/* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ use bluetooth_traits::BluetoothMethodMsg; use compositing::CompositionPipeline; use compositing::CompositorProxy; use compositing::compositor_thread::Msg as CompositorMsg; use devtools_traits::{DevtoolsControlMsg, ScriptToDevtoolsControlMsg}; use euclid::scale_factor::ScaleFactor; use euclid::size::TypedSize2D; #[cfg(not(target_os = "windows"))] use gaol; use gfx::font_cache_thread::FontCacheThread; use gfx_traits::DevicePixel; use ipc_channel::ipc::{self, IpcReceiver, IpcSender}; use ipc_channel::router::ROUTER; use layout_traits::LayoutThreadFactory; use msg::constellation_msg::{FrameId, FrameType, PipelineId, PipelineNamespaceId}; use net_traits::{IpcSend, ResourceThreads}; use net_traits::image_cache_thread::ImageCacheThread; use profile_traits::mem as profile_mem; use profile_traits::time; use script_traits::{ConstellationControlMsg, InitialScriptState}; use script_traits::{LayoutControlMsg, LayoutMsg, LoadData, MozBrowserEvent}; use script_traits::{NewLayoutInfo, SWManagerMsg, SWManagerSenders, ScriptMsg}; use script_traits::{ScriptThreadFactory, TimerEventRequest, WindowSizeData}; use std::collections::HashMap; use std::env; use std::ffi::OsStr; use std::io::Error as IOError; use std::process; use std::sync::mpsc::Sender; use style_traits::{PagePx, ViewportPx}; use url::Url; use util::opts::{self, Opts}; use util::prefs::{PREFS, Pref}; use webrender_traits; pub enum ChildProcess { #[cfg(not(target_os = "windows"))] Sandboxed(gaol::platform::process::Process), #[cfg(not(target_os = "windows"))] Unsandboxed(process::Child), } /// A uniquely-identifiable pipeline of script thread, layout thread, and paint thread. pub struct Pipeline { pub id: PipelineId, /// The ID of the frame that contains this Pipeline. pub frame_id: FrameId, pub parent_info: Option<(PipelineId, FrameType)>, pub script_chan: IpcSender, /// A channel to layout, for performing reflows and shutdown. pub layout_chan: IpcSender, /// A channel to the compositor. pub compositor_proxy: Box, /// URL corresponding to the most recently-loaded page. pub url: Url, /// The title of the most recently-loaded page. pub title: Option, pub size: Option>, /// Whether this pipeline is currently running animations. Pipelines that are running /// animations cause composites to be continually scheduled. pub running_animations: bool, pub children: Vec, /// Whether this pipeline is considered distinct from public pipelines. pub is_private: bool, /// Whether this pipeline should be treated as visible for the purposes of scheduling and /// resource management. pub visible: bool, } /// Initial setup data needed to construct a pipeline. /// /// *DO NOT* add any Senders to this unless you absolutely know what you're doing, or pcwalton will /// have to rewrite your code. Use IPC senders instead. pub struct InitialPipelineState { /// The ID of the pipeline to create. pub id: PipelineId, /// The ID of the frame that contains this Pipeline. pub frame_id: FrameId, /// The ID of the parent pipeline and frame type, if any. /// If `None`, this is the root. pub parent_info: Option<(PipelineId, FrameType)>, /// A channel to the associated constellation. pub constellation_chan: IpcSender, /// A channel for the layout thread to send messages to the constellation. pub layout_to_constellation_chan: IpcSender, /// A channel to schedule timer events. pub scheduler_chan: IpcSender, /// A channel to the compositor. pub compositor_proxy: Box, /// A channel to the developer tools, if applicable. pub devtools_chan: Option>, /// A channel to the bluetooth thread. pub bluetooth_thread: IpcSender, /// A channel to the service worker manager thread pub swmanager_thread: IpcSender, /// A channel to the image cache thread. pub image_cache_thread: ImageCacheThread, /// A channel to the font cache thread. pub font_cache_thread: FontCacheThread, /// Channels to the resource-related threads. pub resource_threads: ResourceThreads, /// A channel to the time profiler thread. pub time_profiler_chan: time::ProfilerChan, /// A channel to the memory profiler thread. pub mem_profiler_chan: profile_mem::ProfilerChan, /// Information about the initial window size. pub window_size: Option>, /// Information about the device pixel ratio. pub device_pixel_ratio: ScaleFactor, /// A channel to the script thread, if applicable. If this is `Some`, /// then `parent_info` must also be `Some`. pub script_chan: Option>, /// Information about the page to load. pub load_data: LoadData, /// The ID of the pipeline namespace for this script thread. pub pipeline_namespace_id: PipelineNamespaceId, /// Pipeline visibility to be inherited pub prev_visibility: Option, /// Webrender api. pub webrender_api_sender: webrender_traits::RenderApiSender, /// Whether this pipeline is considered private. pub is_private: bool, } impl Pipeline { /// Starts a paint thread, layout thread, and possibly a script thread, in /// a new process if requested. pub fn spawn(state: InitialPipelineState) -> Result<(Pipeline, Option), IOError> where LTF: LayoutThreadFactory, STF: ScriptThreadFactory { // Note: we allow channel creation to panic, since recovering from this // probably requires a general low-memory strategy. let (pipeline_chan, pipeline_port) = ipc::channel() .expect("Pipeline main chan");; let (layout_content_process_shutdown_chan, layout_content_process_shutdown_port) = ipc::channel().expect("Pipeline layout content shutdown chan"); let (script_chan, content_ports) = match state.script_chan { Some(script_chan) => { let (parent_pipeline_id, frame_type) = state.parent_info.expect("script_pipeline != None but parent_info == None"); let new_layout_info = NewLayoutInfo { parent_pipeline_id: parent_pipeline_id, new_pipeline_id: state.id, frame_id: state.frame_id, frame_type: frame_type, load_data: state.load_data.clone(), pipeline_port: pipeline_port, layout_to_constellation_chan: state.layout_to_constellation_chan.clone(), content_process_shutdown_chan: layout_content_process_shutdown_chan.clone(), layout_threads: PREFS.get("layout.threads").as_u64().expect("count") as usize, }; if let Err(e) = script_chan.send(ConstellationControlMsg::AttachLayout(new_layout_info)) { warn!("Sending to script during pipeline creation failed ({})", e); } (script_chan, None) } None => { let (script_chan, script_port) = ipc::channel().expect("Pipeline script chan"); (script_chan, Some((script_port, pipeline_port))) } }; let mut child_process = None; if let Some((script_port, pipeline_port)) = content_ports { // Route messages coming from content to devtools as appropriate. let script_to_devtools_chan = state.devtools_chan.as_ref().map(|devtools_chan| { let (script_to_devtools_chan, script_to_devtools_port) = ipc::channel() .expect("Pipeline script to devtools chan"); let devtools_chan = (*devtools_chan).clone(); ROUTER.add_route(script_to_devtools_port.to_opaque(), box move |message| { match message.to::() { Err(e) => error!("Cast to ScriptToDevtoolsControlMsg failed ({}).", e), Ok(message) => if let Err(e) = devtools_chan.send(DevtoolsControlMsg::FromScript(message)) { warn!("Sending to devtools failed ({})", e) }, } }); script_to_devtools_chan }); let device_pixel_ratio = state.device_pixel_ratio; let window_size = state.window_size.map(|size| { WindowSizeData { visible_viewport: size, initial_viewport: size * ScaleFactor::new(1.0), device_pixel_ratio: device_pixel_ratio, } }); let (script_content_process_shutdown_chan, script_content_process_shutdown_port) = ipc::channel().expect("Pipeline script content process shutdown chan"); let unprivileged_pipeline_content = UnprivilegedPipelineContent { id: state.id, frame_id: state.frame_id, parent_info: state.parent_info, constellation_chan: state.constellation_chan, scheduler_chan: state.scheduler_chan, devtools_chan: script_to_devtools_chan, bluetooth_thread: state.bluetooth_thread, swmanager_thread: state.swmanager_thread, image_cache_thread: state.image_cache_thread, font_cache_thread: state.font_cache_thread, resource_threads: state.resource_threads, time_profiler_chan: state.time_profiler_chan, mem_profiler_chan: state.mem_profiler_chan, window_size: window_size, layout_to_constellation_chan: state.layout_to_constellation_chan, script_chan: script_chan.clone(), load_data: state.load_data.clone(), script_port: script_port, opts: (*opts::get()).clone(), prefs: PREFS.cloned(), pipeline_port: pipeline_port, pipeline_namespace_id: state.pipeline_namespace_id, layout_content_process_shutdown_chan: layout_content_process_shutdown_chan, layout_content_process_shutdown_port: layout_content_process_shutdown_port, script_content_process_shutdown_chan: script_content_process_shutdown_chan, script_content_process_shutdown_port: script_content_process_shutdown_port, webrender_api_sender: state.webrender_api_sender, }; // Spawn the child process. // // Yes, that's all there is to it! if opts::multiprocess() { child_process = Some(try!(unprivileged_pipeline_content.spawn_multiprocess())); } else { unprivileged_pipeline_content.start_all::(false); } } let pipeline = Pipeline::new(state.id, state.frame_id, state.parent_info, script_chan, pipeline_chan, state.compositor_proxy, state.is_private, state.load_data.url, state.window_size, state.prev_visibility.unwrap_or(true)); pipeline.notify_visibility(); Ok((pipeline, child_process)) } fn new(id: PipelineId, frame_id: FrameId, parent_info: Option<(PipelineId, FrameType)>, script_chan: IpcSender, layout_chan: IpcSender, compositor_proxy: Box, is_private: bool, url: Url, size: Option>, visible: bool) -> Pipeline { Pipeline { id: id, frame_id: frame_id, parent_info: parent_info, script_chan: script_chan, layout_chan: layout_chan, compositor_proxy: compositor_proxy, url: url, title: None, children: vec!(), size: size, running_animations: false, visible: visible, is_private: is_private, } } pub fn exit(&self) { debug!("pipeline {:?} exiting", self.id); // The compositor wants to know when pipelines shut down too. // It may still have messages to process from these other threads // before they can be safely shut down. // It's OK for the constellation to block on the compositor, // since the compositor never blocks on the constellation. if let Ok((sender, receiver)) = ipc::channel() { self.compositor_proxy.send(CompositorMsg::PipelineExited(self.id, sender)); if let Err(e) = receiver.recv() { warn!("Sending exit message failed ({}).", e); } } // Script thread handles shutting down layout, and layout handles shutting down the painter. // For now, if the script thread has failed, we give up on clean shutdown. if let Err(e) = self.script_chan.send(ConstellationControlMsg::ExitPipeline(self.id)) { warn!("Sending script exit message failed ({}).", e); } } pub fn freeze(&self) { if let Err(e) = self.script_chan.send(ConstellationControlMsg::Freeze(self.id)) { warn!("Sending freeze message failed ({}).", e); } } pub fn thaw(&self) { if let Err(e) = self.script_chan.send(ConstellationControlMsg::Thaw(self.id)) { warn!("Sending freeze message failed ({}).", e); } } pub fn force_exit(&self) { if let Err(e) = self.script_chan.send(ConstellationControlMsg::ExitPipeline(self.id)) { warn!("Sending script exit message failed ({}).", e); } if let Err(e) = self.layout_chan.send(LayoutControlMsg::ExitNow) { warn!("Sending layout exit message failed ({}).", e); } } pub fn to_sendable(&self) -> CompositionPipeline { CompositionPipeline { id: self.id.clone(), script_chan: self.script_chan.clone(), layout_chan: self.layout_chan.clone(), } } pub fn add_child(&mut self, frame_id: FrameId) { self.children.push(frame_id); } pub fn remove_child(&mut self, frame_id: FrameId) { match self.children.iter().position(|id| *id == frame_id) { None => return warn!("Pipeline remove child already removed ({:?}).", frame_id), Some(index) => self.children.remove(index), }; } pub fn trigger_mozbrowser_event(&self, child_id: Option, event: MozBrowserEvent) { assert!(PREFS.is_mozbrowser_enabled()); let event = ConstellationControlMsg::MozBrowserEvent(self.id, child_id, event); if let Err(e) = self.script_chan.send(event) { warn!("Sending mozbrowser event to script failed ({}).", e); } } fn notify_visibility(&self) { self.script_chan.send(ConstellationControlMsg::ChangeFrameVisibilityStatus(self.id, self.visible)) .expect("Pipeline script chan"); self.compositor_proxy.send(CompositorMsg::PipelineVisibilityChanged(self.id, self.visible)); } pub fn change_visibility(&mut self, visible: bool) { if visible == self.visible { return; } self.visible = visible; self.notify_visibility(); } } #[derive(Deserialize, Serialize)] pub struct UnprivilegedPipelineContent { id: PipelineId, frame_id: FrameId, parent_info: Option<(PipelineId, FrameType)>, constellation_chan: IpcSender, layout_to_constellation_chan: IpcSender, scheduler_chan: IpcSender, devtools_chan: Option>, bluetooth_thread: IpcSender, swmanager_thread: IpcSender, image_cache_thread: ImageCacheThread, font_cache_thread: FontCacheThread, resource_threads: ResourceThreads, time_profiler_chan: time::ProfilerChan, mem_profiler_chan: profile_mem::ProfilerChan, window_size: Option, script_chan: IpcSender, load_data: LoadData, script_port: IpcReceiver, opts: Opts, prefs: HashMap, pipeline_port: IpcReceiver, pipeline_namespace_id: PipelineNamespaceId, layout_content_process_shutdown_chan: IpcSender<()>, layout_content_process_shutdown_port: IpcReceiver<()>, script_content_process_shutdown_chan: IpcSender<()>, script_content_process_shutdown_port: IpcReceiver<()>, webrender_api_sender: webrender_traits::RenderApiSender, } impl UnprivilegedPipelineContent { pub fn start_all(self, wait_for_completion: bool) where LTF: LayoutThreadFactory, STF: ScriptThreadFactory { let layout_pair = STF::create(InitialScriptState { id: self.id, frame_id: self.frame_id, parent_info: self.parent_info, control_chan: self.script_chan.clone(), control_port: self.script_port, constellation_chan: self.constellation_chan, scheduler_chan: self.scheduler_chan, bluetooth_thread: self.bluetooth_thread, resource_threads: self.resource_threads, image_cache_thread: self.image_cache_thread.clone(), time_profiler_chan: self.time_profiler_chan.clone(), mem_profiler_chan: self.mem_profiler_chan.clone(), devtools_chan: self.devtools_chan, window_size: self.window_size, pipeline_namespace_id: self.pipeline_namespace_id, content_process_shutdown_chan: self.script_content_process_shutdown_chan, }, self.load_data.clone()); LTF::create(self.id, self.load_data.url, self.parent_info.is_some(), layout_pair, self.pipeline_port, self.layout_to_constellation_chan, self.script_chan, self.image_cache_thread, self.font_cache_thread, self.time_profiler_chan, self.mem_profiler_chan, self.layout_content_process_shutdown_chan, self.webrender_api_sender, self.prefs.get("layout.threads").expect("exists").value() .as_u64().expect("count") as usize); if wait_for_completion { let _ = self.script_content_process_shutdown_port.recv(); let _ = self.layout_content_process_shutdown_port.recv(); } } #[cfg(not(target_os = "windows"))] pub fn spawn_multiprocess(self) -> Result { use gaol::sandbox::{self, Sandbox, SandboxMethods}; use ipc_channel::ipc::IpcOneShotServer; use sandboxing::content_process_sandbox_profile; impl CommandMethods for sandbox::Command { fn arg(&mut self, arg: T) where T: AsRef { self.arg(arg); } fn env(&mut self, key: T, val: U) where T: AsRef, U: AsRef { self.env(key, val); } } // Note that this function can panic, due to process creation, // avoiding this panic would require a mechanism for dealing // with low-resource scenarios. let (server, token) = IpcOneShotServer::>::new() .expect("Failed to create IPC one-shot server."); // If there is a sandbox, use the `gaol` API to create the child process. let child_process = if opts::get().sandbox { let mut command = sandbox::Command::me().expect("Failed to get current sandbox."); self.setup_common(&mut command, token); let profile = content_process_sandbox_profile(); ChildProcess::Sandboxed(Sandbox::new(profile).start(&mut command) .expect("Failed to start sandboxed child process!")) } else { let path_to_self = env::current_exe() .expect("Failed to get current executor."); let mut child_process = process::Command::new(path_to_self); self.setup_common(&mut child_process, token); ChildProcess::Unsandboxed(child_process.spawn() .expect("Failed to start unsandboxed child process!")) }; let (_receiver, sender) = server.accept().expect("Server failed to accept."); try!(sender.send(self)); Ok(child_process) } #[cfg(target_os = "windows")] pub fn spawn_multiprocess(self) -> Result { error!("Multiprocess is not supported on Windows."); process::exit(1); } #[cfg(not(windows))] fn setup_common(&self, command: &mut C, token: String) { C::arg(command, "--content-process"); C::arg(command, token); if let Ok(value) = env::var("RUST_BACKTRACE") { C::env(command, "RUST_BACKTRACE", value); } if let Ok(value) = env::var("RUST_LOG") { C::env(command, "RUST_LOG", value); } } pub fn constellation_chan(&self) -> IpcSender { self.constellation_chan.clone() } pub fn opts(&self) -> Opts { self.opts.clone() } pub fn prefs(&self) -> HashMap { self.prefs.clone() } pub fn swmanager_senders(&self) -> SWManagerSenders { SWManagerSenders { swmanager_sender: self.swmanager_thread.clone(), resource_sender: self.resource_threads.sender() } } } trait CommandMethods { fn arg(&mut self, arg: T) where T: AsRef; fn env(&mut self, key: T, val: U) where T: AsRef, U: AsRef; } impl CommandMethods for process::Command { fn arg(&mut self, arg: T) where T: AsRef { self.arg(arg); } fn env(&mut self, key: T, val: U) where T: AsRef, U: AsRef { self.env(key, val); } }