_edge = self.block_flow.base.block_container_inline_size - self.block_flow.fragment.border_padding.inline_start_end() - self.block_flow.fragment.border_box.size.inline; let padding_and_borders = self.block_flow.fragment.border_padding.inline_start_end(); let content_inline_size = self.block_flow.fragment.border_box.size.inline - padding_and_borders; self.block_flow.propagate_assigned_inline_size_to_children(shared_context, inline_start_content_edge, inline_end_content_edge, content_inline_size, |_, _, _, _, _, _| {}); } fn assign_block_size(&mut self, layout_context: &LayoutContext) { debug!("assign_block_size: assigning block_size for table_cell"); self.assign_block_size_table_cell_base(layout_context); } fn compute_stacking_relative_position(&mut self, layout_context: &LayoutContext) { self.block_flow.compute_stacking_relative_position(layout_context) } fn update_late_computed_inline_position_if_necessary(&mut self, inline_position: Au) { self.block_flow.update_late_computed_inline_position_if_necessary(inline_position) } fn update_late_computed_block_position_if_necessary(&mut self, block_position: Au) { self.block_flow.update_late_computed_block_position_if_necessary(block_position) } fn build_display_list(&mut self, state: &mut DisplayListBuildState) { if !self.visible { return } let border_painting_mode = match self.block_flow .fragment .style .get_inheritedtable() .border_collapse { border_collapse::T::separate => BorderPaintingMode::Separate, border_collapse::T::collapse => BorderPaintingMode::Collapse(&self.collapsed_borders), }; self.block_flow.build_display_list_for_block(state, border_painting_mode) } fn collect_stacking_contexts(&mut self, state: &mut DisplayListBuildState) { self.block_flow.collect_stacking_contexts(state); } fn repair_style(&mut self, new_style: &::ServoArc) { self.block_flow.repair_style(new_style) } fn compute_overflow(&self) -> Overflow { self.block_flow.compute_overflow() } fn contains_roots_of_absolute_flow_tree(&self) -> bool { self.block_flow.contains_roots_of_absolute_flow_tree() } fn is_absolute_containing_block(&self) -> bool { self.block_flow.is_absolute_containing_block() } fn generated_containing_block_size(&self, flow: OpaqueFlow) -> LogicalSize { self.block_flow.generated_containing_block_size(flow) } fn iterate_through_fragment_border_boxes(&self, iterator: &mut FragmentBorderBoxIterator, level: i32, stacking_context_position: &Point2D) { self.block_flow.iterate_through_fragment_border_boxes(iterator, level, stacking_context_position) } fn mutate_fragments(&mut self, mutator: &mut FnMut(&mut Fragment)) { self.block_flow.mutate_fragments(mutator) } fn print_extra_flow_children(&self, print_tree: &mut PrintTree) { self.block_flow.print_extra_flow_children(print_tree); } } impl fmt::Debug for TableCellFlow { fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result { write!(f, "TableCellFlow: {:?}", self.block_flow) } } #[derive(Copy, Clone, Debug, Serialize)] pub struct CollapsedBordersForCell { pub inline_start_border: CollapsedBorder, pub inline_end_border: CollapsedBorder, pub block_start_border: CollapsedBorder, pub block_end_border: CollapsedBorder, pub inline_start_width: Au, pub inline_end_width: Au, pub block_start_width: Au, pub block_end_width: Au, } impl CollapsedBordersForCell { fn new() -> CollapsedBordersForCell { CollapsedBordersForCell { inline_start_border: CollapsedBorder::new(), inline_end_border: CollapsedBorder::new(), block_start_border: CollapsedBorder::new(), block_end_border: CollapsedBorder::new(), inline_start_width: Au(0), inline_end_width: Au(0), block_start_width: Au(0), block_end_width: Au(0), } } fn should_paint_inline_start_border(&self) -> bool { self.inline_start_border.provenance != CollapsedBorderProvenance::FromPreviousTableCell } fn should_paint_inline_end_border(&self) -> bool { self.inline_end_border.provenance != CollapsedBorderProvenance::FromNextTableCell } fn should_paint_block_start_border(&self) -> bool { self.block_start_border.provenance != CollapsedBorderProvenance::FromPreviousTableCell } fn should_paint_block_end_border(&self) -> bool { self.block_end_border.provenance != CollapsedBorderProvenance::FromNextTableCell } pub fn adjust_border_widths_for_painting(&self, border_widths: &mut LogicalMargin) { border_widths.inline_start = if !self.should_paint_inline_start_border() { Au(0) } else { self.inline_start_border.width }; border_widths.inline_end = if !self.should_paint_inline_end_border() { Au(0) } else { self.inline_end_border.width }; border_widths.block_start = if !self.should_paint_block_start_border() { Au(0) } else { self.block_start_border.width }; border_widths.block_end = if !self.should_paint_block_end_border() { Au(0) } else { self.block_end_border.width } } pub fn adjust_border_bounds_for_painting(&self, border_bounds: &mut Rect, writing_mode: WritingMode) { let inline_start_divisor = if self.should_paint_inline_start_border() { 2 } else { -2 }; let inline_start_offset = self.inline_start_width / 2 + self.inline_start_border.width / inline_start_divisor; let inline_end_divisor = if self.should_paint_inline_end_border() { 2 } else { -2 }; let inline_end_offset = self.inline_end_width / 2 + self.inline_end_border.width / inline_end_divisor; let block_start_divisor = if self.should_paint_block_start_border() { 2 } else { -2 }; let block_start_offset = self.block_start_width / 2 + self.block_start_border.width / block_start_divisor; let block_end_divisor = if self.should_paint_block_end_border() { 2 } else { -2 }; let block_end_offset = self.block_end_width / 2 + self.block_end_border.width / block_end_divisor; // FIXME(pcwalton): Get the real container size. let mut logical_bounds = LogicalRect::from_physical(writing_mode, *border_bounds, Size2D::new(Au(0), Au(0))); logical_bounds.start.i = logical_bounds.start.i - inline_start_offset; logical_bounds.start.b = logical_bounds.start.b - block_start_offset; logical_bounds.size.inline = logical_bounds.size.inline + inline_start_offset + inline_end_offset; logical_bounds.size.block = logical_bounds.size.block + block_start_offset + block_end_offset; *border_bounds = logical_bounds.to_physical(writing_mode, Size2D::new(Au(0), Au(0))) } pub fn adjust_border_colors_and_styles_for_painting( &self, border_colors: &mut SideOffsets2D, border_styles: &mut SideOffsets2D, writing_mode: WritingMode) { let logical_border_colors = LogicalMargin::new(writing_mode, self.block_start_border.color, self.inline_end_border.color, self.block_end_border.color, self.inline_start_border.color); *border_colors = logical_border_colors.to_physical(writing_mode); let logical_border_styles = LogicalMargin::new(writing_mode, self.block_start_border.style, self.inline_end_border.style, self.block_end_border.style, self.inline_start_border.style); *border_styles = logical_border_styles.to_physical(writing_mode); } }