/* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at https://mozilla.org/MPL/2.0/. */ use crate::event_loop::EventLoop; use background_hang_monitor::HangMonitorRegister; use bluetooth_traits::BluetoothRequest; use canvas_traits::webgl::WebGLPipeline; use compositing::compositor_thread::Msg as CompositorMsg; use compositing::CompositionPipeline; use compositing::CompositorProxy; use crossbeam_channel::{unbounded, Sender}; use devtools_traits::{DevtoolsControlMsg, ScriptToDevtoolsControlMsg}; use embedder_traits::EventLoopWaker; use euclid::{Scale, Size2D}; use gfx::font_cache_thread::FontCacheThread; use ipc_channel::ipc::{self, IpcReceiver, IpcSender}; use ipc_channel::router::ROUTER; use ipc_channel::Error; use layout_traits::LayoutThreadFactory; use media::WindowGLContext; use metrics::PaintTimeMetrics; use msg::constellation_msg::TopLevelBrowsingContextId; use msg::constellation_msg::{BackgroundHangMonitorRegister, HangMonitorAlert, SamplerControlMsg}; use msg::constellation_msg::{BrowsingContextId, HistoryStateId}; use msg::constellation_msg::{ PipelineId, PipelineNamespace, PipelineNamespaceId, PipelineNamespaceRequest, }; use net::image_cache::ImageCacheImpl; use net_traits::image_cache::ImageCache; use net_traits::{IpcSend, ResourceThreads}; use profile_traits::mem as profile_mem; use profile_traits::time; use script_traits::{ConstellationControlMsg, DiscardBrowsingContext, ScriptToConstellationChan}; use script_traits::{DocumentActivity, InitialScriptState}; use script_traits::{LayoutControlMsg, LayoutMsg, LoadData}; use script_traits::{NewLayoutInfo, SWManagerMsg, SWManagerSenders}; use script_traits::{ScriptThreadFactory, TimerSchedulerMsg, WindowSizeData}; use servo_config::opts::{self, Opts}; use servo_config::{prefs, prefs::PrefValue}; use servo_url::ServoUrl; use std::collections::{HashMap, HashSet}; #[cfg(not(windows))] use std::env; use std::ffi::OsStr; use std::process; use std::rc::Rc; use std::sync::atomic::AtomicBool; use std::sync::Arc; use style_traits::CSSPixel; use style_traits::DevicePixel; use webvr_traits::WebVRMsg; /// A `Pipeline` is the constellation's view of a `Document`. Each pipeline has an /// event loop (executed by a script thread) and a layout thread. A script thread /// may be responsible for many pipelines, but a layout thread is only responsible /// for one. pub struct Pipeline { /// The ID of the pipeline. pub id: PipelineId, /// The ID of the browsing context that contains this Pipeline. pub browsing_context_id: BrowsingContextId, /// The ID of the top-level browsing context that contains this Pipeline. pub top_level_browsing_context_id: TopLevelBrowsingContextId, pub opener: Option, /// The event loop handling this pipeline. pub event_loop: Rc, /// A channel to layout, for performing reflows and shutdown. pub layout_chan: IpcSender, /// A channel to the compositor. pub compositor_proxy: CompositorProxy, /// The most recently loaded URL in this pipeline. /// Note that this URL can change, for example if the page navigates /// to a hash URL. pub url: ServoUrl, /// Whether this pipeline is currently running animations. Pipelines that are running /// animations cause composites to be continually scheduled. pub running_animations: bool, /// The child browsing contexts of this pipeline (these are iframes in the document). pub children: Vec, /// The Load Data used to create this pipeline. pub load_data: LoadData, /// The active history state for this pipeline. pub history_state_id: Option, /// The history states owned by this pipeline. pub history_states: HashSet, /// Has this pipeline received a notification that it is completely loaded? pub completely_loaded: bool, } /// Initial setup data needed to construct a pipeline. /// /// *DO NOT* add any Senders to this unless you absolutely know what you're doing, or pcwalton will /// have to rewrite your code. Use IPC senders instead. pub struct InitialPipelineState { /// The ID of the pipeline to create. pub id: PipelineId, /// The ID of the browsing context that contains this Pipeline. pub browsing_context_id: BrowsingContextId, /// The ID of the top-level browsing context that contains this Pipeline. pub top_level_browsing_context_id: TopLevelBrowsingContextId, /// The ID of the parent pipeline and frame type, if any. /// If `None`, this is the root. pub parent_pipeline_id: Option, pub opener: Option, /// A channel to the associated constellation. pub script_to_constellation_chan: ScriptToConstellationChan, /// A sender to request pipeline namespace ids. pub namespace_request_sender: IpcSender, /// A handle to register components for hang monitoring. /// None when in multiprocess mode. pub background_monitor_register: Option>, /// A channel for the background hang monitor to send messages to the constellation. pub background_hang_monitor_to_constellation_chan: IpcSender, /// A channel for the layout thread to send messages to the constellation. pub layout_to_constellation_chan: IpcSender, /// A channel to schedule timer events. pub scheduler_chan: IpcSender, /// A channel to the compositor. pub compositor_proxy: CompositorProxy, /// A channel to the developer tools, if applicable. pub devtools_chan: Option>, /// A channel to the bluetooth thread. pub bluetooth_thread: IpcSender, /// A channel to the service worker manager thread pub swmanager_thread: IpcSender, /// A channel to the font cache thread. pub font_cache_thread: FontCacheThread, /// Channels to the resource-related threads. pub resource_threads: ResourceThreads, /// A channel to the time profiler thread. pub time_profiler_chan: time::ProfilerChan, /// A channel to the memory profiler thread. pub mem_profiler_chan: profile_mem::ProfilerChan, /// Information about the initial window size. pub window_size: Size2D, /// Information about the device pixel ratio. pub device_pixel_ratio: Scale, /// The ID of the pipeline namespace for this script thread. pub pipeline_namespace_id: PipelineNamespaceId, /// The event loop to run in, if applicable. pub event_loop: Option>, /// Information about the page to load. pub load_data: LoadData, /// Whether the browsing context in which pipeline is embedded is visible /// for the purposes of scheduling and resource management. This field is /// only used to notify script and compositor threads after spawning /// a pipeline. pub prev_visibility: bool, /// Webrender api. pub webrender_api_sender: webrender_api::RenderApiSender, /// The ID of the document processed by this script thread. pub webrender_document: webrender_api::DocumentId, /// A channel to the WebGL thread. pub webgl_chan: Option, /// A channel to the webvr thread. pub webvr_chan: Option>, /// The XR device registry pub webxr_registry: webxr_api::Registry, /// Application window's GL Context for Media player pub player_context: WindowGLContext, /// Mechanism to force the compositor to process events. pub event_loop_waker: Option>, } pub struct NewPipeline { pub pipeline: Pipeline, pub sampler_control_chan: Option>, } impl Pipeline { /// Starts a layout thread, and possibly a script thread, in /// a new process if requested. pub fn spawn(state: InitialPipelineState) -> Result where LTF: LayoutThreadFactory, STF: ScriptThreadFactory, { // Note: we allow channel creation to panic, since recovering from this // probably requires a general low-memory strategy. let (pipeline_chan, pipeline_port) = ipc::channel().expect("Pipeline main chan"); let window_size = WindowSizeData { initial_viewport: state.window_size, device_pixel_ratio: state.device_pixel_ratio, }; let (script_chan, sampler_chan) = match state.event_loop { Some(script_chan) => { let new_layout_info = NewLayoutInfo { parent_info: state.parent_pipeline_id, new_pipeline_id: state.id, browsing_context_id: state.browsing_context_id, top_level_browsing_context_id: state.top_level_browsing_context_id, opener: state.opener, load_data: state.load_data.clone(), window_size: window_size, pipeline_port: pipeline_port, }; if let Err(e) = script_chan.send(ConstellationControlMsg::AttachLayout(new_layout_info)) { warn!("Sending to script during pipeline creation failed ({})", e); } (script_chan, None) }, None => { let (script_chan, script_port) = ipc::channel().expect("Pipeline script chan"); // Route messages coming from content to devtools as appropriate. let script_to_devtools_chan = state.devtools_chan.as_ref().map(|devtools_chan| { let (script_to_devtools_chan, script_to_devtools_port) = ipc::channel().expect("Pipeline script to devtools chan"); let devtools_chan = (*devtools_chan).clone(); ROUTER.add_route( script_to_devtools_port.to_opaque(), Box::new( move |message| match message.to::() { Err(e) => { error!("Cast to ScriptToDevtoolsControlMsg failed ({}).", e) }, Ok(message) => { if let Err(e) = devtools_chan.send(DevtoolsControlMsg::FromScript(message)) { warn!("Sending to devtools failed ({:?})", e) } }, }, ), ); script_to_devtools_chan }); let mut unprivileged_pipeline_content = UnprivilegedPipelineContent { id: state.id, browsing_context_id: state.browsing_context_id, top_level_browsing_context_id: state.top_level_browsing_context_id, parent_pipeline_id: state.parent_pipeline_id, opener: state.opener, script_to_constellation_chan: state.script_to_constellation_chan.clone(), namespace_request_sender: state.namespace_request_sender, background_hang_monitor_to_constellation_chan: state .background_hang_monitor_to_constellation_chan .clone(), sampling_profiler_port: None, scheduler_chan: state.scheduler_chan, devtools_chan: script_to_devtools_chan, bluetooth_thread: state.bluetooth_thread, swmanager_thread: state.swmanager_thread, font_cache_thread: state.font_cache_thread, resource_threads: state.resource_threads, time_profiler_chan: state.time_profiler_chan, mem_profiler_chan: state.mem_profiler_chan, window_size: window_size, layout_to_constellation_chan: state.layout_to_constellation_chan, script_chan: script_chan.clone(), load_data: state.load_data.clone(), script_port: script_port, opts: (*opts::get()).clone(), prefs: prefs::pref_map().iter().collect(), pipeline_port: pipeline_port, pipeline_namespace_id: state.pipeline_namespace_id, webrender_api_sender: state.webrender_api_sender, webrender_document: state.webrender_document, webgl_chan: state.webgl_chan, webvr_chan: state.webvr_chan, webxr_registry: state.webxr_registry, player_context: state.player_context, }; // Spawn the child process. // // Yes, that's all there is to it! let sampler_chan = if opts::multiprocess() { let (sampler_chan, sampler_port) = ipc::channel().expect("Sampler chan"); unprivileged_pipeline_content.sampling_profiler_port = Some(sampler_port); let _ = unprivileged_pipeline_content.spawn_multiprocess()?; Some(sampler_chan) } else { // Should not be None in single-process mode. let register = state .background_monitor_register .expect("Couldn't start content, no background monitor has been initiated"); unprivileged_pipeline_content.start_all::( false, register, state.event_loop_waker, ); None }; (EventLoop::new(script_chan), sampler_chan) }, }; let pipeline = Pipeline::new( state.id, state.browsing_context_id, state.top_level_browsing_context_id, state.opener, script_chan, pipeline_chan, state.compositor_proxy, state.prev_visibility, state.load_data, ); Ok(NewPipeline { pipeline, sampler_control_chan: sampler_chan, }) } /// Creates a new `Pipeline`, after the script and layout threads have been /// spawned. pub fn new( id: PipelineId, browsing_context_id: BrowsingContextId, top_level_browsing_context_id: TopLevelBrowsingContextId, opener: Option, event_loop: Rc, layout_chan: IpcSender, compositor_proxy: CompositorProxy, is_visible: bool, load_data: LoadData, ) -> Pipeline { let pipeline = Pipeline { id: id, browsing_context_id: browsing_context_id, top_level_browsing_context_id: top_level_browsing_context_id, opener: opener, event_loop: event_loop, layout_chan: layout_chan, compositor_proxy: compositor_proxy, url: load_data.url.clone(), children: vec![], running_animations: false, load_data: load_data, history_state_id: None, history_states: HashSet::new(), completely_loaded: false, }; pipeline.notify_visibility(is_visible); pipeline } /// A normal exit of the pipeline, which waits for the compositor, /// and delegates layout shutdown to the script thread. pub fn exit(&self, discard_bc: DiscardBrowsingContext) { debug!("pipeline {:?} exiting", self.id); // The compositor wants to know when pipelines shut down too. // It may still have messages to process from these other threads // before they can be safely shut down. // It's OK for the constellation to block on the compositor, // since the compositor never blocks on the constellation. if let Ok((sender, receiver)) = ipc::channel() { self.compositor_proxy .send(CompositorMsg::PipelineExited(self.id, sender)); if let Err(e) = receiver.recv() { warn!("Sending exit message failed ({}).", e); } } // Script thread handles shutting down layout, and layout handles shutting down the painter. // For now, if the script thread has failed, we give up on clean shutdown. let msg = ConstellationControlMsg::ExitPipeline(self.id, discard_bc); if let Err(e) = self.event_loop.send(msg) { warn!("Sending script exit message failed ({}).", e); } } /// A forced exit of the shutdown, which does not wait for the compositor, /// or for the script thread to shut down layout. pub fn force_exit(&self, discard_bc: DiscardBrowsingContext) { let msg = ConstellationControlMsg::ExitPipeline(self.id, discard_bc); if let Err(e) = self.event_loop.send(msg) { warn!("Sending script exit message failed ({}).", e); } if let Err(e) = self.layout_chan.send(LayoutControlMsg::ExitNow) { warn!("Sending layout exit message failed ({}).", e); } } /// Notify this pipeline of its activity. pub fn set_activity(&self, activity: DocumentActivity) { let msg = ConstellationControlMsg::SetDocumentActivity(self.id, activity); if let Err(e) = self.event_loop.send(msg) { warn!("Sending activity message failed ({}).", e); } } /// The compositor's view of a pipeline. pub fn to_sendable(&self) -> CompositionPipeline { CompositionPipeline { id: self.id.clone(), top_level_browsing_context_id: self.top_level_browsing_context_id.clone(), script_chan: self.event_loop.sender(), layout_chan: self.layout_chan.clone(), } } /// Add a new child browsing context. pub fn add_child(&mut self, browsing_context_id: BrowsingContextId) { self.children.push(browsing_context_id); } /// Remove a child browsing context. pub fn remove_child(&mut self, browsing_context_id: BrowsingContextId) { match self .children .iter() .position(|id| *id == browsing_context_id) { None => { return warn!( "Pipeline remove child already removed ({:?}).", browsing_context_id ); }, Some(index) => self.children.remove(index), }; } /// Notify the script thread that this pipeline is visible. pub fn notify_visibility(&self, is_visible: bool) { let script_msg = ConstellationControlMsg::ChangeFrameVisibilityStatus(self.id, is_visible); let compositor_msg = CompositorMsg::PipelineVisibilityChanged(self.id, is_visible); let err = self.event_loop.send(script_msg); if let Err(e) = err { warn!("Sending visibility change failed ({}).", e); } self.compositor_proxy.send(compositor_msg); } } /// Creating a new pipeline may require creating a new event loop. /// This is the data used to initialize the event loop. /// TODO: simplify this, and unify it with `InitialPipelineState` if possible. #[derive(Deserialize, Serialize)] pub struct UnprivilegedPipelineContent { id: PipelineId, top_level_browsing_context_id: TopLevelBrowsingContextId, browsing_context_id: BrowsingContextId, parent_pipeline_id: Option, opener: Option, namespace_request_sender: IpcSender, script_to_constellation_chan: ScriptToConstellationChan, background_hang_monitor_to_constellation_chan: IpcSender, sampling_profiler_port: Option>, layout_to_constellation_chan: IpcSender, scheduler_chan: IpcSender, devtools_chan: Option>, bluetooth_thread: IpcSender, swmanager_thread: IpcSender, font_cache_thread: FontCacheThread, resource_threads: ResourceThreads, time_profiler_chan: time::ProfilerChan, mem_profiler_chan: profile_mem::ProfilerChan, window_size: WindowSizeData, script_chan: IpcSender, load_data: LoadData, script_port: IpcReceiver, opts: Opts, prefs: HashMap, pipeline_port: IpcReceiver, pipeline_namespace_id: PipelineNamespaceId, webrender_api_sender: webrender_api::RenderApiSender, webrender_document: webrender_api::DocumentId, webgl_chan: Option, webvr_chan: Option>, webxr_registry: webxr_api::Registry, player_context: WindowGLContext, } impl UnprivilegedPipelineContent { pub fn start_all( self, wait_for_completion: bool, background_hang_monitor_register: Box, event_loop_waker: Option>, ) where LTF: LayoutThreadFactory, STF: ScriptThreadFactory, { // Setup pipeline-namespace-installing for all threads in this process. // Idempotent in single-process mode. PipelineNamespace::set_installer_sender(self.namespace_request_sender); let image_cache = Arc::new(ImageCacheImpl::new(self.webrender_api_sender.create_api())); let paint_time_metrics = PaintTimeMetrics::new( self.id, self.time_profiler_chan.clone(), self.layout_to_constellation_chan.clone(), self.script_chan.clone(), self.load_data.url.clone(), ); let (content_process_shutdown_chan, content_process_shutdown_port) = unbounded(); let layout_thread_busy_flag = Arc::new(AtomicBool::new(false)); let layout_pair = STF::create( InitialScriptState { id: self.id, browsing_context_id: self.browsing_context_id, top_level_browsing_context_id: self.top_level_browsing_context_id, parent_info: self.parent_pipeline_id, opener: self.opener, control_chan: self.script_chan.clone(), control_port: self.script_port, script_to_constellation_chan: self.script_to_constellation_chan.clone(), background_hang_monitor_register: background_hang_monitor_register.clone(), layout_to_constellation_chan: self.layout_to_constellation_chan.clone(), scheduler_chan: self.scheduler_chan, bluetooth_thread: self.bluetooth_thread, resource_threads: self.resource_threads, image_cache: image_cache.clone(), time_profiler_chan: self.time_profiler_chan.clone(), mem_profiler_chan: self.mem_profiler_chan.clone(), devtools_chan: self.devtools_chan, window_size: self.window_size, pipeline_namespace_id: self.pipeline_namespace_id, content_process_shutdown_chan: content_process_shutdown_chan, webgl_chan: self.webgl_chan, webvr_chan: self.webvr_chan, webxr_registry: self.webxr_registry, webrender_document: self.webrender_document, webrender_api_sender: self.webrender_api_sender.clone(), layout_is_busy: layout_thread_busy_flag.clone(), player_context: self.player_context.clone(), event_loop_waker, }, self.load_data.clone(), self.opts.profile_script_events, self.opts.print_pwm, self.opts.relayout_event, self.opts.output_file.is_some() || self.opts.exit_after_load || self.opts.webdriver_port.is_some(), self.opts.unminify_js, self.opts.userscripts, self.opts.headless, self.opts.replace_surrogates, self.opts.user_agent, ); LTF::create( self.id, self.top_level_browsing_context_id, self.load_data.url, self.parent_pipeline_id.is_some(), layout_pair, self.pipeline_port, background_hang_monitor_register, self.layout_to_constellation_chan, self.script_chan, image_cache, self.font_cache_thread, self.time_profiler_chan, self.mem_profiler_chan, self.webrender_api_sender, self.webrender_document, paint_time_metrics, layout_thread_busy_flag.clone(), self.opts.load_webfonts_synchronously, self.opts.initial_window_size, self.opts.device_pixels_per_px, self.opts.dump_display_list, self.opts.dump_display_list_json, self.opts.dump_style_tree, self.opts.dump_rule_tree, self.opts.relayout_event, self.opts.nonincremental_layout, self.opts.trace_layout, self.opts.dump_flow_tree, ); if wait_for_completion { match content_process_shutdown_port.recv() { Ok(()) => {}, Err(_) => error!("Script-thread shut-down unexpectedly"), } } } #[cfg(any( target_os = "android", target_arch = "arm", all(target_arch = "aarch64", not(target_os = "windows")) ))] pub fn spawn_multiprocess(self) -> Result<(), Error> { use ipc_channel::ipc::IpcOneShotServer; // Note that this function can panic, due to process creation, // avoiding this panic would require a mechanism for dealing // with low-resource scenarios. let (server, token) = IpcOneShotServer::>::new() .expect("Failed to create IPC one-shot server."); let path_to_self = env::current_exe().expect("Failed to get current executor."); let mut child_process = process::Command::new(path_to_self); self.setup_common(&mut child_process, token); let _ = child_process .spawn() .expect("Failed to start unsandboxed child process!"); let (_receiver, sender) = server.accept().expect("Server failed to accept."); sender.send(self)?; Ok(()) } #[cfg(all( not(target_os = "windows"), not(target_os = "ios"), not(target_os = "android"), not(target_arch = "arm"), not(target_arch = "aarch64") ))] pub fn spawn_multiprocess(self) -> Result<(), Error> { use crate::sandboxing::content_process_sandbox_profile; use gaol::sandbox::{self, Sandbox, SandboxMethods}; use ipc_channel::ipc::IpcOneShotServer; impl CommandMethods for sandbox::Command { fn arg(&mut self, arg: T) where T: AsRef, { self.arg(arg); } fn env(&mut self, key: T, val: U) where T: AsRef, U: AsRef, { self.env(key, val); } } // Note that this function can panic, due to process creation, // avoiding this panic would require a mechanism for dealing // with low-resource scenarios. let (server, token) = IpcOneShotServer::>::new() .expect("Failed to create IPC one-shot server."); // If there is a sandbox, use the `gaol` API to create the child process. if self.opts.sandbox { let mut command = sandbox::Command::me().expect("Failed to get current sandbox."); self.setup_common(&mut command, token); let profile = content_process_sandbox_profile(); let _ = Sandbox::new(profile) .start(&mut command) .expect("Failed to start sandboxed child process!"); } else { let path_to_self = env::current_exe().expect("Failed to get current executor."); let mut child_process = process::Command::new(path_to_self); self.setup_common(&mut child_process, token); let _ = child_process .spawn() .expect("Failed to start unsandboxed child process!"); } let (_receiver, sender) = server.accept().expect("Server failed to accept."); sender.send(self)?; Ok(()) } #[cfg(any(target_os = "windows", target_os = "ios"))] pub fn spawn_multiprocess(self) -> Result<(), Error> { error!("Multiprocess is not supported on Windows or iOS."); process::exit(1); } #[cfg(not(windows))] fn setup_common(&self, command: &mut C, token: String) { C::arg(command, "--content-process"); C::arg(command, token); if let Ok(value) = env::var("RUST_BACKTRACE") { C::env(command, "RUST_BACKTRACE", value); } if let Ok(value) = env::var("RUST_LOG") { C::env(command, "RUST_LOG", value); } } pub fn register_with_background_hang_monitor( &mut self, ) -> Box { HangMonitorRegister::init( self.background_hang_monitor_to_constellation_chan.clone(), self.sampling_profiler_port .take() .expect("no sampling profiler?"), ) } pub fn script_to_constellation_chan(&self) -> &ScriptToConstellationChan { &self.script_to_constellation_chan } pub fn opts(&self) -> Opts { self.opts.clone() } pub fn prefs(&self) -> HashMap { self.prefs.clone() } pub fn swmanager_senders(&self) -> SWManagerSenders { SWManagerSenders { swmanager_sender: self.swmanager_thread.clone(), resource_sender: self.resource_threads.sender(), } } } /// A trait to unify commands launched as multiprocess with or without a sandbox. trait CommandMethods { /// A command line argument. fn arg(&mut self, arg: T) where T: AsRef; /// An environment variable. fn env(&mut self, key: T, val: U) where T: AsRef, U: AsRef; } impl CommandMethods for process::Command { fn arg(&mut self, arg: T) where T: AsRef, { self.arg(arg); } fn env(&mut self, key: T, val: U) where T: AsRef, U: AsRef, { self.env(key, val); } }