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path: root/components/script/dom/webglrenderbuffer.rs
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* Make GL/GLES decisions based on the API in use.Josh Matthews2019-07-121-4/+12
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* Rustfmt has changed its default style :/Simon Sapin2018-12-281-3/+3
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* Update MPL license to https (part 3)Jan Andre Ikenmeyer2018-11-191-1/+1
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* Reorder importsPyfisch2018-11-061-2/+4
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* Format remaining filesPyfisch2018-11-061-7/+17
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* `cargo fix --edition`Simon Sapin2018-11-061-10/+10
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* Implement WEBGL_color_buffer_float and EXT_color_buffer_half_float (fixes ↵Josh Matthews2018-11-051-6/+19
| | | | #22113)
* Properly support gl_PointSize and gl_PointCoordAnthony Ramine2018-10-181-2/+2
| | | | | | | | Fixes #21719. Fixes #20993. Fixes #20992. Fixes #21007. Fixes #20979.
* Implement Drop for WebGLRenderbufferAnthony Ramine2018-10-161-0/+6
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* webgl: Use standard texture format for WebGL-specific DEPTH_STENCIL format.Josh Matthews2018-09-211-3/+3
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* Format script componentchansuke2018-09-191-9/+9
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* webgl: Mark framebuffers as uninitialized when their attached renderbuffer's ↵Josh Matthews2018-09-141-0/+1
| | | | storage changes.
* webgl: Remove knowledge of attached framebuffers from renderbuffers and ↵Josh Matthews2018-09-101-34/+4
| | | | textures.
* webgl: Ensure that renderbuffers have been bound before attaching to a ↵Josh Matthews2018-09-101-1/+5
| | | | framebuffer.
* webgl: Ensure that depth and stencil attachments are rebound after messing ↵Josh Matthews2018-09-101-1/+43
| | | | with DEPTH_STENCIL attachments.
* webgl: Move framebuffer initialization logic to WebGL thread.Josh Matthews2018-09-101-0/+10
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* webgl: Emulate some renderbuffer formats in non-GLES.Josh Matthews2018-08-021-7/+26
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* Store a reference to the WebGLRenderingContext in WebGLObjectAnthony Ramine2018-07-241-29/+30
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* Properly implement the checks for gl.renderbufferStorage (fixes #20563)Anthony Ramine2018-07-091-2/+0
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* Properly check the right internal formats in gl.renderbufferStorageAnthony Ramine2018-04-061-4/+7
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* Replace all uses of the `heapsize` crate with `malloc_size_of`.Nicholas Nethercote2017-10-181-1/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Servo currently uses `heapsize`, but Stylo/Gecko use `malloc_size_of`. `malloc_size_of` is better -- it handles various cases that `heapsize` does not -- so this patch changes Servo to use `malloc_size_of`. This patch makes the following changes to the `malloc_size_of` crate. - Adds `MallocSizeOf` trait implementations for numerous types, some built-in (e.g. `VecDeque`), some external and Servo-only (e.g. `string_cache`). - Makes `enclosing_size_of_op` optional, because vanilla jemalloc doesn't support that operation. - For `HashSet`/`HashMap`, falls back to a computed estimate when `enclosing_size_of_op` isn't available. - Adds an extern "C" `malloc_size_of` function that does the actual heap measurement; this is based on the same functions from the `heapsize` crate. This patch makes the following changes elsewhere. - Converts all the uses of `heapsize` to instead use `malloc_size_of`. - Disables the "heapsize"/"heap_size" feature for the external crates that provide it. - Removes the `HeapSizeOf` implementation from `hashglobe`. - Adds `ignore` annotations to a few `Rc`/`Arc`, because `malloc_size_of` doesn't derive those types, unlike `heapsize`.
* Remove use of unstable box syntax.Simon Sapin2017-10-161-1/+1
| | | | | | | | | | | | | | | | | | | | http://www.robohornet.org gives a score of 101.36 on master, and 102.68 with this PR. The latter is slightly better, but probably within noise level. So it looks like this PR does not affect DOM performance. This is expected since `Box::new` is defined as: ```rust impl<T> Box<T> { #[inline(always)] pub fn new(x: T) -> Box<T> { box x } } ``` With inlining, it should compile to the same as box syntax.
* Rename Root<T> to DomRoot<T>Anthony Ramine2017-09-261-3/+3
| | | | | | | In a later PR, DomRoot<T> will become a type alias of Root<Dom<T>>, where Root<T> will be able to handle all the things that need to be rooted that have a stable traceable address that doesn't move for the whole lifetime of the root. Stay tuned.
* Rename dom::bindings::js to dom::bindings::rootAnthony Ramine2017-09-261-1/+1
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* Revert "Auto merge of #18114 - emilio:revert-webgl-refactor, r=nox"Anthony Ramine2017-08-161-14/+10
| | | | | This reverts commit 4d10d39e8fe841c5fe2ac58da2daaa13c10c140e, reversing changes made to ee94e2b7c0bd327abe8f9545b2a1f792f67a2bdd.
* Revert "Auto merge of #17891 - MortimerGoro:webgl_move, r=glennw,emilio"Emilio Cobos Álvarez2017-08-161-10/+14
| | | | | This reverts commit 90f55ea4580e2a15f7d70d0491444f18b972d450, reversing changes made to 2e60b27a2186a8cba4b952960155dfcf3f47d7db.
* Improve WebGL architecture.Imanol Fernandez2017-08-151-14/+10
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* Upgrade to the latest version of WebRenderMartin Robinson2017-07-131-3/+3
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* Make #[dom_struct] a proc_macro attributeAnthony Ramine2017-02-241-0/+1
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* Expose WebGL-related interfaces only in WindowAnthony Ramine2016-11-301-5/+5
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* update depsGregory2016-11-221-2/+3
| | | | | | | | | | switch to using webrender_traits::ImageData update use of webrender_traits::StackingContext in layout use webrender_traits::channel::msg_channel in webgl ipc fix use of resource_override_path in components/servo/lib
* webgl: Add an interface for getting the size of renderbuffers.Eric Anholt2016-11-051-0/+8
| | | | We need this for framebuffer status checking.
* webgl: Add support for renderbufferStorage().Eric Anholt2016-10-251-1/+28
| | | | | | | This is not a complete implementation yet: It doesn't clear the contents of the renderbuffer on creation. However, Gecko's plan to only clear renderbuffers when the first FBO using them is the simplest.
* Make reflect_dom_object take a &GlobalScopeAnthony Ramine2016-10-061-3/+3
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* Use wrappers for GL IDsAnthony Ramine2016-06-281-8/+15
| | | | See https://github.com/servo/webrender_traits/pull/62.
* Implement IsBuffer, IsFramebuffer and IsRenderbuffer for WebGLRenderingContextDaniel2016-05-291-0/+11
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* #10211: Stop re-exporting webrender_traits WebGL types from canvas_traitsJan-Fabian Humann2016-03-301-4/+5
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* merge from masterrohan.prinja2015-11-031-1/+1
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| * webgl: Add destructors for texture, program, shader, buffer and framebufferEmilio Cobos Álvarez2015-11-011-1/+1
| | | | | | | | | | | | | | | | | | | | This allows to cleanup resources earlier if they stop being used. Right now all resources were cleaned up when the context was destroyed, this is a slightly better approach. We ignore the possible failure of the send() call, since we don't keep track of these resources from the `WebGLRenderingContext` structure, so a texture could be destroyed after the context and give us problems.
* | more refactoringrohan.prinja2015-10-301-1/+1
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* Fix reported test-tidy errors for unmerged import blocksBrandon Fairchild2015-09-191-2/+1
| | | | This merges import blocks that were reported by tidy as unmerged.
* Remove helper traitsAnthony Ramine2015-08-271-9/+4
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Now that JSRef<T> is gone, there is no need to have helper traits. On components/script/*.rs: # Remove imports. /^ *use dom::[a-z]+::\{.*Helpers/ { s/\{(Raw[^L]|[^L][^a])[a-zA-Z]+Helpers, /\{/ s/, (Raw[^L]|[^L][^a])[a-zA-Z]+Helpers([,}])/\2/g s/\{([a-zA-Z]+)\}/\1/ /\{\}/d s/::self;$/;/ } /^ *use dom::[a-z]+::\{?(Raw[^L]|[^L][^a])[a-zA-Z]+Helpers\}?;$/d On components/script/dom/*.rs: # Ignore layout things. /^(pub )?(impl|trait).*Layout.* \{/,/^}$/ { P; D; } # Delete helpers traits. /^(pub )?trait ([^L][^ ]|L[^a])[^ ]+Helpers(<'a>)? \{$/,/^\}$/D # Patch private helpers. /^impl.*Private.*Helpers/,/^\}$/ { s/^impl<'a> Private([^L][^ ]|L[^a])[^ ]+Helpers(<'a>)? for &'a ([^ ]+) \{$/impl \3 {/ /^ *(unsafe )?fn .*\(self.*[<&]'a/ { s/&'a /\&/g s/<'a, /</g } /^ *(unsafe )?fn /s/\(self([,)])/\(\&self\1/ } # Patch public helpers. /^impl.*Helpers/,/^\}$/ { s/^impl(<'a>)? ([^L][^ ]|L[^a])[^ ]+Helpers(<'a>)? for (&'a )?([^ ]+) \{$/impl \5 {/ /^ *(unsafe )?fn .*\(self.*[<&]'a/ { s/&'a /\&/g s/<'a, /</g } /^ *(unsafe )?fn .*\(&?self[,)]/s/(unsafe )?fn/pub &/ /^ *pub (unsafe )?fn /s/\(self([,)])/\(\&self\1/ } The few error cases were then fixed by hand.
* make dom_struct derive HeapSizeOf,João Oliveira2015-08-271-1/+0
| | | | closes #7357
* Measure heap memory usage for more types. Fixes #6951Bogdan Cuza2015-08-131-0/+2
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* script: Make most of 2D canvas and WebGL run over IPC.Patrick Walton2015-07-251-6/+8
| | | | | | To actually make the multiprocess communication work, we'll need to reroute the task creation to the pipeline or the compositor. But this works as a first step.
* address review commentsecoal952015-07-061-2/+3
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* webgl: Refactor implementation to move logic inside the DOM interfacesecoal952015-07-061-5/+33
| | | | | | | | | | This improves the encapsulation and consistency in our WebGL implementation. Also allows to implement new methods such as `getShaderSource()`. It will also allow us to use `delete()` in the destructors of them (note that we will want to keep track of them from the context).
* Upgrade to SM 39Michael Wu2015-06-191-5/+5
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* Implement new WebGL interfaces and methodsecoal952015-06-061-0/+39
This commit implements: * WebGLFramebuffer * WebGLRenderbuffer * WebGLTexture And adds the following methods to `WebGLRenderingContext`: * create{Texture,Framebuffer,Renderbuffer} * bind{Texture,Framebuffer,Renderbuffer} * destroy{Buffer,Texture,Framebuffer,Renderbuffer} Fixes: * WebGLUniform location shouldn't inherit from WebGLObject. Known Issues: * WebGL objects have to be destroyed on drop, we may want to keep a reference to the context, or maybe a clone of the renderer to achieve this Also refactors a huge part of the current implementation, to allow failing on creation of different WebGL objects. Blocked on https://github.com/servo/gleam/pull/22 A reftest for most of the added functionality is not doable right now, we need a few more functions in order to upload a texture, for example.