Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Replaced failible boolean with an enum | Tobias Tschinkowitz | 2020-04-23 | 1 | -3/+3 |
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* | Add initial support for VertexAttribI4*, VertexAttribIPointer | Istvan | 2020-04-07 | 1 | -0/+4 |
| | | | | Adds initial support for the WebGL2 `VertexAttribI4i`, `VertexAttribI4iv`, `VertexAttribI4ui`, `VertexAttribI4uiv` and `VertexAttribIPointer` calls. | ||||
* | Add trait DomObjectWrap to provide WRAP function | YUAN LYU | 2020-03-20 | 1 | -2/+0 |
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* | Add VertexArrayObject support for WebGL2 | Istvan Miklos | 2020-03-13 | 1 | -231/+20 |
| | | | | | | The implementation was already in place for OpenGL ES. My approach with this patch is to add support for WebGL2 by sharing the implementation between the WebGL2 and GLES. | ||||
* | Add accountable-refcell as optional build time feature | Kunal Mohan | 2020-01-08 | 1 | -3/+2 |
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* | Use `#![register_tool]` instead of `#![register_attr]` | Simon Sapin | 2019-11-15 | 1 | -1/+1 |
| | | | | CC https://github.com/rust-lang/rust/issues/66079 | ||||
* | Don't panic if WebGL thread can't be reached during finalization. | Josh Matthews | 2019-07-29 | 1 | -5/+9 |
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* | Rustfmt has changed its default style :/ | Simon Sapin | 2018-12-28 | 1 | -3/+3 |
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* | Update MPL license to https (part 3) | Jan Andre Ikenmeyer | 2018-11-19 | 1 | -1/+1 |
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* | Reorder imports | Pyfisch | 2018-11-06 | 1 | -2/+4 |
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* | `cargo fix --edition` | Simon Sapin | 2018-11-06 | 1 | -9/+9 |
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* | Format script component | chansuke | 2018-09-19 | 1 | -7/+21 |
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* | Allow binding the null buffer in vertexAttribPointer if offset is 0 | Anthony Ramine | 2018-08-30 | 1 | -3/+10 |
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* | Always use a WebGLVertexArrayObject to handle vertex attribs | Anthony Ramine | 2018-08-02 | 1 | -25/+234 |
| | | | | This lets us clean up how buffers are reference-counted. | ||||
* | Store a reference to the WebGLRenderingContext in WebGLObject | Anthony Ramine | 2018-07-24 | 1 | -13/+8 |
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* | Rename BoundAttribBuffers to VertexAttribs and make it store a slice | Anthony Ramine | 2018-07-05 | 1 | -10/+16 |
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* | Implement checks for vertex attribs enabled as arrays without a bound buffer | Anthony Ramine | 2018-06-20 | 1 | -19/+9 |
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* | Move WebGLVertexArrayObjectOES to script::dom | Anthony Ramine | 2018-05-24 | 1 | -0/+85 |
It's not a WebGL extension itself, it's just used by one. |