Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Strict import formatting (grouping and granularity) (#30325) | Samson | 2023-09-11 | 1 | -2/+3 |
| | | | | | * strict imports formatting * Reformat all imports | ||||
* | Replaced failible boolean with an enum | Tobias Tschinkowitz | 2020-04-23 | 1 | -3/+3 |
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* | Add initial support for VertexAttribI4*, VertexAttribIPointer | Istvan | 2020-04-07 | 1 | -0/+4 |
| | | | | Adds initial support for the WebGL2 `VertexAttribI4i`, `VertexAttribI4iv`, `VertexAttribI4ui`, `VertexAttribI4uiv` and `VertexAttribIPointer` calls. | ||||
* | Add trait DomObjectWrap to provide WRAP function | YUAN LYU | 2020-03-20 | 1 | -2/+0 |
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* | Add VertexArrayObject support for WebGL2 | Istvan Miklos | 2020-03-13 | 1 | -0/+100 |
The implementation was already in place for OpenGL ES. My approach with this patch is to add support for WebGL2 by sharing the implementation between the WebGL2 and GLES. |