From f76982e2e7f411e2e2fd8e6dbfe92a080acefc54 Mon Sep 17 00:00:00 2001 From: Taym Haddadi Date: Wed, 17 Jan 2024 11:38:01 +0100 Subject: script: Use FLoat32Array in XRRay (#31087) * use FLoat32Array in XRRay Signed-off-by: Bentaimia Haddadi * Apply suggestions from code review --------- Signed-off-by: Bentaimia Haddadi Co-authored-by: Martin Robinson --- components/script/dom/bindings/codegen/CodegenRust.py | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'components/script/dom/bindings/codegen/CodegenRust.py') diff --git a/components/script/dom/bindings/codegen/CodegenRust.py b/components/script/dom/bindings/codegen/CodegenRust.py index 7a10abba220..fa2b176f361 100644 --- a/components/script/dom/bindings/codegen/CodegenRust.py +++ b/components/script/dom/bindings/codegen/CodegenRust.py @@ -1461,7 +1461,7 @@ def getConversionConfigForType(type, isEnforceRange, isClamp, treatNullAs): def todo_switch_float_32(des): - return des.interface.identifier.name in ['XRRay', 'GamepadPose'] + return des.interface.identifier.name in ['GamepadPose'] def builtin_return_type(returnType): -- cgit v1.2.3