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path: root/components/script/dom/vertexarrayobject.rs
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* Replaced failible boolean with an enumTobias Tschinkowitz2020-04-231-12/+11
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* Add initial support for VertexAttribI4*, VertexAttribIPointerIstvan2020-04-071-1/+21
| | | | Adds initial support for the WebGL2 `VertexAttribI4i`, `VertexAttribI4iv`, `VertexAttribI4ui`, `VertexAttribI4uiv` and `VertexAttribIPointer` calls.
* webgl: Ignore webgl communication errors when dropping vertex array objects.Josh Matthews2020-03-191-5/+5
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* Add VertexArrayObject support for WebGL2Istvan Miklos2020-03-131-0/+296
The implementation was already in place for OpenGL ES. My approach with this patch is to add support for WebGL2 by sharing the implementation between the WebGL2 and GLES.