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* Codegen support multiple interfaces in single webidl file & WebGPU single ↵Samson2023-09-301-17/+0
| | | | | | | | | webidl (#30448) * Codegen support multiple interfaces in single webidl file * Merge GPU*.webidl into WebGPU.webidl * Update gpu files to use WebGPUBinding module file
* Upgrade whole webgpu stack (#29795)Samson2023-08-201-3/+5
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * Allow noidl files in script/dom/webidls * Upgrade wgpu to 0.16 and refresh whole webgpu implementation * Update WebGPU test expectations * misc * MutNullableDom -> DomRefCell<Option<Dom for GPUTexture * Direct use of GPUTextureDescriptor * Remove config from GPUCanvasContext * misc * finally blue color * gpubuffer "handle" error * GPU object have non-null label * gpu limits and info * use buffer_size * fix warnings * Cleanup * device destroy * fallback adapter * mach update-webgpu write webgpu commit hash in file * Mising deps in CI for webgpu tests * Updated expectations * Fixups * early reject * DomRefCell<Option<Dom -> MutNullableDom for GPUTexture
* Initial implementation of GPUShaderModuleIstvan Miklos2020-02-111-0/+15
Added WebIDL bindings for `GPUShaderModule`. Implemented the `createShaderModule` function of `GPUDevice`.