/* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at https://mozilla.org/MPL/2.0/. */ //! Communication with the compositor thread. use crate::compositor::CompositingReason; use crate::SendableFrameTree; use crossbeam_channel::{Receiver, Sender}; use embedder_traits::EventLoopWaker; use gfx_traits::Epoch; use ipc_channel::ipc::IpcSender; use msg::constellation_msg::{PipelineId, TopLevelBrowsingContextId}; use net_traits::image::base::Image; use profile_traits::mem; use profile_traits::time; use script_traits::{AnimationState, ConstellationMsg, EventResult}; use std::fmt::{Debug, Error, Formatter}; use style_traits::viewport::ViewportConstraints; use webrender_api; use webrender_api::units::{DeviceIntPoint, DeviceIntSize}; use webvr_traits::WebVRMainThreadHeartbeat; /// Sends messages to the compositor. pub struct CompositorProxy { pub sender: Sender, pub event_loop_waker: Box, } impl CompositorProxy { pub fn send(&self, msg: Msg) { if let Err(err) = self.sender.send(msg) { warn!("Failed to send response ({:?}).", err); } self.event_loop_waker.wake(); } } impl Clone for CompositorProxy { fn clone(&self) -> CompositorProxy { CompositorProxy { sender: self.sender.clone(), event_loop_waker: self.event_loop_waker.clone(), } } } /// The port that the compositor receives messages on. pub struct CompositorReceiver { pub receiver: Receiver, } impl CompositorReceiver { pub fn try_recv_compositor_msg(&mut self) -> Option { self.receiver.try_recv().ok() } pub fn recv_compositor_msg(&mut self) -> Msg { self.receiver.recv().unwrap() } } impl CompositorProxy { pub fn recomposite(&self, reason: CompositingReason) { self.send(Msg::Recomposite(reason)); } } /// Messages from the painting thread and the constellation thread to the compositor thread. pub enum Msg { /// Informs the compositor that the constellation has completed shutdown. /// Required because the constellation can have pending calls to make /// (e.g. SetFrameTree) at the time that we send it an ExitMsg. ShutdownComplete, /// Alerts the compositor that the given pipeline has changed whether it is running animations. ChangeRunningAnimationsState(PipelineId, AnimationState), /// Replaces the current frame tree, typically called during main frame navigation. SetFrameTree(SendableFrameTree), /// Composite. Recomposite(CompositingReason), /// Script has handled a touch event, and either prevented or allowed default actions. TouchEventProcessed(EventResult), /// Composite to a PNG file and return the Image over a passed channel. CreatePng(IpcSender>), /// Alerts the compositor that the viewport has been constrained in some manner ViewportConstrained(PipelineId, ViewportConstraints), /// A reply to the compositor asking if the output image is stable. IsReadyToSaveImageReply(bool), /// Pipeline visibility changed PipelineVisibilityChanged(PipelineId, bool), /// WebRender has successfully processed a scroll. The boolean specifies whether a composite is /// needed. NewScrollFrameReady(bool), /// A pipeline was shut down. // This message acts as a synchronization point between the constellation, // when it shuts down a pipeline, to the compositor; when the compositor // sends a reply on the IpcSender, the constellation knows it's safe to // tear down the other threads associated with this pipeline. PipelineExited(PipelineId, IpcSender<()>), /// Runs a closure in the compositor thread. /// It's used to dispatch functions from webrender to the main thread's event loop. /// Required to allow WGL GLContext sharing in Windows. Dispatch(Box), /// Indicates to the compositor that it needs to record the time when the frame with /// the given ID (epoch) is painted and report it to the layout thread of the given /// pipeline ID. PendingPaintMetric(PipelineId, Epoch), /// The load of a page has completed LoadComplete(TopLevelBrowsingContextId), /// Get Window Informations size and position. GetClientWindow(IpcSender<(DeviceIntSize, DeviceIntPoint)>), /// Get screen size. GetScreenSize(IpcSender), /// Get screen available size. GetScreenAvailSize(IpcSender), } impl Debug for Msg { fn fmt(&self, f: &mut Formatter) -> Result<(), Error> { match *self { Msg::ShutdownComplete => write!(f, "ShutdownComplete"), Msg::ChangeRunningAnimationsState(..) => write!(f, "ChangeRunningAnimationsState"), Msg::SetFrameTree(..) => write!(f, "SetFrameTree"), Msg::Recomposite(..) => write!(f, "Recomposite"), Msg::TouchEventProcessed(..) => write!(f, "TouchEventProcessed"), Msg::CreatePng(..) => write!(f, "CreatePng"), Msg::ViewportConstrained(..) => write!(f, "ViewportConstrained"), Msg::IsReadyToSaveImageReply(..) => write!(f, "IsReadyToSaveImageReply"), Msg::PipelineVisibilityChanged(..) => write!(f, "PipelineVisibilityChanged"), Msg::PipelineExited(..) => write!(f, "PipelineExited"), Msg::NewScrollFrameReady(..) => write!(f, "NewScrollFrameReady"), Msg::Dispatch(..) => write!(f, "Dispatch"), Msg::PendingPaintMetric(..) => write!(f, "PendingPaintMetric"), Msg::LoadComplete(..) => write!(f, "LoadComplete"), Msg::GetClientWindow(..) => write!(f, "GetClientWindow"), Msg::GetScreenSize(..) => write!(f, "GetScreenSize"), Msg::GetScreenAvailSize(..) => write!(f, "GetScreenAvailSize"), } } } /// Data used to construct a compositor. pub struct InitialCompositorState { /// A channel to the compositor. pub sender: CompositorProxy, /// A port on which messages inbound to the compositor can be received. pub receiver: CompositorReceiver, /// A channel to the constellation. pub constellation_chan: Sender, /// A channel to the time profiler thread. pub time_profiler_chan: time::ProfilerChan, /// A channel to the memory profiler thread. pub mem_profiler_chan: mem::ProfilerChan, /// Instance of webrender API pub webrender: webrender::Renderer, pub webrender_document: webrender_api::DocumentId, pub webrender_api: webrender_api::RenderApi, pub webvr_heartbeats: Vec>, pub webxr_main_thread: webxr_api::MainThreadRegistry, }