Commit message (Collapse) | Author | Age | Files | Lines | ||
---|---|---|---|---|---|---|
... | ||||||
* | script: Make most of 2D canvas and WebGL run over IPC. | Patrick Walton | 2015-07-25 | 1 | -6/+7 | |
| | | | | | | To actually make the multiprocess communication work, we'll need to reroute the task creation to the pipeline or the compositor. But this works as a first step. | |||||
* | address review comments | ecoal95 | 2015-07-06 | 1 | -2/+3 | |
| | ||||||
* | webgl: Make bind* calls more spec-compliant | ecoal95 | 2015-07-06 | 1 | -4/+4 | |
| | ||||||
* | webgl: Refactor implementation to move logic inside the DOM interfaces | ecoal95 | 2015-07-06 | 1 | -6/+34 | |
| | | | | | | | | | | This improves the encapsulation and consistency in our WebGL implementation. Also allows to implement new methods such as `getShaderSource()`. It will also allow us to use `delete()` in the destructors of them (note that we will want to keep track of them from the context). | |||||
* | Upgrade to SM 39 | Michael Wu | 2015-06-19 | 1 | -5/+5 | |
| | ||||||
* | Fix WebGL objects inheritance | ecoal95 | 2015-05-04 | 1 | -3/+4 | |
| | ||||||
* | It implements enough WebGL spec to draw a triangle | Diego Marcos | 2015-05-02 | 1 | -0/+38 | |