/* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at https://mozilla.org/MPL/2.0/. */ use crate::actor::{Actor, ActorMessageStatus, ActorRegistry}; use crate::protocol::JsonPacketStream; use crate::StreamId; use serde_json::{Map, Value}; use servo_config::pref_util::PrefValue; use servo_config::prefs::pref_map; use std::net::TcpStream; pub struct PreferenceActor { name: String, } impl PreferenceActor { pub fn new(name: String) -> Self { Self { name } } } impl Actor for PreferenceActor { fn name(&self) -> String { self.name.clone() } fn handle_message( &self, _registry: &ActorRegistry, msg_type: &str, _msg: &Map, stream: &mut TcpStream, _id: StreamId, ) -> Result { let pref_value = pref_map().get(msg_type); Ok(match pref_value { PrefValue::Float(value) => { let reply = FloatReply { from: self.name(), value: value, }; let _ = stream.write_json_packet(&reply); ActorMessageStatus::Processed }, PrefValue::Int(value) => { let reply = IntReply { from: self.name(), value: value, }; let _ = stream.write_json_packet(&reply); ActorMessageStatus::Processed }, PrefValue::Str(value) => { let reply = CharReply { from: self.name(), value: value, }; let _ = stream.write_json_packet(&reply); ActorMessageStatus::Processed }, PrefValue::Bool(value) => { let reply = BoolReply { from: self.name(), value: value, }; let _ = stream.write_json_packet(&reply); ActorMessageStatus::Processed }, PrefValue::Missing => handle_missing_preference(self.name(), msg_type, stream), }) } } // if the preferences are missing from pref_map then we return a // fake preference response based on msg_type. fn handle_missing_preference( name: String, msg_type: &str, stream: &mut TcpStream, ) -> ActorMessageStatus { match msg_type { "getBoolPref" => { let reply = BoolReply { from: name, value: false, }; let _ = stream.write_json_packet(&reply); ActorMessageStatus::Processed }, "getCharPref" => { let reply = CharReply { from: name, value: "".to_owned(), }; let _ = stream.write_json_packet(&reply); ActorMessageStatus::Processed }, "getIntPref" => { let reply = IntReply { from: name, value: 0, }; let _ = stream.write_json_packet(&reply); ActorMessageStatus::Processed }, _ => ActorMessageStatus::Ignored, } } #[derive(Serialize)] struct BoolReply { from: String, value: bool, } #[derive(Serialize)] struct CharReply { from: String, value: String, } #[derive(Serialize)] struct IntReply { from: String, value: i64, } #[derive(Serialize)] struct FloatReply { from: String, value: f64, }