aboutsummaryrefslogtreecommitdiffstats
path: root/components/script/dom/webglvertexarrayobjectoes.rs
Commit message (Collapse)AuthorAgeFilesLines
* Allow binding the null buffer in vertexAttribPointer if offset is 0Anthony Ramine2018-08-301-3/+10
|
* Always use a WebGLVertexArrayObject to handle vertex attribsAnthony Ramine2018-08-021-25/+234
| | | | This lets us clean up how buffers are reference-counted.
* Store a reference to the WebGLRenderingContext in WebGLObjectAnthony Ramine2018-07-241-13/+8
|
* Rename BoundAttribBuffers to VertexAttribs and make it store a sliceAnthony Ramine2018-07-051-10/+16
|
* Implement checks for vertex attribs enabled as arrays without a bound bufferAnthony Ramine2018-06-201-19/+9
|
* Move WebGLVertexArrayObjectOES to script::domAnthony Ramine2018-05-241-0/+85
It's not a WebGL extension itself, it's just used by one.