Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Strict import formatting (grouping and granularity) (#30325) | Samson | 2023-09-11 | 16 | -34/+52 |
| | | | | | * strict imports formatting * Reformat all imports | ||||
* | Implement EXT_frag_depth | Alexandrov Sergey | 2020-05-11 | 2 | -0/+63 |
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* | webgl: Fix tidy | Mátyás Mustoha | 2020-04-30 | 1 | -4/+6 |
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* | webgl: Fix support for float/half-float texture formats. | Josh Matthews | 2020-04-30 | 3 | -19/+17 |
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* | Add trait DomObjectWrap to provide WRAP function | YUAN LYU | 2020-03-20 | 15 | -50/+6 |
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* | webgl: Always convert float/half-float-based types to internal texture types. | Josh Matthews | 2019-10-29 | 2 | -26/+18 |
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* | Make GL/GLES decisions based on the API in use. | Josh Matthews | 2019-07-12 | 3 | -6/+6 |
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* | Add initial support for WebGL compressed textures | Mátyás Mustoha | 2019-05-21 | 3 | -0/+146 |
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* | Rustfmt has changed its default style :/ | Simon Sapin | 2018-12-28 | 11 | -11/+11 |
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* | Update MPL license to https (part 3) | Jan Andre Ikenmeyer | 2018-11-19 | 14 | -14/+14 |
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* | Reorder imports | Pyfisch | 2018-11-06 | 14 | -32/+40 |
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* | Format remaining files | Pyfisch | 2018-11-06 | 2 | -10/+12 |
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* | `cargo fix --edition` | Simon Sapin | 2018-11-06 | 14 | -62/+62 |
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* | Implement WEBGL_color_buffer_float and EXT_color_buffer_half_float (fixes ↵ | Josh Matthews | 2018-11-05 | 5 | -8/+102 |
| | | | | #22113) | ||||
* | Properly support gl_PointSize and gl_PointCoord | Anthony Ramine | 2018-10-18 | 3 | -6/+6 |
| | | | | | | | | Fixes #21719. Fixes #20993. Fixes #20992. Fixes #21007. Fixes #20979. | ||||
* | Format script component | chansuke | 2018-09-19 | 11 | -53/+93 |
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* | Use WebGLResult for returns of instanced draw methods | Anthony Ramine | 2018-09-06 | 1 | -2/+8 |
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* | Auto merge of #21313 - jdm:glstuff, r=nox | bors-servo | 2018-08-02 | 3 | -15/+6 |
|\ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Framebuffer and renderbuffer fixes This commits address two separate panics that occur when running the framebuffer-object-attachment.html test. The test still panics due to another framebuffer completion status problem, so the overall test results don't demonstrate any improvement. --- - [x] `./mach build -d` does not report any errors - [x] `./mach test-tidy` does not report any errors - [x] These changes fix #21252 - [x] There are tests for these changes <!-- Reviewable:start --> --- This change is [<img src="https://reviewable.io/review_button.svg" height="34" align="absmiddle" alt="Reviewable"/>](https://reviewable.io/reviews/servo/servo/21313) <!-- Reviewable:end --> | ||||
| * | webgl: Emulate some renderbuffer formats in non-GLES. | Josh Matthews | 2018-08-02 | 3 | -15/+6 |
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* | | Always use a WebGLVertexArrayObject to handle vertex attribs | Anthony Ramine | 2018-08-02 | 1 | -97/+7 |
|/ | | | | This lets us clean up how buffers are reference-counted. | ||||
* | Store a reference to the WebGLRenderingContext in WebGLObject | Anthony Ramine | 2018-07-24 | 1 | -9/+1 |
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* | Implement instanced WebGL drawing calls (part of #20791) | Anthony Ramine | 2018-07-08 | 2 | -0/+93 |
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* | Rename VertexAttribs::set_from to VertexAttribs::clone_from | Anthony Ramine | 2018-07-05 | 1 | -2/+2 |
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* | Introduce VertexAttribData | Anthony Ramine | 2018-07-05 | 1 | -4/+4 |
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* | Rename BoundAttribBuffers to VertexAttribs and make it store a slice | Anthony Ramine | 2018-07-05 | 1 | -6/+12 |
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* | Implement EXT_blend_minmax | Anthony Ramine | 2018-06-22 | 2 | -0/+51 |
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* | Properly enable EXT_shader_texture_lod | Anthony Ramine | 2018-06-22 | 1 | -1/+5 |
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* | Implement checks for vertex attribs enabled as arrays without a bound buffer | Anthony Ramine | 2018-06-20 | 1 | -12/+12 |
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* | Don't check for GL_OES_element_index_unit with desktop GL (fixes #20921) | Anthony Ramine | 2018-06-12 | 1 | -1/+5 |
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* | Implement EXT_texture_filter_anisotropic | Anthony Ramine | 2018-06-06 | 2 | -0/+55 |
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* | Implement EXT_shader_texture_lod | Anthony Ramine | 2018-06-04 | 2 | -0/+49 |
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* | Move WebGLVertexArrayObjectOES to script::dom | Anthony Ramine | 2018-05-24 | 2 | -86/+0 |
| | | | | It's not a WebGL extension itself, it's just used by one. | ||||
* | Implement OES_element_index_uint (fixes #20384) | Anthony Ramine | 2018-03-23 | 2 | -0/+51 |
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* | Add support for filtering WebGL extensions based on WebGL version | Imanol Fernandez | 2017-10-31 | 7 | -8/+35 |
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* | Replace uses of libcore with libstd in components/script | Simon Sapin | 2017-10-16 | 1 | -3/+2 |
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* | Remove use of unstable box syntax. | Simon Sapin | 2017-10-16 | 7 | -7/+7 |
| | | | | | | | | | | | | | | | | | | | | http://www.robohornet.org gives a score of 101.36 on master, and 102.68 with this PR. The latter is slightly better, but probably within noise level. So it looks like this PR does not affect DOM performance. This is expected since `Box::new` is defined as: ```rust impl<T> Box<T> { #[inline(always)] pub fn new(x: T) -> Box<T> { box x } } ``` With inlining, it should compile to the same as box syntax. | ||||
* | Rename Root<T> to DomRoot<T> | Anthony Ramine | 2017-09-26 | 7 | -18/+18 |
| | | | | | | | In a later PR, DomRoot<T> will become a type alias of Root<Dom<T>>, where Root<T> will be able to handle all the things that need to be rooted that have a stable traceable address that doesn't move for the whole lifetime of the root. Stay tuned. | ||||
* | Rename DOMRefCell<T> to DomRefCell<T> | Anthony Ramine | 2017-09-26 | 1 | -3/+3 |
| | | | | | | | | I don't want to do such a gratuitous rename, but with all the other types now having "Dom" as part of their name, and especially with "DomOnceCell", I feel like the other cell type that we already have should also follow the convention. That argument loses weight though when we realise there is still DOMString and other things. | ||||
* | Rename MutNullableJS<T> to MutNullableDom<T> | Anthony Ramine | 2017-09-26 | 2 | -6/+6 |
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* | Rename JS<T> to Dom<T> | Anthony Ramine | 2017-09-26 | 2 | -7/+7 |
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* | Rename dom::bindings::js to dom::bindings::root | Anthony Ramine | 2017-09-26 | 7 | -8/+7 |
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* | Fix texture_float and texture_half_float detection on some GPUs | Imanol Fernandez | 2017-09-05 | 2 | -2/+4 |
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* | Implement WebGL OES_standard_derivatives extension. | Imanol Fernandez | 2017-08-22 | 2 | -0/+51 |
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* | Revert "Auto merge of #18114 - emilio:revert-webgl-refactor, r=nox" | Anthony Ramine | 2017-08-16 | 2 | -9/+8 |
| | | | | | This reverts commit 4d10d39e8fe841c5fe2ac58da2daaa13c10c140e, reversing changes made to ee94e2b7c0bd327abe8f9545b2a1f792f67a2bdd. | ||||
* | Revert "Auto merge of #17891 - MortimerGoro:webgl_move, r=glennw,emilio" | Emilio Cobos Álvarez | 2017-08-16 | 2 | -8/+9 |
| | | | | | This reverts commit 90f55ea4580e2a15f7d70d0491444f18b972d450, reversing changes made to 2e60b27a2186a8cba4b952960155dfcf3f47d7db. | ||||
* | Improve WebGL architecture. | Imanol Fernandez | 2017-08-15 | 2 | -9/+8 |
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* | Upgrade to the latest version of WebRender | Martin Robinson | 2017-07-13 | 2 | -3/+3 |
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* | Implement WebGL extensions. | Imanol Fernandez | 2017-05-18 | 7 | -0/+471 |